I have searched, and found no answer as of yet... it's been a year...
On this (or two others I have tried) DSLite , we have a 3in1+, and an Acekard2.1 running the latest AKAIO 1.6rc2 and there is still no rumble in any games.
I have enabled it in the system - I have enabled it on a per rom basis - I have flashed GBA games to it - it rumbles when I start any rom - it rumbles when I clear the NOR
BUT it does not come up as selectable in any games that use rumble... Elite Beat Agents, Metroid Pinball, any of them.. it does not matter which one, it is never selectable to turn on in-game.
So, it obviously rumbles for the non-game rumbling actions, so the motor and connections to the Acekard are there, but why is it not being recognized in the NDS games?
My little nephew is driving me nuts over this!
On this (or two others I have tried) DSLite , we have a 3in1+, and an Acekard2.1 running the latest AKAIO 1.6rc2 and there is still no rumble in any games.
I have enabled it in the system - I have enabled it on a per rom basis - I have flashed GBA games to it - it rumbles when I start any rom - it rumbles when I clear the NOR
BUT it does not come up as selectable in any games that use rumble... Elite Beat Agents, Metroid Pinball, any of them.. it does not matter which one, it is never selectable to turn on in-game.
So, it obviously rumbles for the non-game rumbling actions, so the motor and connections to the Acekard are there, but why is it not being recognized in the NDS games?
My little nephew is driving me nuts over this!








