Emulation [RELEASE] Cemu - Wii U emulator

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Bayonetta 2 ingame :)

Part 1

its-beautiful-1.jpg
 
Last edited by TotalInsanity4,
My own dump is freezing trying to read "Shader.pack.gz". If I delete it, it fails and tries to continue anyways (more libs called) but comes across the same problem later.

Each instance like this gets like 3 handles on the file and tries to read different parts (then freezes):

Code:
[01:35:09] FSOpenFile(0x186d3760,0x23058850,/vol/content/Shaders.pack.gz,r,...) LR: 0x01bd3a24

[01:35:09] Open file /vol/content/Shaders.pack.gz (access: r result: ok handle: 7)
[01:35:09] FSOpenFile(0x186d3760,0x230592e8,/vol/content/Shaders.pack.gz,r,...) LR: 0x01bd3a24

[01:35:09] Open file /vol/content/Shaders.pack.gz (access: r result: ok handle: 8)
[01:35:09] FSOpenFile(0x186d3760,0x23059d80,/vol/content/Shaders.pack.gz,r,...) LR: 0x01bd3a24

[01:35:09] Open file /vol/content/Shaders.pack.gz (access: r result: ok handle: 9)
[01:35:09] FSReadFileWithPosAsync(0x186d3760,0x23058850,0x2305a840,0x1,0x80000,0x0,7,0x0,...) Thread: 0x10053978

[01:35:09] FSReadFileWithPosAsync(0x186d3760,0x230592e8,0x230da880,0x1,0x80000,0x80000,8,0x0,...) Thread: 0x10053978

[01:35:09] FSReadFileWithPosAsync(0x186d3760,0x23059d80,0x2315a8c0,0x1,0x80000,0x100000,9,0x0,...) Thread: 0x10053978
 

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