Homebrew SEGA GENESIS V1.3.1


Well-Known Member
Jan 12, 2009
Genesis Plus v1.3.1

Genesis Plus emulates a Sega Genesis or Megadrive console. It has been originally written by Charles MacDonald and ported to the Nintendo Gamecube and now the Wii by the “Genesis Plus” Team. It is an open source emulator and a community project which aims to bring you blast processing into the past. Using this “emulator” you will be able to enjoy all of your classic 16bit games in all of their glory. Genesis Plus has been converted from a PC based platform to run on the proprietary PPC Gekko processor and features customized code to give you the best gaming experience possible.

This port is based on Genesis Plus 1.2 source code but has been largely modified to improve overall compatibility, emulation accuracy as well as adding various peripheral supports and interface extra features.

Accurate & full speed Sega Genesis/Megadrive emulation
NTSC (60Hz) & PAL (50Hz) timings support
cycle-accurate CPUs synchronization (68000, Z80, YM2612, SN76489)
cycle-accurate VDP emulation (DMA, FIFO, HV interrupts, HBLANK)
original frequency YM2612 emulation (High Quality FM)
hardware latency emulation
full overscan area (horizontal & vertical colored borders) emulation
TMSS BIOS support
PICO hardware support (experimental)
Blargg’s NTSC filters support

Support for various input peripherals
3-buttons & 6-buttons controllers
Sega TeamPlayer & EA 4-Way Play multitap adapters
Sega Menacer & Konami Justifier lightguns
Sega Mouse & Sega Mega Mouse

Support for various cartridge internal hardware
SVP DSP (Virtua Racing)
backup RAM (parallel SRAM/FRAM and serial EEPROM)
ROM bankswitch (Super Street Fighter 2)
SRAM switch (Phantasy Star 4, Legend of Thor, Sonic the Hedgehog 3)
ROM mappers & copy protection devices used in many unlicensed/pirate cartridges
Game Genie codes

Gamecube/Wii extra features
Stereo Sound (@48 kHz)
1~4 Players support
SRAM and SaveState files (on MemoryCard & SDCard)
automatic SRAM/Savestate loading & saving
ROM internal information screen
support for zipped (.zip) and interleaved (.smd) roms
load ROM files from SDCARD or DVD
original video modes (240p/240i/288p/288i) support
interlaced (576i/480i) & progressive (480p) video modes support

Wii-only features
up to 8 Players support
load ROM files from USB storage device
Wiimote, Nunchuk & Classic Controller support


>>> Sega Megadrive > Sega Genesis

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    I *am* the DC team :P the remote arm of it, anyway
  • Sicklyboy @ Sicklyboy:
    Trust me, I wish I could do everything I need to do via ssh. Working through these serial console servers suuuuuucks in comparison
  • HiradeGirl @ HiradeGirl:
    SSH rules
  • Sicklyboy @ Sicklyboy:
    I love that there's a network filesystem that runs on top of ssh - sshfs
  • Sicklyboy @ Sicklyboy:
    I use it in most of my home network for mounting network storage in various *nix VMs
  • Veho @ Veho:
    sshfs you say...
  • Veho @ Veho:
    I use SFTP but it doesn't have the bells and whistles.
  • K3Nv2 @ K3Nv2:
    Dumb dx11 and lutris
  • Sicklyboy @ Sicklyboy:
    sshfs allows you to mount networked storage on a machine as a FUSE filesystem. It's sftp under the hood but has all of the interactivity and usability you'd expect of a locally mounted filesystem. Downside, it can slow down a little bit with massive directories, but I haven't personally run into that yet
  • Sicklyboy @ Sicklyboy:
    This perspective is all linux oriented fwiw. I believe there's an sshfs driver for Windows, but I haven't used it yet. and no idea for MacOS
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    Ftp is life if not on wifi
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    yeah ftp and occasionally samba at the house.
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    By the way under Windows you can use Total Commander to access so many sources as drives, SFTP, FTP, WebDav, Cloud shares, etc.
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    Total Commander rules.
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    I think i can't sleep
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    jailbreaking windows and android is op
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    i thought that's what they were talking about
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    Free is good.
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    I almost never use steam, just gonna pirate it
    Xdqwerty @ Xdqwerty: I almost never use steam, just gonna pirate it