like I said, you could install a nintendont forwarder channel, with no game to autoboot.
you set the settings you want there, directly in nintendont.
the only "problem" if you can consider it a problem, is that you need to launch a game to generate the nincfg.bin file.
if you set the settings and exit, it will not generate it.
there no homebrew (yet? that's easy to make one) to just edit the settings without launching a game.
adding a "save the settings" option to nintendont is also an easy way to do it.
Does anyone know if Goldeneye is fully playable on this thing?
No, using GamePad disables any other controller: on Wii/WiiWare/vWii VC injects that is.@TeconMoon can you verify whether or not Player 1 with Wii U gamepad and Players 2,3,4 with wii remotes is supposed to work on Wii retail injects with your script? I cannot get this to work, but can't find anyone else on here to verify that the script supports it. Thanks for the great work.
That's what i thought but Pedro is saying that fix has it working on custom injects with bt controllersNo, using GamePad disables any other controller: on Wii/WiiWare/vWii VC injects that is.
nintendont use its own code so it works different, and it does support multiple controllers even if GamePad is enabled.
That's what i thought but Pedro is saying that fix has it working on custom injects with bt controllers
I'm also curious how to do this. If @FIX94 could explain that to us it could be a cool stuf.That's what i thought but Pedro is saying that fix has it working on custom injects with bt controllers
Any injects that we do not the official vcCan you specify what you mean by custom injects?
Had this problem as well with a game in wbfs-format... i've fixed it by converting game from wbfs to iso with "Wii Backup Manager" and removing any special chars i had in iso-filename.Hey I've been using this injector for a bit now and it's been working fine until I tried to inject pikmin 2. It gave me an error right away, and if I select "continue" the progress bar will completely stop. Any fixes?
Error:
Could not find part of the path
'C:\Users\PC\Appdata\Local\Temp\WiiVCInjector\SOURCETEMP\ISOEXTRACT'.
No, using GamePad disables any other controller: on Wii/WiiWare/vWii VC injects that is.
nintendont use its own code so it works different, and it does support multiple controllers even if GamePad is enabled.
Does anyone else get problems installing The Simpsons: Hit & Run? I've tried two different ISOs, banners, icons and with/without the "&" and I keep getting corrupted data.
Sorry but i cant find the info, How to inject multiple wii wbfs? I mean i am trying to inject metroid other M who has wbfs and wbfs1. I found how to do it in gamecube games but not on wii
Thanks for replying. Unfortunately i still dont get it, i am sorry, i can select game.wbfs but it seems wbfs1 is not visible to select it. what i do is go to ''required source files'' i choose ''game'' but then i can select only game.wbfs and even if there is a wbfs1 file in my folder it doesn't show. In gamecube games all i used to do was to go to optional source files and choose it.If you named the game "The Simpsons: Hit & Run", you should remove the "&" char because it is not allowed. Maybe the ":" char could cause problem but for this one I'm not sure.
The first file should be named "name_of_the_game.wbfs" and the others parts "name_of_the_game.wbf1", "name_of_the_game.wbf2"...
I think it would be simpler to just convert them to one isoThanks for replying. Unfortunately i still dont get it, i am sorry, i can select game.wbfs but it seems wbfs1 is not visible to select it. what i do is go to ''required source files'' i choose ''game'' but then i can select only game.wbfs and even if there is a wbfs1 file in my folder it doesn't show. In gamecube games all i used to do was to go to optional source files and choose it.
Ok i haven't thought of that, thanks for the info mateI think it would be simpler to just convert them to one iso