It's certainly interesting, TeamScriptKiddies.
But I gotta be honest: on my end, it's more an interest of "what will happen if this works?" rather than that I'm interested in the actual project.
As you're well aware, the "it won't load backup games" means the interest of communities like this will be minimal (I even suspect those who make claims they want to do just that to use an excuse to have the thing hacked). On the other end, I doubt nintendo will just let it pass (or not...I'll get to that). And I'm leaving remarks on the technical possibilities in the middle (I'm really NOT in the position to know how easy, hard or impossible it may turn out to be to realise).
Then there's the reason of it (still) being needed. Sure, not all games are available worldwide (
list), but it's far less an issue than it once was. There are some Japanese games others may like (Dragon Quest X and those Monster hunter frontier games), but pretty much all European games are released in the US and vice versa (Madden NFL and Jeopardy are about the only ones I know of...and I don't think it'll be massively imported). Things are a bit different on the eshop, but I guess it's just about physical media (please confirm/deny?
). And I may be wrong on my impression, but in most cases, the release dates of the games are pretty close together nowadays.
Another thing from your announcement:
When this gets released, its HIGHLY RECOMMENDED that you never run an update off an imported disc.
That's obviously smart advice, but I thought that there was no way to avoid those updates (after all, there is no priiloader-like hack to circumvent it). And that the 'choice' you were given was to either update to the disc's latest firmware or to not play the game. Which would mean that the project should include a 'skip the firmware-check'-sort of hack.
Or am I missing something?
On the good side (if you want to call it that)...it's possible that nintendo decides not to interfere at all. A few months back, I read
Iwata was thinking loudly of removing region locks. Of course that isn't saying much, but it may mean this project doesn't turn into a cat-and-mouse situation. After all, it doesn't make much sense to start changing things to turn the original hack into a trap for those on newer firmwares if ninty wants to get rid of the region code to begin with.
...but I fear this is idle hope (it took plenty of attempts of IOS-switching on the wii before ninty gave up on ever keeping it hack-free.
Unless you count the mini-wii).