ROM Hack [Release] Super Smash Bros 3DS Save Editor

AxelHei

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For some reason the random stage selection is not unlocked after i hit unlock everything buttons what can i do to get it
 

RandomUser

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Sooo, I've read the entire thread and couldn't get a solution for the issue I'm having: I'm using save data manager to get my .bin savefiles to my computer, and then I edit it (the "system" one of course) the way I want it. Then I click "save" and send it back to my SD card. When I go back to the Manager to import the save data, though, it gives me a red screen for a split second and goes back to the main menu of the Homebrew channel, and the save isn't imported. What am I doing wrong? I even tried waiting 1 minute after saving like someone said in a previous post.
I have never used Save data manager, I use Save data filer as that seems to work well for me. So I couldn't tell you what could be happening, as I do not have this issue. Also I don't use HBC very much, however I would like to see HBC as a CIA version installer though.

Every time i try to open my system_data.bin it crashes the editor. Any ideas how to fix this?
Is it an exception error? Most likely it is, this is a bug in the save editor where loading a save file when it has value(s) above the threshold level, for example (not sure what the exact threshold it is) power on count is set to 2000000000 and the threshold is 1900000000, then the next time you load the save, the software will crash. Manual editing would be necessary or restart your save from zero.

For some reason the random stage selection is not unlocked after i hit unlock everything buttons what can i do to get it
Huh, never had that happened to me. Are you talking about the "?" in the stage selection where you can select a stage to fight in? Again that seems to be accessible to me. Man it has been a while since I last played this game. I cannot remember, but wasn't that replaced by the green arrow? Perhaps clicking on that would reveal the random stage selection?

I am surprised that people are still using save editors, since cheating and RAM editing is possible with NTR CFW and especially Gateway:O.
 

CyberMario

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I am surprised that people are still using save editors, since cheating and RAM editing is possible with NTR CFW and especially Gateway:O.

Not everyone is experienced in how to use those. Also, save editors "sound" safer than RAM editing because you can make back ups and not mess with the game itself.
 

SaagiBols

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i get this error every-time i run SSB3DS.exe:
(component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid)
both files are in the same folder and i tried redownloading em...
 

RandomUser

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Not everyone is experienced in how to use those. Also, save editors "sound" safer than RAM editing because you can make back ups and not mess with the game itself.
I never thought of that. In fairness though most people do not make backups of their saves.

i get this error every-time i run SSB3DS.exe:
(component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid)
both files are in the same folder and i tried redownloading em...
You need to run it as administrator
 
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Billy1006

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This save editor does have bugs, one being that it directly modifies the save files that it opens, so make a backup of the save file before opening it with this editor. Also this editor is written in a very old language, however should still work for what it is intended to do. I used another source program written in the said language as a template, and made this Editor. When someone else create an SSB3DS editor and release it, that editor will most likely supersede this one.
Keep in mind that the editor allows you to acquire all move sets, headgears, and outfits, in a very crude way. It simply writes "FF" to the location of the save file that enables these things. I do not know if Nintendo can ban based on what is written on the save file or not, so keep that in mind, that it is very noticeable when viewing it in a hex editor.
Forgot to mention that this editor has been tested on version 1.0.4.
Try to refrain from using insane amount of values, like for coins.
Refer to this thread: [Development] Smash 3DS Save Map for unlocking all characters and if your game reject that says something along the line of "Since not the latest data"
So without further ado, enjoy your ill gotten trophies, and moves, etc.
Update: Confirmed by keyra that the editor works on version 1.0.5 of the game.

Update 2: My SSB3DS Save Editor is updated to v2.5 and has some new unlocking features. This was tested on update version 1.0.8.
I have compiled version 2, but felt it was not good enough for release as the transparent feature was not working and the DLC characters were released before I could release it. So I bumped it up to version 2.5, because the DLC characters were added into the list.
Now you are able to edit your Power equipment in your custom character slots (a character must be saved to the said slot to be modified). It is best to customize your characters, and give it equipment before using the Power editor menu. The Power editor menu can and will make your characters obese, as it allows you to bypass the wight limit of the amount of powers you can equip in smash run. Using the unlock all specials feature is highly recommended to fully utilize the powers equipped for smash run, else all the ones you did not earn will be faded out.
The SSB3DS save editor has grown in size unfortunately, and the old programming language could not be supported. So now version 2.5 requires .Net framework version 4 to run.
Again all the bugs still remains as well as perhaps some new ones.
I also compiled both 32 bit and 64 bit of the editor, however keep in mind that the 32 bit version is fast, but unstable and the 64 bit version is slow but stable. When using the 32 bit version, make sure not to open no more then 2 or 3 characters in a single session, as you will encounter a memory exception error. To reset the characters opening count, just simply close all the way out the application and relaunch it. The 64 bit version does not have these limitation.
If you get an unhandled exception upon loading a save in the power editing menu, then something went wrong with the save. This is why it is very important to keep a backup of your save. Another option (don't know if it will work but should) is to delete the character in the offending slot and create a new one in its place, and retry.
Sadly repeat loading of the save file is needed. So load the save file at the main menu, then again at every character selection.
To activate the new menu, you need to click on Peach button.
I have not tested the "DLC Trophies" without the DLC characters, so it may or may not work properly without the DLC installed.
I will leave the old download alone so in case if people do not want an bloated SSB3DS .net framework version. However they will be missing out on new features.
This editor does not unlock DLC characters like Ryu.

Update 3: Added a feature to edit character fight records. To access the menu, you need to click on the "Mario" button, then in his menu, you can select any of the characters available for editing. Keep in mind this is made before Cloud Strife became a DLC character.
Again please refrain from using/loading insane amount of values, you will cause an exception if you do. So if the save already have an insane value for say KO count, this save editor will cause an exception to occur, and will not be able to use this save editor, at least not without manually editing the offending address, or resetting your save.
It also appears that I broke something in this save editor v3.0 because when you click cancel on the load save dialog, an exception occurs.
You will have to load the save on each and every character menu that you want to edit.
I have decided to enable the "Peach" button from the get go so that way you will not have to load the save just to be able to access the power menu.
The save editor has been tested on update version 1.1.2.

So, here it is hosted on an external site: SSB3DSsaveeditorv2.5
Again, hosted on an external site: SSB3DSsaveeditorv3.0
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Value of 1 increments by one seconds, you will have to figure out the time for hours and minute. For example 60 seconds is 1 minutes and 1 hour is 3600 seconds. Percent is calculated on how often other characters remains unmodified/un-played.

Ticking anything in these will instantly write to your save, regardless if you click on "save" or not. So be careful and as always backup your saves.
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Could you create a Homebrew version because i havnt a PC to edit my save and must do all via FTP Server
 

RayD97

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Bayonetta and corrin are missing in the character editors :i
Ya the tool looks like it hasn't been updated since Cloud came out, but I was just confirming that the save editing and all the other features work for version 1.1.4 of smash. :)
 

Cydget

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Im asking this here, because I think you guys would most likely know the answer. Can you make it so that you can change the control configuration using this tool? I know editing n3ds buttons are a bit unchange able, but I was wondering if you can have two "special" inputs instead of just moving it around. Spacifically, I was wondering if it was possible to set it to use the new "Bidou" tech. Thanks for the help in advance.
 

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