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This is still stupid. Why open up a company in 2009, release one game, then shut it down in 2013. And people wonder why Sony are running out of money.poor presentation, boring gameplay and a mediocre cast... those are the reasons why this game sucks
being a clone of SSB doesn't matter
Everyone dies eventually, so don't worry about the fact that you might early.I forgot the "s" at the end of "Creator".
Am I going to die?
Released doesn't mean developed somewhere/sold well somewhere. I can't think of any Smash-like games that sold exceptionally-well in the West - it was always Smash, although Smash-like games have been localized to have a slice of the cake. It's kinda like Call of Duty and the "Call of Duty-likes" - they're there, but... they're not necessarily successful.I've also edited this post to show how many are also available in North America and Europe (I didn't include Australia releases). Its certainly popular enough of a genre to be released in both territories. In fact the games i mentioned haven't even been released in Japan.
I can't think of any Smash-like games that sold exceptionally-well in the West - it was always Smash
Released doesn't mean developed somewhere/sold well somewhere. I can't think of any Smash-like games that sold exceptionally-well in the West - it was always Smash, although Smash-like games have been localized to have a slice of the cake. It's kinda like Call of Duty and the "Call of Duty-likes" - they're there, but... they're not necessarily successful.
sony cut ties with nintendo?
Back before the Playstation came out, yes, Sony wanted the royalties for the games on the Snes CD add-on.
Well, when Nintendo and Sony's collaboration fell apart, Nintendo decided to go with a little company named Phillips. They gave us...
Yeah. In the meantime, Sony decided that they would make their own console (with blackjack and hookers!), creating the PS1. And we all know the story from there...
I think Nintendo still regrets their decision.
Nice to see a PSABR thread with most people screaming "SMASH BROS CLONE, LOL SONY!", while most haven't probably even played the retail versions.
It's pretty funny how history repeats itself, you know Nintendo tried to license the NES to Atari before saying "Hell with it lets just launch it ourselves."
It was a different case, Nintendo already had experience as a gaming company back then, having made succesful arcade games and the famicom was already succesful in Japan. Truth is Nintendo was afraid of Atari since it was still the biggest video game company in the world in that time.
On the other hand, Sony had no experience with the video game market, had never developed even arcade machines let alone consoles. And Sony wasn't trying to license a console to Nintendo, it's the other way around, Nintendo was the one who wanted Sony to fabricate a CD add-on for the super nes. (At least before the sudden change of mind they had)
The reason Nintendo backed out on the SNES CD add on deal was that Sony wanted 100% of the profits for CD based games made on the system.
I knew like everybody else did how Sony and the PS1 originated, but I didn't know that was the reason.
It wasn't a bad game, I just want to emphasize that. I thought the cast was good although some of it felt more like a sales pitch (new Dante instead of old for DmC for instance, I give Raiden a pass since he's much more hand-to-hand focused than Snake and there's already a share of ranged characters like Nathan Drake and Radec). People bitch about a lack of Spyro and Crash and, while a shame, it's not really in Sony's control. It still has some of the best Playstation characters. Nathan Drake (Uncharted is a fucking amazing series, U2 being quite honestly one of the best games ever made at least), Kratos, Jak and Daxter, Ratchet and Clank, etc. People here may just not like the cast because they don't like Sony IPs. If you do though, it's a solid cast.
Gameplay, I'll give it a try eventually (probably get the game when it's $30-$40 new on PS3 so I can crossbuy it) other than the brief time I played, but I've heard enjoyable things about it and it's a solid fighter.
The game just didn't seem well advertised and not everyone wants a new fighting game. It's not as engrained as Street Fighter or Tekken. Most of our big name fighting IPs have been around for years, it's really hard to get a new foot in the door. The game falls more on the Street Fighter side of fighting games, not that "not really a fighting game but people like to call it that" side of SSB.
Honestly, if they couldn't get Spyro, they should have tried their hardest to get Crash Bandicoot though. Even then, they should be trying to get Spyro back from Activision, as Activision hasn't done Spyro good at all. And same with Crash, when the fuck was the last good Crash game? And it's under Activision's wing as well. These are some of the titles that made the PlayStation. They have no problem getting Big Daddy in the game but yet they can't get any of their flagship characters?