1. Gericom

    Gericom GBAtemp Maniac
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    Looking forward to it being playable! Finally the wii u is getting some love again haha
     
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  2. AboodXD

    AboodXD I hack NSMB games, and other shiz.
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    The Wii U has always been getting love since 2015. It just needs some publicity. :)
     
  3. stranno

    stranno GBAtemp Regular
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    Yes, you already answered me through Discord :D I could skip that memory error screen but game crashed due another memory error (not HBL related, I think).

    WiiU is definitely an amazing machine, DS emulation alone.
     
    Last edited by stranno, Aug 4, 2020
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  4. Gericom

    Gericom GBAtemp Maniac
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    Haha yeah. They managed to make that work. It probably worked well, because they did high level emulation of the arm7 (since all commercial games use the default arm7 from the sdk, which only has some sdk version differences, but is further mostly the same).
    Breath of the wild was also an incredible last nintendo game for the system.
     
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  5. zupi

    zupi Member
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    ah, I hope someone makes a cia of super valoo 64.
    I want that so bad
     
  6. stranno

    stranno GBAtemp Regular
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    What's the point? Looking at some videos it doesn't even have custom collisions or sounds. That gigant model on top of Mario collisions feels so bad.
     
  7. zupi

    zupi Member
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    I just think it's really neat, I like that 3d model a lot
     
  8. stranno

    stranno GBAtemp Regular
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    It even features 2x upscaling, which is fairly amazing. And Gamepad is the perfect replacement for the DS control scheme.

    My only complain is that it doesn't support DSi at all, not even vanilla DS games with enhanced features, like Avatar (the movie game, Zelda style) or de Blob 2.
     
  9. Apache Thunder

    Apache Thunder I have cameras in your head!
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    Man someone needs to port this to old school DirectX 8/9 with software rendering support and/or make one for MS-DOS. I want to see how well it would run on my Pentium 120Mhz machine with Windows 95. But the current source code was designed to build it for modern Windows. :P

    Sure the HD textures and other fancy mods would likely not work very well, but I imagine the vanilla version of the game would run well enough. It would be rad to play this on a machine that was way too slow to emulate an N64 well. Plus it would be super cool to see it run on PC hardware that was around at the time the game originally came out. (I have a Compaq Presario 4112 which was made around '96 with it's original keyboard, mouse, and monitor. :D )
     
    Last edited by Apache Thunder, Aug 6, 2020
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  10. TheUltimaXtreme

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    Well, DirectX 9 would ensure it works from 2000 up to 10 without much of a hitch, but if you want it to run on 9x/ME, you'd be wanting something more along the lines of DirectX 5/6. I'm sure it's possible with MS-DOS, but let's be real, no one really wants to do C:\mario.exe_

    But it would be a fantastic showcase, and would make the UltraHLE emulator look like a real joke the same way DaedalusX64 is looking on 3DS right now. Yes, this is emulation vs. native hardware, but that's the magic of this being a native port in the first place.

    I'm personally more interested in seeing a Dreamcast port, just so we can finally have the counter paradox to "Sonic on a Nintendo console."
     
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  11. Apache Thunder

    Apache Thunder I have cameras in your head!
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    I recall 98 having DX9 support?. 95 though maybe not. But yeah I do have a old laptop that has 98 installed and a Presario 5000 with Windows ME installed. Would be super rad to play this on my iMac G3 too. (I have a 333mhz Tangerine tray loader).

    Would be funny to see this ported to PS1, but seeing that PS1 doesn't have a z-buffer...yeah I don't think that's happening. Maybe someone could make it run on the PS2. :P

    In general would be nice to see this ported to older platforms.
     
    Last edited by Apache Thunder, Aug 6, 2020
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  12. Mikitok

    Mikitok GBAtemp Regular
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    Its normal take load 1 minute?
     
  13. Pickle_Rick

    Pickle_Rick I'm a pickle Morty!
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    EDIT: NVM. Wrong comment. But no, mine loads instantly.
     
  14. AshuraZro

    AshuraZro Belongs in a museum.
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    First time I loaded it, it did take awhile, maybe a minute. After that I never saw it take long again.
     
  15. Mikitok

    Mikitok GBAtemp Regular
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    I use old3ds SD card Class 10 128 GB ><
     
  16. lordkaos

    lordkaos GBAtemp Advanced Fan
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    is there any version which runs better on old 3DS, i installed the version made by gericom but it runs too slow.
     
  17. fmkid

    fmkid Just another GBATemp's random guy
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    Not yet (AFAIK). Only the "vanilla" version runs acceptably for now
     
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  18. Pickle_Rick

    Pickle_Rick I'm a pickle Morty!
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    Runs great on the n2DS XL.
     
  19. bfoos

    bfoos GBAtemp Fan
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    Running 800PX + Anti Aliasing + Mario HD (DS) compiled CIA here and it looks glorious and plays fabulously!
     
  20. AboodXD

    AboodXD I hack NSMB games, and other shiz.
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    Quick update on the Wii U port (posting here since I don't think it deserves its own thread just yet):

    The Makefile will automatically do this now.
     
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