i able to download it without any problem, maybe try using vpn? or different time when download?Seems like the
pack_031_message EN UPDATE 2.5.xdelta
portion is not downloading on the website provided anyone else able to download that part?
Whoa thank you had to download this one on mobile seems weird to be able to download all other ones on internet but had to switch to mobile for only onei able to download it without any problem, maybe try using vpn? or different time when download?
for what i know cheat file usually just .txt files , then just make .txt files and naming with build ID of the game, so [build ID].txt. put your cheat code inside those .txt then after that just put the .txt it in cheats folderDoes anyone know how to make cheats for the Switch? I'm trying to get the game running at 60 fps. I found a method, but it just slows down the animations and character movement; meanwhile, cutscenes and camera movements play at double speed. I managed to get the movement back to normal by tweaking the code, but the issue is that effects rely on frame counts—for instance, if a camera animation is set to 100 frames (at 30 fps), it needs to be 200 frames for 60 fps to look normal. I achieved this by modifying the animation and doubling the value in the code, but I have no idea how to actually create a cheat file for it. If I could make a cheat for this, I could just upload it, since the game actually runs really well at 60 fps—battles and everything—except for the camera animations and effects. The logic behind it is exactly what I described.
I know, but I don't know how it's done—how to search for them, how they're created, and so on. I have a rough idea, but I can't do it on an emulator; the closest thing I found was Citron Neo, but I don't really know how that works properly either. I search for a value, but there aren't clear steps like in Cheat Engine—or at least that's how it seems to me—and the way things appear makes it more complicated. I don't know how to do it, and I don't have a CF Switch; I wouldn't even know where to get that done.for what i know cheat file usually just .txt files , then just make .txt files and naming with build ID of the game, so [build ID].txt. put your cheat code inside those .txt then after that just put the .txt it in cheats folder
The obstacle was that they couldn't simply replace the files, because they are completely different—the Wii U uses big-endian while the Switch uses little-endian, making them incompatible—and yes, I also restored the gravure story.So like it restores the gravure idol chapter and removes the hiphop story they put instead? I thought there was a roadblock years ago and they could not update the models and textures without issues.

