1. Jobenblue

    Jobenblue GBAtemp Regular
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    The public build has been out for like 10 days so far lol, here lately it's been patreon one week, then public, and like every other week. it's right on time lol
     
  2. KodyKaplish

    KodyKaplish GBAtemp Regular
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    They are fast to put so much work in the Patreon build in just 10 days.
     
  3. KillzXGaming

    KillzXGaming GBAtemp Advanced Maniac
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    is there a command to launch shortcuts in fullscreen at startup?
     
  4. Miguel Gomez

    Miguel Gomez GBAtemp Addict
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    Sadly no. I tried F11 for fullscreen and CTRL+O to open, and the results are useless as hell. But a simple Alt button might work in fullscreen. :)

    BTW! 3D World Credits and NSMBU Credits hit 60FPS! While Wind Waker HD Credits(yep. A save file) is at least 20-30FPS.
    For 3D World, there's no sounds on the credits except the fireworks from the beginning.
    NSMBU is pretty alright. Just like the actual game.
    Wind Waker HD seems meh. But I like it! :D

    This is how to get Wind Waker HD save for those who have a Wii U and Wind Waker HD(save goes to Brian, a friend of mine):
    http://www.gamefaqs.com/boards/701110-the-legend-of-zelda-the-wind-waker-hd/67448688
     
    Last edited: Apr 9, 2016
  5. Darkemaste

    Darkemaste GBAtemp Advanced Fan
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    Finally, a fullscreen video using an AMD GPU with fps displayed-



    Dunno why only Bandicam's fps counter manages to get recorded in full screen where Fraps and OBS doesn't.... (it gets recorded in windowed mode with the latter 2, but not shown in full screen)
    Also seems that recording with Bandicam has a bigger performance hit than OBS/Fraps... seemingly ~8 less fps on average compared to recording with OBS/Fraps.
     
    Last edited: Apr 9, 2016
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  6. Miguel Gomez

    Miguel Gomez GBAtemp Addict
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    Well. That's some sort of a glitch in Bandicam where it sometimes show a FPS Counter during recording.
     
  7. HaloEffect17

    HaloEffect17 Hiya!
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    Can anyone tell me why Super Mario 3D World glitches out like this? The game plays, but runs in the bottom right corner.

    pic.png
     
    TR_mahmutpek likes this.
  8. Miguel Gomez

    Miguel Gomez GBAtemp Addict
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    Doing the "-1 Glitch" on Cemu 1.4.1!
    Super Mario Bros VC.

    PS: I know that you might gonna say "Nah. You can do that on a NES Emulator." or "You can do that on a NES, GBA, Wii, All Stars(SNES), 3DS, etc.". But it's totally easy with a very low framerate. :P Kinda a time killer on actual speed.

    [​IMG]
     
  9. Growlith1223

    Growlith1223 GBAtemp Regular
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    Integrated gpu, not supported fully sorry to say
     
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  10. Miguel Gomez

    Miguel Gomez GBAtemp Addict
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    Super Mario 3D World Credits in Cemu 1.4.1[60FPS]!

    +Include BrentalFloss Super Mario 3D World WITH LYRICS
     
    Last edited: Apr 9, 2016
  11. Miguel Gomez

    Miguel Gomez GBAtemp Addict
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    Livestream yet again!

    Edit: Livestream cancelled. I have a lot of problems on the Public Wifi. So I rather wait till my mother buy a router for the new house.
     
    Last edited: Apr 9, 2016
  12. AboodXD

    AboodXD I hack NSMB games, and other shiz.
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    You guys want to see the coins in NSMBU?
    I can handle it, but it would still be a pain in the ass!

    @Exzap A current workaround is, if we can't let CEMU handle it, edit the game itself!
    I can stop the game from using animations for coins, and let it use tiles(If you didn't understand, make it look like in Dolphin, frozen coins), but I'm currently not interested...
    What do you think?
     
    Last edited: Apr 9, 2016
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  13. StripTheSoul

    StripTheSoul GBAtemp Fan
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    Hm, you guys sure it's not just a placebo effect that having the roms on an SSD supposedly reduces stuttering?
    If it does, then only very little. Remember that playing a game (and track/level) a second time with the same Cemu version will bring you less stuttering anyway, because the shader cache has been built up.
    Although I haven't really been able to find a folder where shader cache files are stored... did I get something wrong here?
     
    TotalInsanity4 likes this.
  14. Andresian

    Andresian CEMU Testing
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    Could you send me 3d world save?
    Cause I wanna look at it in 1.4.1 too
     
  15. aspico

    aspico Member
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    I'm getting only 30-40 fps on mario kart stadium in time trials is that normal? (cemu 1.4.1)

    could you please report your fps on that circuit?

    intel i7 4710hq + nvidia 860m
     
    Last edited: Apr 9, 2016
  16. StripTheSoul

    StripTheSoul GBAtemp Fan
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    I'm getting 50 to 60 (excluding the stutters which get better after the first lap).
     
  17. aspico

    aspico Member
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    so I guess my graphic cards is to blame? (not the cpu)
     
  18. StripTheSoul

    StripTheSoul GBAtemp Fan
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    Checked again, it's actually more like 58-60 FPS on that track ^_^

    Hm, I don't know, CPUs are normally more important when it comes to emulation. And yours, if I see correctly, is clocked at 2.5 GHz but can go up to 3.5 GHz via Turbo Boost. Can you check somehow if that Turbo Boost is actually used while using CEMU?
     
  19. aspico

    aspico Member
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    yes it's around 3.1 ghz (checked using throttlestop)
     
  20. Exzap

    OP Exzap GBAtemp Regular
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    If you know an easy solution for other users would you mind sharing it? Assuming it's not as complex as patching the rpx.
    Personally, I don't want to spend time building workarounds for individual games.
     
    Last edited: Apr 9, 2016
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