hello all! im not sure how many will be interested because this game is kind of niche.
I've been working on a full English translation of gunparade march for the sony playstation and it's now at the playtest stage.
Iv'e completed
All story events
All classmate small talk and conversation
Menus, status screens, shops, battle UI, tutorials, the ending
Most of the text that's drawn as images such as the title screen, calendar/HUD, status screen, mission banners, weapon cards and chapter titles
Technical bits, for those interested
Custom 8x12 English font, with the text engine patched to handle 1-byte ASCII (Japanese is 2-byte)
Layout code patched where English didn't fit the original Japanese spacing. calendar HUD, day header, window widths
The game's image compression reverse engineered, so image text could be replaced.
What's left
Some image text like news headlines, a few hundred tiny feeling words, class timetables, and the battle result splash screens
General polish, and hopefully whatever is found by the community.
you'll need
Your own copy of the Japanese disc image, Koukidou Gensou Gunparade March (Japan). The patch doesn't include the game. Checksums are in the README.
i tested with duckstation but any emulator should work.
The patch is xdelta so xdelta or deltapatcher works best for this.
Join the Discord, grab the patch from #downloads, and post anything odd in #bug-reports. untranslated text, text cut off, awkward wording, crashes. Screenshots help the most.
Discord: [[https://discord.gg/xcyEFG4YG8]
you can download the patch directly here: https://github.com/phukyes/Gunparade-March-English/releases/latest
I'd love to hear from anyone who's wanted to play this one
I've been working on a full English translation of gunparade march for the sony playstation and it's now at the playtest stage.
Iv'e completed
All story events
All classmate small talk and conversation
Menus, status screens, shops, battle UI, tutorials, the ending
Most of the text that's drawn as images such as the title screen, calendar/HUD, status screen, mission banners, weapon cards and chapter titles
Technical bits, for those interested
Custom 8x12 English font, with the text engine patched to handle 1-byte ASCII (Japanese is 2-byte)
Layout code patched where English didn't fit the original Japanese spacing. calendar HUD, day header, window widths
The game's image compression reverse engineered, so image text could be replaced.
What's left
Some image text like news headlines, a few hundred tiny feeling words, class timetables, and the battle result splash screens
General polish, and hopefully whatever is found by the community.
you'll need
Your own copy of the Japanese disc image, Koukidou Gensou Gunparade March (Japan). The patch doesn't include the game. Checksums are in the README.
i tested with duckstation but any emulator should work.
The patch is xdelta so xdelta or deltapatcher works best for this.
Join the Discord, grab the patch from #downloads, and post anything odd in #bug-reports. untranslated text, text cut off, awkward wording, crashes. Screenshots help the most.
Discord: [[https://discord.gg/xcyEFG4YG8]
you can download the patch directly here: https://github.com/phukyes/Gunparade-March-English/releases/latest
I'd love to hear from anyone who's wanted to play this one
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Last edited by AsterHex,






