Gaming Scribblenauts 2??

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has scribblenauts 2 in production yet or not or has it already been dumped dont tell me where i just am curious
what improvement will it or do u think it would have
 
Fixing the controls and making the puzzles work better (IE: have better solutions).
Though that's probably the general consensus among everyone who has ever played the game, haha.

So far what little info that is available makes the game seem like it'll be quite fun.
 
D-pad movement and a wider more "common" vocabulary instead of shitloads of words we've never heard of in our entire lives.
 
Raika said:
D-pad control and a wider more "common" vocabulary instead of shitloads of words we've never heard of in our entire lives.

You must have a very simple library of English words.
I don't think I ever had to resort to uncommon words to do anything.

Unless Mech is considered uncommon.
 
Hells Malice said:
Raika said:
D-pad control and a wider more "common" vocabulary instead of shitloads of words we've never heard of in our entire lives.

You must have a very simple library of English words.
I don't think I ever had to resort to uncommon words to do anything.

Unless Mech is considered uncommon.
There are many weird words in the first game, and they end up as some sort of bird/animal/whatever.
 
oh god, yeah. So many times when I'd be just messing around, it'd come up with some random word from spellchecking my crap. And nearly every time it'd be either a duck that appears, or the same flighty bird with a palette swap.
 
I hope this game has more unique words. The other game had the same image for some words. D-Pad movement for Maxwell would be awesome!
 

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