[release] SuperNova - Phantasy Star Nova save editor :)

Discussion in 'PS Vita - Hacking & Homebrew' started by cearp, Aug 14, 2016.

  1. cearp
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    Member cearp the ticket master

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    So, this is basically my favorite game on the vita!

    I made this save editor today.

    I have only worked on the save from the 1.05 patch, no I don't expect this to work with lower versions, and no plans of adding support for them.

    supernova0-1.png

    (It's in C#, I have never used that before, I'll put the source up on github later when it is cleaner and updated a bit more, don't worry.)
    Windows only, never thought I would do this, sorry!

    I want to add inventory/storage editing.
    I can already do simple stuff, like changing amounts, good for the dlc exp boosts :)
    (I will see if I can inject the dlc exp boosts to the save without needing to buy them)
    We can do cool stuff like having 255 scapedolls (I guess more, it's 16bit), instead of the normal max of 5.
    When I set scapedolls to FFFF, it didn't get used upon death, so that wasn't good.
    But stuff like monomates, if you set to FFFF, you can still use them (and the value won't even go down to FFFE)

    If anyone can have a look at items, how they are stored in the save, please share :)
    I think items are stored in 16 bytes, but I might be wrong.
    I assumed monomates, dimates, trimates would be together in memory, but no they are spread out... strange.

    I can edit stuff like gran arts/technique levels, but I will add this stuff to the editor later.

    Any bugs etc, please tell me.

    BACK UP YOUR SAVE!

    https://github.com/llakssz/SuperNova


    Enjoy :)
     

    Attached Files:

    Last edited by cearp, Oct 25, 2016
    Frezzno, reinzhart, Skardale and 5 others like this.


  2. Stevo_l33

    Member Stevo_l33 GBAtemp Regular

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    Ahhh so cool @cearp! Thanks for this, love this game as well. Someday can't wait to see some vpkAngel or FunkyVPK stuff lol. Love your work, going to try this out tonight.
     
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  3. cearp
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    Member cearp the ticket master

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    haha let me know how it works! or any suggestions/requests.
    it's a shame it's jpn only, the game should get more attention. but now that it's possible to translate it, we will see.
    the game isn't perfect, i still prefer pso on gc, and i don't like crafting items, but yeah it's very good :D
     
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  4. hanseo

    Member hanseo GBAtemp Fan

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    IT WORKS YAY
     
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  5. cearp
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    Member cearp the ticket master

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    what did you edit?
    any suggestions?
    scape dolls work? i need feedback! :)
     
  6. hanseo

    Member hanseo GBAtemp Fan

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    i edit my gran to 999999, my level to 191 and whatever scape dolls is to 255 i think

    what does scape dolls do anyway?
     
  7. cearp
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    Member cearp the ticket master

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    they revive you when you die.
    you can only have 5 on your person :) but if we edit the save we force more in.

    nice the tool works, i didn't really test it :rofl2:
     
  8. hanseo

    Member hanseo GBAtemp Fan

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    do u think u going to mod any other vita games next?
     
  9. cearp
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    Member cearp the ticket master

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    i could but, i want to add much more to this editor. items is most important.
     
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  10. Stevo_l33

    Member Stevo_l33 GBAtemp Regular

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    Oh yeah sorry @cearp been having to much fun forgot to give feedback! Yeah just did money and level to 150 but so far so good it works great! I'll try more in the coming days.
     
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  11. Skardale

    Newcomer Skardale Member

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    Any update on this progress? Also does save have top be decrypted
     
    Last edited by Skardale, Aug 18, 2016
  12. cearp
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    Member cearp the ticket master

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    decrypted, yes of course! :)

    and i am making a atelier meruru save editor at the moment, when finished i will continue with this.
    only because, for meruru, i can make it without the vita, but for this game, i need the vita to test. (i don't own meruru)
     
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  13. Skardale

    Newcomer Skardale Member

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    Awesome! Maybe you could work with aida at pso2 Reddit and help pinpoint the text files in game? Or is that way different than a save file.
     
  14. cearp
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    Member cearp the ticket master

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    i never looked at the game files, it's different to the save file :)
    although, i will want the item ids+names, so that i can use it in the editor. if this user has found that already, cool, that is helpful.
    but yeah there isn't much i can help with if they want to translate the game, any find i found won't be helpful.
    (the names and ids will be in the game files, somewhere, in some form)
     
    Last edited by cearp, Aug 18, 2016
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  15. Skardale

    Newcomer Skardale Member

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    Hope you can find it out. Wish I could help...sadly I don't know much other than when the psp2 work tempAR or cwcheat memory editing x.x
     
  16. rinoa123

    Newcomer rinoa123 Newbie

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    Cool!I'm also using some of your tools for 3DS,they're very helpful too,THX a lot.
     
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  17. Skardale

    Newcomer Skardale Member

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    Does anyone here have the means to dump the game? I have to wait two weeks instead of my last payday cause I wasn't able to work 70+ hours in two weeks :/ still gonna buy it just want to start early on the game.
     
  18. cearp
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    Member cearp the ticket master

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    haha... I'm not dumping any of my games yet.

    on chinese sites they are dumping games too, i didn't see it there though.

    if you want to start early, play the demo.
    and the game is usually very cheap on ebay.

    but yeah in a week easy it should be up i guess by someone.
     
  19. Sonic Angel Knight

    Member Sonic Angel Knight GBAtemp Guru

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    What the heck is phantasy star nova!? There was a Phantasy star game for vita? HOW LONG HAS THIS BEEN OUT!? O_O
    I'm still waiting for PSO 2 USA release for vita! :O
     
  20. cearp
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    Member cearp the ticket master

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    i saw the game uploaded on that vita reddit piracy page. but no update, so i doubt my save editor would work, it assumes 1.05
     

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