You just need to change the old code to this:Not yet, the system probably has some checks that'll be tripped.
if( (titleIdHigh == 0x0005000E) // game update
|| (titleIdHigh == 0x00050000) // full title
|| (titleIdLow == 0x10041000) // JAP title
|| (titleIdLow == 0x10041100) // USA title
|| (titleIdLow == 0x10041200)) // EUR title
|| (titleIdHigh == 0x00050010))
|| (titleIdLow == 0x1000400A))
{
installedTitle = ((u64)titleIdHigh << 32ULL) | titleIdLow;
|| (titleIdHigh == 0x00050000) // full title
|| (titleIdLow == 0x10041000) // JAP title
|| (titleIdLow == 0x10041100) // USA title
|| (titleIdLow == 0x10041200)) // EUR title
|| (titleIdHigh == 0x00050010))
|| (titleIdLow == 0x1000400A))
{
installedTitle = ((u64)titleIdHigh << 32ULL) | titleIdLow;