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Deleted_171835
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It turns out a lot of people were really excited about StarCraft 2. Blizzard has announced that the almost farcically high demand for the long-awaited sequel translated to global sales of 1 million units in the game's first 24 hours of release, with the number swelling to 1.5 million units after the first 48 hours.
According to Blizzard, this makes StarCraft 2 the fastest-selling strategy game of all-time. "We're pleased that so many people around the world have already picked up a copy of the game, and we look forward to welcoming even more players to Battle.net in the weeks and months ahead," said Blizzard head Mike Morhaime in a statement.
GameStop was also highly pleased with the launch, as the retail chain's VP, Bob McKenzie, said it was their fastest-selling PC game since (surprise) World of Warcraft: Wrath of the Lich King in 2008.
Sure, Modern Warfare 2's first-day sales of 4.7 million units (3.8 million in the U.S. alone) last year still dwarfs StarCraft 2's, but consider that 1) Modern Warfare 2 was released on the PC, Xbox 360, and PlayStation 3, and 2) StarCraft 2 is, again, a real-time strategy game -- a genre that hasn't ever exactly penetrated the zeitgeist of modern gaming the same way first-person shooters did.
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That's quite a bit but that's to be expected. After all, it's a new Starcraft game!