T3GZdev Official Site (i decided S,E DSi will keep its own thread being its my main project, also so the feedback would be separate from other projects.) Sandbox Engine DSi-HybridDownload: Sandbox Engine DSi-Hybrid (Current Version: v1.0.3) more in-depth with the code, have more control, etc. i decided to start from scratch, using only devkitARM/libnds, spawning this newer version, Sandbox Engine DSi-Hybrid, the successor to SandboxEngine DS-Classic [formerly known as SandboxEngine DS-DSi]. Changelog/Screenshots/Videos: (updated: 8/12/14) Warning: Spoilers inside! Changes Log: (8/12/14) v1.0.3 +FPS boost, fixed a blank bug (thanks Foxi4) +rear plain is now as blue as the sky. v1.0.2 +makefile update +optimized some code & bug fixes +optimized & changed a few more textures & models (rid of a few graphical glitches) +bricks, tiles textures were just made from scratch. +major changes to map1, map2, +replaced a glitched model +adjusted cameras +added video config option & audio option (testing) +added outlining option +added motion blur option +added show game specs option (fps counter) +added skybowl & fps counter to tps camera +added running to touch fps cam +small changes to map 3 +may 4 may look familiar (for fans of ds-dsi) +added some more scenery to map 1, 2, 4 +new some fixes & changes to map 6 v1.0.1 +bug fixes, cleaned/optimized some code, +map1, was originally used for only testing models, but now it feels more mappy :3 +optimized a few textures & models +wifi test freeze fixed +tweaked some lighting +changes to d-pad fps cam, improved draw distance, speeded things up +slightly improved draw distance in touch fps +improved draw distance touch tps & removed player model, for now... v1.0.0 (release) +completely re-envisioned code, from scratch +optional camera controls 1st person, 3rd person, d-pad 1st person. (testing) +re-envisioned Menus/GUI (testing) +improved graphics, lighting, more efficient textures +custom collision system (WIP) +Audio (WIP) Warning: Spoilers inside! Warning: Spoilers inside! Sandbox Engine DS-Classic [formerly SE_DS-DSi]Download: Sandbox Engine DS-Classic (Current Version: v004.5) this is basically a 3D FPS style game, it was being made for DS for a short moment, but since the DSi's sudokuhax exploit, its being made with DSi-Mode in mind. for now its still sorta in beta. name changed from sandbox engine DS-DSi to sandbox engine DSi-Classic. Change Log/Screenshots/Videos: Warning: Spoilers inside! Changes Log: v00.4.5 +made lots of changes to the code & bug fixes. actually added a basic GUI finally. +there's 4 maps now, i'm adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger. +the texture changing & has been removed in this release but will return next release. (Edit: i saved the ability to pan camera up & down in this version.) +i made some textures higher resolution like grass, & snow. more should have higher resolution in next version. v004.1: +(name fix) (mistakenly named v004 v005 so released v004.1 with name fix) Minor improvements. +fixed some lighting. +changed the title screen. +changed some controls. +quick edit, sorry guys took it down for a sec, its back now. v004: +lots of changes to the code. +there are 3 areas now. +the top bar is health(not used yet tho) bottom bar is psy. +(im thinking about turning it into something like prototype.) +more improvements to the environment. more objects added. v003: +Title screen changed again. (i may keep it like this) +environment has been improved. +(fixed some drawing problems) added some items & health bar. (but still testing it) added another bar(touch the screen & look around to fine our what it does...) v002: +Title screen & area has been changed abit. +the H2 hummer has been put to a halt for now. +more textures. the screen text has been fixed & is back on the bottom screen. +fixed some DSi mode detection issues. blue screen for DS mode black screen for DSi mode. v001 10% Beta +for now its just the basic walk around, scenery, basic physics, fog effect, & you can change the scenery texture. +theres also an H2 hummer randomly driving around the game lol. +the controls are simple & displayed on the top screen, the controls were on the bottom screen but i'm working on a new code to put is back on the bottom screen. Warning: Spoilers inside! Warning: Spoilers inside!