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Ghork said:Just read the whole topic through, seems very nice. Also about making it possible to load files into the game using ocarina, I think you should talk to some of the brawl hackers as they have found out the codes to replace files in the game (I think phantomwings was the one who made most of those ocarina codes, but he's probably buisy).
And it isn't possible forcing it to use it either?Tanks said:We've already spoken with them. SD loading via Ocarina will not work because NSMBWii does not, in any way, access the SD card.Ghork said:Just read the whole topic through, seems very nice. Also about making it possible to load files into the game using ocarina, I think you should talk to some of the brawl hackers as they have found out the codes to replace files in the game (I think phantomwings was the one who made most of those ocarina codes, but he's probably buisy).
sasaa said:whats so bad about repacking a iso
I mean not everybody is going to use this only the people that really what to and if they REALLY whant to they will extract the arc files and modify them place them back and recompile the iso...
I used that crappy beta thing from Tanooki (can't call it a program...)
map looks like shit because your editing block's :S
but it works about 50 up's in lvl 1-1 (rest is unmodded)
I used WIIISORenamerv3 to change the name of de game and the gameid
(NSMB02 - Modded Super Mario Bros. Wii)
coverted it to a wbfs
and made a cover image for it placed it in my wbfs folder
and it works
But my point is if your LAZY don't do it !
Love the screen shot btw Really Really love them
I hope you take your time te debug and created a nice program
because i'm planning on a whole new mario game
Star, I guess.toejam316 said:I'm just curious - can the levels from New Super Mario Bros. DS be ported to New Super Mario Bros. Wii?
I'm just curious, because I reckon it'd be a lot more fun with some real co-op going on.
Also, are there plans for custom power ups, enemies and sprites?QUOTE(YayMii @ Nov 16 2009, 08:55 PM) BTW: There's no Mega Mushroom in this game. So anybody wishing to recreate the original NSMB's levels will have to improvise.
Better than no program at all, what can you expect beta 1 had 3 days to get developed.sasaa said:wiifan420... im not saying that i don't want to use the better one but come on the 1 beta is crap!
have to try the 2nd beta tomorrow.
din't mean to insult annybody but I think the first beta is crap...
just me...
BTW: I would love to help, I'm a coder...