1. Gericom

    Gericom GBAtemp Maniac
    Member

    Joined:
    Jun 30, 2011
    Messages:
    1,353
    Country:
    Netherlands
    From my testing it currently only got worse. Seemingly because of the overhead the 3dses operating system introduces when sending commands to the dsp. I also tested without handling sound mixing at all and it was still slow at o3ds speed. So I guess it is not the (only) problem.
     
    stranno likes this.
  2. Moon164

    Moon164 GBAtemp Fan
    Member

    Joined:
    Nov 21, 2015
    Messages:
    333
    Country:
    Brazil
    I followed this video here ( /szPJkykih5s ), I had no problems running on Old 3DS using the 800px version with AA
    [​IMG]
     
    Last edited by Moon164, Aug 1, 2020
  3. Bhaos

    Bhaos Newbie
    Newcomer

    Joined:
    Aug 1, 2020
    Messages:
    1
    Country:
    United States
    borb’s port runs rlly well for me on o3ds without sound also
     
  4. stranno

    stranno GBAtemp Regular
    Member

    Joined:
    Feb 17, 2013
    Messages:
    141
    Country:
    Interesting. Its a pitty that "borb" only distribute the binaries :huh:
     
  5. CeeDee

    CeeDee Oh, fishsticks. I'm nauseous...
    Member

    Joined:
    May 4, 2014
    Messages:
    4,566
    Country:
    United States
    There are binaries of gericom's port if you know where to look.
     
  6. stranno

    stranno GBAtemp Regular
    Member

    Joined:
    Feb 17, 2013
    Messages:
    141
    Country:
    I know, check my username ^_^

    I was wondering about the source code of the borb's project.
     
  7. CeeDee

    CeeDee Oh, fishsticks. I'm nauseous...
    Member

    Joined:
    May 4, 2014
    Messages:
    4,566
    Country:
    United States
    God am I dense. How did I miss that.
    Aah, yeah. Could try shooting them a PM? I thought I saw them post it, but I think I'm misremembering.
     
  8. placebo_yue

    placebo_yue GBAtemp Regular
    Member

    Joined:
    Aug 7, 2019
    Messages:
    155
    Country:
    Argentina
    The performance on O3DS is already good enough to play the game, but do you have any other ideas left to improve performance a little? or is this most likely the best we'll get?
     
  9. Gericom

    Gericom GBAtemp Maniac
    Member

    Joined:
    Jun 30, 2011
    Messages:
    1,353
    Country:
    Netherlands
    I guess the current way the 3d backend works isn't optimal either. It was build onto the pc port thing, but it could probably be more efficient.
     
    peteruk and Zense like this.
  10. stranno

    stranno GBAtemp Regular
    Member

    Joined:
    Feb 17, 2013
    Messages:
    141
    Country:
    I have tried the WiiU port and it throws a lack of memory error. The elf file is quite massive compared to the 3DS binary :lol:
     
    FanNintendo likes this.
  11. Zense

    Zense GBAtemp Advanced Maniac
    Member

    Joined:
    Apr 20, 2008
    Messages:
    1,640
    Country:
    Italy
    The port for the 3ds does give a very interesting point for comparison with the remake/port of Ocarina of Time and Majoras Mask for 3ds. I believe the Zeldas had to be remade from scratch (even though we now know sources for them did exist...). It is however interesting from the point that the N64 zeldas were based on the same engine as SM64, afaik, just with some enhancements/additions, naturally.

    The SM64 port currently has one big benefit over them being the 800px mode!
     
    Dartz150 and Gericom like this.
  12. JaNDeRPeiCH

    JaNDeRPeiCH Member
    Newcomer

    Joined:
    Sep 19, 2019
    Messages:
    34
    Country:
    Mexico
    It will be great if me can use some ports from hacked nintendo 64 games from example this two projects:

    https://tml.z64.me/

    https://wccftech.com/zelda-the-master-of-time-romhack/

    I dont know if those hacked ports can be achieved with the actual amount of info leaks....For SM64 we have another great hack: Multiplayer mode...
     
  13. FanNintendo

    FanNintendo GBAtemp Advanced Fan
    Member

    Joined:
    Apr 16, 2018
    Messages:
    886
    Country:
    United States
    someone did already 2 years ago check this out >
     
    Gericom likes this.
  14. stranno

    stranno GBAtemp Regular
    Member

    Joined:
    Feb 17, 2013
    Messages:
    141
    Country:
    Looks cool for an Unity demo, his Vita demo looks even more impressive.
     
    FanNintendo likes this.
  15. FanNintendo

    FanNintendo GBAtemp Advanced Fan
    Member

    Joined:
    Apr 16, 2018
    Messages:
    886
    Country:
    United States
    saw that too :D
     
  16. JJ1013

    JJ1013 GBAtemp Regular
    Member

    Joined:
    Apr 16, 2018
    Messages:
    179
    Country:
    Venezuela
    Is this the SHA-512 sum for a compiled Super Mario 64 USA 3DSX?

    31f092a5c374ec594577d8f3a34ebe94dfd3fb46838d733857d7fd2be900a1c6d5e09bfbf0330a18044ee2923b842754fffe98665d9d6dc985b8a6515f351869
     
  17. Pickle_Rick

    Pickle_Rick I'm a pickle Morty!
    Member

    Joined:
    Aug 28, 2017
    Messages:
    593
    Country:
    United States
    I heard the opposite from speed runners. The 3DS games are running in the original engine with upgrades. They have the same exact bugs as the N64 versions.
     
    navimor likes this.
  18. Zense

    Zense GBAtemp Advanced Maniac
    Member

    Joined:
    Apr 20, 2008
    Messages:
    1,640
    Country:
    Italy
    Interesting. I never quite understood if they could just use the original source, because if not then the similarity between the n64 and 3ds remake is very surprising, considering the latter would have had to be completely remade. That's why I find it more likely to be a port of sorts.
     
  19. Gericom

    Gericom GBAtemp Maniac
    Member

    Joined:
    Jun 30, 2011
    Messages:
    1,353
    Country:
    Netherlands
    Usually if an engine is designed well, it should be possible to reuse the logic part and only rewrite the rendering parts (and sound backend and such) for new hardware. That way the behavior of the game should be equal.
     
    placebo_yue likes this.
  20. 3ds_borb

    3ds_borb Newbie
    Newcomer

    Joined:
    Jul 29, 2020
    Messages:
    3
    Country:
    United Kingdom
    The source code to my project will be released in the future.
     
    stranno likes this.
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - Super, Mario,