Hi all,
I just recently got around to trying out RA on my Wii and am impressed with the results so far.
I do have one question that I haven't been able to find an answer for yet, and I'm hoping someone here may be able to shed some light on it:
With Gambatte, I notice it mentions it supports Super GameBoy in the ReadMe. My question is, if this is the case, how do you get the game to display with the SGB palettes? They all just seem to display in B&W from what I've tried so far (ex: Donkey Kong, Castlevania Legends). I had considered that maybe it's based on the file extension and tried changing them from .gb to .sgb, but then I can't even see them in the file browser to load them, so this apparently isn't the solution. I tried looking for something relevant in the .cfg for Gambatte, but not really noticing anything there.
I don't care if the SGB borders display, I'm only really interested in if it can make use of the built-in SGB palettes, and if so, how to enable them?
Thanks.