For me it makes a huge difference, only some battles lag or stuff where people use like raindance and other weather effects but avarage battles work flawless near to 50/60 fps, that's what i mainly use this plugin for because all other games run pretty fine, i have a new 3ds XL, using AuReiNAND and NTR 3.3Could you test the clock plugin on Pokemon on 10.6 emuNAND? I would enable it to 804 MHz, L2 cache enabled but it doesn't seem to affect the fps in 3d (at least in my eyes). I'm running Gateway 3.7.1 using Shadowtrance NTR 3.3.
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i use the firmware i provided in my link (that one works perfect for 10.6t and NTR) for the new 3ds, the clock tweak only works on NEW 3ds'esI think maybe the new nativefirm 10.2 or 10.4 whatever has something to do with it. Hopefully they can fix it. It is interesting though that 3.3 shadowtrance has the clock plugin built-in which was made to make 10.2 work but the plugin doesn't work. 3.2 doesn't have it built-in.