No. I would try looking on eBay or Craigslist for a 9.0 3DS. If you find one, make sure it's not above 9.5.0-23x, anything from 0.9.0-20x to 0.9.5-22x is fine.so there is no way to update the browser? D: I dont know where I can find a 3DS console with 9.0 version
so there is no way to update the browser? D: I dont know where I can find a 3DS console with 9.0 version
I think if you use a custom firmware such as pasta, which allows unsigned CIA files, you can use FBI to to install a newer web browser file version (such as the one from 9.2.0-20). But I've never used FBI or Pasta CFW so I wouldn't know how to tell you what to do specifically.
Which browser version do I need for this hack to work? Is browser ver. 1.7567 and 9.2.0-20E firmware version ok?
I placed a player's house on a spacious part of the beach in my second town. There is plenty of room on all sides, and I can enter and exit the house safely. The only problem is that the pavement which (normally) appears underneath the house is near the top of the house, going through the roof. I can't think of any way to get it to just sit on the sand underneath the building, so I guess I should try to get rid of it altogether. However, the hex values listed don't seem to show "none" as being a possibility. Since there is no pavement while a player is living in a tent, would there be some way to find a player currently in a tent and look at the value in place of where the pavement value should be? If it's really possible, I'm guessing it might be "FF", but I don't really want to risk it if someone could just tell me straight whether I can fix the pavement or not, or find a way to make it invisible or something.
It was like that since I bought itShould be.
One question, did you use a game to update to these versions, or did you just update normally?
Should work perfectly fine, then.It was like that since I bought it
Same thing happened to me. :/I moved a villager house and everything work fine for me at the first time. But then when I tried to move his house the 2nd time, nothing happens except a 2nd house of that villager appear and I couldnt delete it.
FYI GUYS
The max amount of mannequins you can put in a room is 7, if you put 8 you will brick the room when you leave the house and try to go back in- possibly resulting in you needing to data reset... (please note this applies to only the first room for some reason, other rooms can accept 8.) Putting 9 or higher in a room is impossible, as the game only accepts one clone of a mannequin version, ex: putting two mannequins of the same version in a room will be okay, but if you try to put the same version as a third one then the game will immediately crash. So, considering there are only 4 versions of mannequins and only one clone is acceptable, then the max will always be 8. Also, you can have as many mannequins as you want in each room (8 & under), meaning that the total amount of mannequins don't add up from each room... just make sure that the first room has 7 and under.
If you so happen to brick your house like I did, then the recovering process is bit e
This is cool! I was just about to play around with this exact thing. But what do you mean by only 7 in the "first" room?
The first room would be the one that you enter first, every time you enter your house.
Mannequins in the custom museum exhibitions, you mean? I think maybe stick to the same amount of mannequins that you would put in the first room of your house, just to be safe.Oh. I see what you mean. What about the Museum?