ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

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nedron92

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So guys - a question:
Shoudl I continue with my editor, yes or no?
Because I have time after this chrismas days..and some ideas.
Config-file, proxy-support and some more.
Also maybe try add an little program to convert wiiu-saves to 3ds-ones and vice-versa, doesn't exist or? Don't know is its even possible, who knows.

Because there will hopefully no DLC + Update anymore, I can concentrate this as a nice private-projet to support some months^^ and it's the hugest project I made on my own and a bit proud of it xD
 
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So guys - a question:
Shoudl I continue with my editor, yes or no?
Because I have time after this chrismas days..and some ideas.
Config-file, proxy-support and some more.
Also maybe try add an little program to convert wiiu-saves to 3ds-ones and vice-versa, doesn't exist or? Don't know is its even possible, who knows.

Because there will hopefully no DLC + Update anymore, I can concentrate this as a nice private-projet to support some months^^ and it's the hugest project I made on my own and a bit proud of it xD
Yes please! :D

Another cool idea that I have had for a while (even though it would be pointless) is to use graphics and audio ripped from the Wii U version of the game to make the editor look and sound like the in-game Bazaar. Maybe the game's menu animations could even be recreated for such a GUI overhaul.
 

solarsaturn9

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So guys - a question:
Shoudl I continue with my editor, yes or no?
Because I have time after this chrismas days..and some ideas.
Config-file, proxy-support and some more.
Also maybe try add an little program to convert wiiu-saves to 3ds-ones and vice-versa, doesn't exist or? Don't know is its even possible, who knows.

Because there will hopefully no DLC + Update anymore, I can concentrate this as a nice private-projet to support some months^^ and it's the hugest project I made on my own and a bit proud of it xD


I just used your save editor to max out the level of the characters on my save file and it added extra weapon badges to each character. It's as if each character has as many weapons as link. How do I fix this?
 

nedron92

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Sorry for the late answer, but I had stressfull days till today

Yes please! :D

Another cool idea that I have had for a while (even though it would be pointless) is to use graphics and audio ripped from the Wii U version of the game to make the editor look and sound like the in-game Bazaar. Maybe the game's menu animations could even be recreated for such a GUI overhaul.

Thats maybe could be possible, unpack the game/sounds or search them easily on youtube xD simplier. But I don't know how to addin the sound yet xD Never done it within VS2013 and C++, the same with graphics xD
But that idea sounds nice ^^ + config to disable sounds

I just used your save editor to max out the level of the characters on my save file and it added extra weapon badges to each character. It's as if each character has as many weapons as link. How do I fix this?

Yes I know that. but its the normal behaviour now.
The problem is, I don't know how the weapon-badges are calculated, but I know how to enable/unlock and disable/lock all of them, so that you can use them or not.
Everytime you save the your savefile it also unlock all weapon badges (I could add a check, that them will only unlock if there were any changes to weapons or unlock-state ittself - but currently nothing more, sorry)
 
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Shiaoran

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Is the save editor already able to add custom weapons, such ad Master Sword for Zelda?
IIRC, this was only possible with the japanese NTR plugin.
 

solarsaturn9

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Yes I know that. but its the normal behaviour now.
The problem is, I don't know how the weapon-badges are calculated, but I know how to enable/unlock and disable/lock all of them, so that you can use them or not.
Everytime you save the your savefile it also unlock all weapon badges (I could add a check, that them will only unlock if there were any changes to weapons or unlock-state ittself - but currently nothing more, sorry)

It would be really great if you could add that check in. I'm only interested in maxing out the level of my characters so I don't have to grind again on the 3DS (I have the Wii U version too). I am trying to fight through all of the adventure maps to unlock all of the weapons and costumes myself.
 

Zidapi

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Yes please! :D

Another cool idea that I have had for a while (even though it would be pointless) is to use graphics and audio ripped from the Wii U version of the game to make the editor look and sound like the in-game Bazaar. Maybe the game's menu animations could even be recreated for such a GUI overhaul.
Yes, because it wouldn't totally be illegal to compile and distribute those assets or anything.
 

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Yes, because it wouldn't totally be illegal to compile and distribute those assets or anything.
One way around that is to distribute the assets separately. There could be an option for the editor to support custom themes (the one that I mentioned in particular), and you would have to go elsewhere to obtain that theme, and it would not be linked to in the GitHub repo.
 

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One way around that is to distribute the assets separately. There could be an option for the editor to support custom themes (the one that I mentioned in particular), and you would have to go elsewhere to obtain that theme, and it would not be linked to in the GitHub repo.
You've really thought this out, huh? Colour me impressed, a solid workaround for sure.
 
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Absolute_Vile

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So guys - a question:
Shoudl I continue with my editor, yes or no?
Because I have time after this chrismas days..and some ideas.
Config-file, proxy-support and some more.
Also maybe try add an little program to convert wiiu-saves to 3ds-ones and vice-versa, doesn't exist or? Don't know is its even possible, who knows.

Because there will hopefully no DLC + Update anymore, I can concentrate this as a nice private-projet to support some months^^ and it's the hugest project I made on my own and a bit proud of it xD
i know im no one to ask but i actuall would like to see an option to unlock costumes for characters and fairyes, i have ben folowwing your editor for a long time and chek it every week, i think at some point someone told me is not posible to do that
 

solarsaturn9

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Yes I know that. but its the normal behaviour now.
The problem is, I don't know how the weapon-badges are calculated, but I know how to enable/unlock and disable/lock all of them, so that you can use them or not.
Everytime you save the your savefile it also unlock all weapon badges (I could add a check, that them will only unlock if there were any changes to weapons or unlock-state ittself - but currently nothing more, sorry)

Could you please add this check? It would be super helpful for those who still wish to unlock weapons for themselves.
 

solarsaturn9

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I will^^, since Sunday I programming a bit, so I think I fnish at the end of the week (friday) with some other things

Thanks so much! Sorry to repost. I wasn't sure if you saw my response. I really appreciate all of the amazing work you've done on this save editor. :shy:
 

munomana

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Hi I've downloaded the plugin for every region but can't get the cheats to work. Is there any specific button-press to reach the cheat menu? Ntr is running but the cheats option isn't shown
 

nedron92

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I have been wanting to use this Editor, but my game version is on my Gateway. Any way I can still use Editor?
You need your savefile to use with my editor.
Export it via JKSM (search at the forum how you export a gateway-save)

EDIT:
Thanks so much! Sorry to repost. I wasn't sure if you saw my response. I really appreciate all of the amazing work you've done on this save editor. :shy:
Thanks, its my hobby and my job xD
To the check: I will implement it, yes - but need some thoughts about.

The badges of an character will be unlocked (all of them) if you add a new weapon to an empty slot (cause I don't know how the calculate the right value yet..)
Also the badges of the default weapon will be unlocked, if you unlocked a new character.

Else: No changes to the badges-state

Hopefully that should work ^^

Edit2:
@solarsaturn9
The new nightly has the check implemented (; Try it out.

i know im no one to ask but i actuall would like to see an option to unlock costumes for characters and fairyes, i have ben folowwing your editor for a long time and chek it every week, i think at some point someone told me is not posible to do that
It should be possible, since the costumes for chara+fairies are also saved within the file.
I will do not primise anything, but I will start a research later about it.
 
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