[Release] Space Fruit

Discussion in '3DS - Homebrew Development and Emulators' started by TurtleP, Oct 7, 2015.

  1. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    Hello everyone,

    This is a port of a game a few friends and I made at a Hackathon last year. Not much can be said about it other than it's like Asteroids but with fruit (almost like it). You use the Circle Pad up to move forward and L/R to rotate left and right respectively.

    Huge thanks to Videah Gams for his port of Löve to 3DS homebrew!

    Github link

     
    Last edited by TurtleP, Nov 1, 2015


  2. keanutah

    keanutah GBAtemp Regular

    Member
    173
    130
    Sep 18, 2015
    United States
    Looks great man, I'll check this out for sure! :D
     
  3. the assaf

    the assaf GBAtemp Fan

    Member
    480
    154
    Jun 2, 2013
    Cool, I'll check it when my computer will ha available. Thanks
     
  4. BurningDesire

    BurningDesire GBAtemp Psycho!

    Member
    4,952
    5,753
    Jan 27, 2015
    United States
    Behind a screen reading news
    This is great but i can't move my spaceship

    — Posts automatically merged - Please don't double post! —

    nevermind i thought it was the d-pad. It works this is awesome!
     
  5. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    Expect a release for v1.1 soon. It'll fix a few things such as the intro text, highscore.txt location, audio, and 3D support.
     
    MannCo and fiese_nase like this.
  6. fiese_nase

    fiese_nase Advanced Member

    Newcomer
    93
    39
    Oct 21, 2015
    Gambia, The
    More Screenshots maybe? Can't test it today.
     
  7. JerwuQu

    JerwuQu Advanced Member

    Newcomer
    56
    66
    Feb 15, 2015
    Cool! The screenshot doesn't really show anything about the game though, maybe add another one? :)
     
  8. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    Sure. Let me do the audio then. I'll post the video in the OP when done.
     
    kiwiis and fiese_nase like this.
  9. RosaliinaDaHacker64

    RosaliinaDaHacker64 3DS font intermediate/expert

    Member
    595
    290
    Oct 7, 2015
    Ireland
    F:\gm9\out
    Cool game, I might wanna try it out.
     
  10. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    I just found out while re-adding the audio I left one of the sources able to play in v1.0. That was stupid. Not sure why I didn't catch it sooner.. Welp, that gets fixed too ;)
     
  11. Favna

    Favna #PCMasterRace

    Member
    807
    390
    Sep 12, 2009
    Netherlands
    This really makes me feel that "Arcade" feel ;-; ggwp is all I can say lol
     
  12. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    I've got the audio working, but I'm also going to add a battery indicator because why not. Right now I'm checking how Löve Potion gets the info. Currently while charging, it's a nil state with a number returned as percentage. It's currently at 8. Will come back to it later when it's been charged more.

    Also I have this:

    I'm also apologizing for the fact it's rotated. I blame phone recording.
    Originally the audio is slower than this, but due to how Löve Potion handles samples might be the cause of the 'new' rate of the audio.
    I kind of like it. It will be fixed no doubt in a later version of the framework. :lol:



    Alright, there is a decent video of gameplay in the OP! Also, I released 1.1. So that's good. I hope you guys enjoy it!
     
    Last edited by TurtleP, Nov 1, 2015
  13. suloku

    suloku GBAtemp Advanced Fan

    Member
    863
    491
    Apr 28, 2008
    That's great homebrew!

    Btw, could you make it so astetoids don't just instantly jump from upper screen to lower screen (orbvice-versa)? I'm referring to when they supposedly "travel" trough the hinge.
     
  14. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    The balance of that is anything that travels to the lower screen that way (via the hinge) also has the same effect.
     
  15. zezzo

    zezzo The "Black Ace"

    Member
    479
    172
    Sep 14, 2015
    United States
    This is true beauty
     
  16. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    Thank you zezzo! It means a lot to me and my friends who made this during a hackathon this past year!
     
    zezzo likes this.
  17. BurningDesire

    BurningDesire GBAtemp Psycho!

    Member
    4,952
    5,753
    Jan 27, 2015
    United States
    Behind a screen reading news
    You do, do it right though. The type of home-brew i like is games! Do you plan to make another?
     
    zezzo likes this.
  18. TurtleP
    OP

    TurtleP GBAtemp Regular

    Member
    139
    210
    Oct 7, 2015
    United States
    I actually do, Red3agle. In my signature you can see my other game, Hax0r. This was made during Ludum Dare 33 and is going to be much more improved graphically than it was originally. It has a github, but I don't want to make a thread yet for it (unless others think otherwise, as I do have some video proof of it).
     
    BurningDesire likes this.
  19. fiese_nase

    fiese_nase Advanced Member

    Newcomer
    93
    39
    Oct 21, 2015
    Gambia, The
    @mashers i found the reason of my crash. When i have the Option to hide the 3ds folder on and habe only this folder and tap the folder icon, crashes the launcher. Now habe folders and no crash more.
     
  20. mashers

    mashers Stubborn ape

    Member
    3,837
    5,154
    Jun 10, 2015
    Kongo Jungle
    Are you talking about a crash in this game, or a crash in the launcher?
     
    fiese_nase likes this.