Scribblenauts 2??

Discussion in 'NDS - Console and Game Discussions' started by Frogman, Apr 2, 2010.

  1. Frogman
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    Frogman This could be you!

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    has scribblenauts 2 in production yet or not or has it already been dumped dont tell me where i just am curious
    what improvement will it or do u think it would have
     
  2. Blue Protoman

    Blue Protoman GBAtemp Regular

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  3. Hells Malice

    Hells Malice Are you a bully?

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    Fixing the controls and making the puzzles work better (IE: have better solutions).
    Though that's probably the general consensus among everyone who has ever played the game, haha.

    So far what little info that is available makes the game seem like it'll be quite fun.
     
  4. Law

    Law rip ninjacat that zarcon made me

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    d-pad movement controls for maxwell
     
  5. Raika

    Raika uguu

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    D-pad movement and a wider more "common" vocabulary instead of shitloads of words we've never heard of in our entire lives.
     
  6. Hells Malice

    Hells Malice Are you a bully?

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    You must have a very simple library of English words.
    I don't think I ever had to resort to uncommon words to do anything.

    Unless Mech is considered uncommon.
     
  7. DeMoN

    DeMoN GBAtemp Guru

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    Don't forget the adjectives. I think that's the main new feature of the game.
     
  8. Raika

    Raika uguu

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    There are many weird words in the first game, and they end up as some sort of bird/animal/whatever.
     
  9. choconado

    choconado Doesn't understand a damn thing on here

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    oh god, yeah. So many times when I'd be just messing around, it'd come up with some random word from spellchecking my crap. And nearly every time it'd be either a duck that appears, or the same flighty bird with a palette swap.
     
  10. soulx

    soulx GBAtemp Legend

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    I hope this game has more unique words. The other game had the same image for some words. D-Pad movement for Maxwell would be awesome!