Remember to re-install the patched AGB_Firm on emunand. I forgot to do this at first.Someone managed to run GBA games on rxtools ? I can not play any of my works , I patched AGB_FIRM but nothing works
Remember to re-install the patched AGB_Firm on emunand. I forgot to do this at first.Someone managed to run GBA games on rxtools ? I can not play any of my works , I patched AGB_FIRM but nothing works
You tell me what modifications made and used program? I intend to modify the version br
Has anyone been able to generate a working Pokémon game (Fire Red, Leaf Green or Emerald) using the fixes made by AmeenX? I think I must be messing up generating the footer or ips patching an incompatible dump. Emerald white screens and Fire Red/Leaf Green give the save error. If anyone can nudge me in the right direction I would really appreciate it. Also kudos to all devs involved in these wonderful projects. You really have the scene jumping right now.
I'm having the same white screen error with emerald. The only one I could run was the one with the specific md5 not the (TrashMan) one but it didn't save properly. The trashman with the ips patch leads me to whitescreen :/ don't know what I'm doing wrong.
has anyone ips patches for the german versions of ruby/saphire & firered/leafgreen?
D0 88 8D 83 42
D0888D8342 [xx xx xx] 2410491068
D0888D8342 [xx xx xx xx] 2410491068
D0888D8342 [and] 2410491068
Thanks! I'll try this tonight as soon as I get home from work. I'll let you know how it goes.Alright guys to fix any pokemon game save here is what to do
Using hex editor find the following string:
Some games have this string in two different places makes sure you edit both of the strings!
D0888D8342
and replace the xx by 00
D0888D8342 xxxxxxxx 2410491068.....................................
Some games have this string in two different places makes sure you edit both of the strings!
I included the footer in the attachment
Alright don't forget, there might be two strings keep that in mindThanks! I'll try this tonight as soon as I get home from work. I'll let you know how it goes.
That is not going to work.Some people were trying to inject .NDS games into a DSiWare container, but no dice.
We couldn't even inject one that was around the size a DSiWare game would be.
great job bro!!The same method used for Pokemon games can be applied for Mario Advance 4, but you will have to reboot the game after creating a save data.
well seeing as the normal ambassador games seem to all use the games title screen as the banner screen, simply type in "*game name* title screen" on google....with the optional "gba" if it was a multi platform game, then you can either be lazy and simply use the title screen resized like nintendo did for the icon, or try make something a bit more appropriate, like just using the games logo/character sprite or whatever resized to fit the logo....personally i would just stick to resized title screen, might as well be lazy with nintendoThought I'd share my psd files for the banners/icon for this incase anyone is interested.
Or like me and don't like gimp. haha
The font you'll have to find yourself (not hard to get really), but as mentioned earlier by @Riku "it can be found and dumped from PS3 dev_flash, name is 'SCE-PS3-RD-L-LATIN.TTF'" or just pick a different one if you don't want to do that.
The font IS NOT in the zip file but BannerTemplate_Image2.psd will look for it.
Edit: Where is everyone getting their images to use for banners etc anyway?
Looks good! I made psd files as well. lolThought I'd share my psd files for the banners/icon for this incase anyone is interested.
Or like me and don't like gimp. haha
The font you'll have to find yourself (not hard to get really), but as mentioned earlier by @Riku "it can be found and dumped from PS3 dev_flash, name is 'SCE-PS3-RD-L-LATIN.TTF'" (Regular not light or bold) or just pick a different one if you don't want to do that.
Actually it isn't SCE-PS3-RD-L-LATIN.TTF (light) it's SCE-PS3-RD-R-LATIN.TTF (Regular)
The font IS NOT in the zip file but BannerTemplate_Image2.psd will look for it.
Edit: Where is everyone getting their images to use for banners etc anyway?
I tried metal slug advance usa rom and it worked here are the settings:Anybody have luck with EEPROM_v124 games. I cannot seem to get Metal Slug Advance to work but The Legend of Zelda The Minish Cap seems to work and it is also a EEPROM_124 game per gbata and 3DS GBA Footer Generator v0.2c. If some special patch or footer is needed, may I get some assistance. I love me some Metal Slug Advance. Thank you. Also kudos to @AmeenX for his tut on fixing the Pokémon games and providing the needed footer.
Thank you for the help. I thought I tried that already but I must have made a mistake. Again thank you.I tried metal slug advance usa rom and it worked here are the settings:
In game image:
http://i.imgur.com/amRcVrd.jpg
When launching 3DNUS, the radio button next to old 3ds is checked and greyed out. I can't change it to new 3ds, however I can download a .cia for the appropriate title and version for new 3ds. Is this the correct .cia to patch?
That field only allows you to change it if you are downloading firmware of a specific version. For example you put 9.2.0-20 in the title ID field with USA in the version field. The o3DS/n3DS options will become available to choose which set of CIAs to download.
Since you told it to download a specific title id, you don't need to specify region or o3DS/n3DS so the options for it are grayed out.
try the gba tool advance's sram patch, then load the footer fhe rom and and finally set save type to sram.has anyone fixed donkey kong country games yet. i think 1 and 3 dont work but 2 does? link or post number if ive missed it?