I mean, we have a way to dump cart games directly from the Switch so why can't we do the same with eShop only games. I'm genuinely curious as to what makes the difference.
there are plenty of eshops dumps coming in
No, SX OS can only play cartridge dumps (on its 1.2 version at least - hopefully that changes).Yes but can they be played via SX OS?
I assume with the undoubtedly massive profit margin made so fsr, TX can afford to pay a devolper / small team to develop professionally, full time (I don't know if TX is actually a team or one guy) on their OS for a few months at least.No, SX OS can only play cartridge dumps (on its 1.2 version at least - hopefully that changes).
Fantastic! Quantumcat was made a moderator! You have officially became my all time favorite mod. Sorry, @porkiewpyne. You lost that spot.There has been an eShop game dumped, yooka laylee. My guess is it takes a bit of work to scrub personal information from it, so there haven't been many made public.
I hadn't even noticed! Congrats @Quantumcat .Fantastic! Quantumcat was made a moderator! You have officially became my all time favorite mod. Sorry, @porkiewpyne. You lost that spot.
Congrats!
Devmenu lets us install games updates!? Is there a database up yet?We can dump eShop games since we have nand backups, it's even easier then dumping Game Carts,
because you can copy&paste it directly from the sd card, all what you need to decrypt them is your sd seed and some keys.
Getting Tickets/TitleKeys (to further decrypt them) is little bit harder, but not impossible.
And in case of Updates, you can even install them right now, via DevMenu.
In case of Game/DLC dumps, you have to wait for a signature patched CFW to install them, because these Tickets are personalized (but that can be undone).
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And in case of Updates, you can even install them right now, via DevMenu.
In case of Game/DLC dumps, you have to wait for a signature patched CFW to install them, because these Tickets are personalized (but that can be undone).
And in case of Updates, you can even install them right now, via DevMenu.
My thoughts exactly, it's not in the tutorial section, have downloaded the development menu and the XC2 update. Waiting on my SX Pro to test. (Also looking at moving layeredfs saves to actual game saves) but won't be working on either til the pro comes.Just one question. Where?
Im looking for a method to get updates offline! Please tell me the way!
I like the sound of us (currently) being able to install updates via devmenu...We can dump eShop games since we have nand backups, it's even easier then dumping Game Carts,
because you can copy&paste it directly from the sd card, all what you need to decrypt them is your sd seed and some keys.
Getting Tickets/TitleKeys (to further decrypt them) is little bit harder, but not impossible.
And in case of Updates, you can even install them right now, via DevMenu.
In case of Game/DLC dumps, you have to wait for a signature patched CFW to install them, because these Tickets are personalized (but that can be undone).
That's fantastic, so it justs needs the shopn cert and no personal cert.Yes they are, Updates Tickets are NOT console unique.
You can just download the content with a CDN downloader and use it together with a public Update Ticket and build_pfs0.exe from devkitpro to create an installable nsp.
There is a package with nearly 700 Update Tickets floating around. And we have enough banned Consoles to safely download content from eShop.
NXAngel when?That's fantastic, so it justs needs the shopn cert and no personal cert.
Thank you for clearing it up for me
There is a package with nearly 700 Update Tickets floating around
This is relevant to my interests too.Yes they are, Updates Tickets are NOT console unique.
You can just download the content with a CDN downloader and use it together with a public Update Ticket and build_pfs0.exe from devkitpro to create an installable nsp.
There is a package with nearly 700 Update Tickets floating around. And we have enough banned Consoles to safely download content from eShop.