Can't see why not, it has a lot going for it.Joe88 said:rockstar knows it cant make money on nintendo systems
...Did you read what you said before you said it? Please don't use words just because they sound good. Not to be rude, but the "architecture" wouldn't determine much besides the aesthetics of the Wii2.mkoo said:It will heavily depend on the architecture of Wii successor.
Actually it would determine a lot. It could determine exactly how easy or difficult it is to develop on.machomuu said:...Did you read what you said before you said it? Please don't use words just because they sound good. Not to be rude, but the "architecture" wouldn't determine much besides the aesthetics of the Wii2.mkoo said:It will heavily depend on the architecture of Wii successor.
It wouldn't determine the internals. It would, how they would be placed, but it's more likely that the internals would be part of deciding the aesthetics, not vice-versa (though it is possible in some cases).Rock Raiyu said:Actually it would determine a lot. It could determine exactly how easy or difficult it is to develop on.machomuu said:...Did you read what you said before you said it? Please don't use words just because they sound good. Not to be rude, but the "architecture" wouldn't determine much besides the aesthetics of the Wii2.mkoo said:It will heavily depend on the architecture of Wii successor.
Me too.MaxNuker said:i think mkoo meant: architecture as CPU architecture... or something like that, and not like the "Outside" of the wii2 xD
Canonbeat234 said:Wait, a GTA game on a 'NINTENDO' licensed console system. Read my sentence and find an error there please.
I know, it's just one of my pet peeves is when someone uses a word just because it sounds nice or intelligent rather than if it actually makes sense.MaxNuker said:i think mkoo meant: architecture as CPU architecture... or something like that, and not like the "Outside" of the wii2 xD
machomuu said:I know, it's just one of my pet peeves is when someone uses a word just because it sounds nice or intelligent rather than if it actually makes sense.
There you gomachomuu said:...Did you read what you said before you said it? Please don't use words just because they sound good. Not to be rude, but the "architecture" wouldn't determine much besides the aesthetics of the Wii2.mkoo said:It will heavily depend on the architecture of Wii successor.
gokujr1000 said:Canonbeat234 said:Wait, a GTA game on a 'NINTENDO' licensed console system. Read my sentence and find an error there please.
Look at the NDS and Gameboy consoles and see what titles they had.
I love it when people assume something without researching it just because they want it to be true...Guild McCommunist said:Chinatown Wars bombed completely...Here we go again... I don`t know why you constantly say that and I really don`t want to elaborate on this matter again so I think I`ll just repost my statement on this from the "Games likely to come to 3DS"-thread from Jul 2 2010 (lol):
I don`t know why you thing CW flopped on DS. I think to sell 1 million games is quite an accomplishment. I know it is not much in comparison to other GTA-games but as far as I can see that might not be the DS-demographics fault... According to VGCharts GTA:CW sold the following (with aggregated third- and tenth-weeks sales to have a temporal comparison):Master Mo said:QUOTE(Guild McCommunist @ Jul 2 2010, 02:31 PM) Those are all obvious outside of GTA, which I would bet money it won't. After Chinatown Wars flopped at retail, they probably won't be visiting a Nintendo console, let alone a handheld, anytime soon for a GTA game. Wait for the PSP2 and you'll see some significant GTA titles probably.
-NDS-Version: 1,047,768 (268,388 in the first three and 539,185 in the first ten weeks)
-PSP-Version: 501,850 (65,828 in the first three and 286,864 in the first ten weeks)
Now if we look at the sales of the other two GTA-games on PSP (LCS: 6,115,097 and VCS: 3,752,300) you can clearly see, that CW did even worse on PSP, even though you can see that the other two GTA games were quite popular! So I assume the overall relative failure of CW could be either because nowadays top-down-GTA-games are not as popular as GTAIII-style-games (most likely IMO!) or because it was not exclusive to the PSP and that`s why it didn`t sell on that system (people might have bought it for DS-version beforehand - don`t think it has mattered much though, since there are still at least approx. 2,5 Million (3,7Mio-1Mio-500T) people who didn`t buy CW for either DS or PSP!!).
So I`m not quite sure if CW, particularly on DS, can really be called a flop. If you ask me clearly not!
(actually I don`t know how reliable VGCharts is but other numbers of games I do know their sales were exactly according to what I know so I think they are reliable...)
Why have I never experienced this?Law said:I love being able to see ten feet infront of me in any direction, unless I'm driving really fast at which point my framerate drops completely.