Homebrew Reformatting sys nand

Sicsuicide

Console Zombie
OP
Member
Joined
Nov 15, 2008
Messages
139
Trophies
0
Age
38
XP
479
Country
United States
Okay i have error 022-2634 and i am thinking of reformatting the sysnand but i have a9lh installed will this affect it?
 

ksanislo

Well-Known Member
Member
Joined
Feb 23, 2016
Messages
386
Trophies
0
Location
Seattle, WA
XP
512
Country
United States
You should be fine to reformat, but be aware that if you had previously formatted your emunand after creating it from your sysnand image, then formatting the sysnand will give it the same ID under the /Nintendo 3DS/ folder on your SD card, so your NANDs will be "linked" again, and you'll have to reformat one of the two one more time to push it ahead and unlink them. (And that format will nuke the saved info for the other NAND on your SD card in the process, unless you take it out while formatting.)
 

TheCyberQuake

Certified Geek
Member
Joined
Dec 2, 2014
Messages
5,023
Trophies
1
Age
28
Location
Las Vegas, Nevada
XP
4,459
Country
United States
You should be fine to reformat, but be aware that if you had previously formatted your emunand after creating it from your sysnand image, then formatting the sysnand will give it the same ID under the /Nintendo 3DS/ folder on your SD card, so your NANDs will be "linked" again, and you'll have to reformat one of the two one more time to push it ahead and unlink them. (And that format will nuke the saved info for the other NAND on your SD card in the process, unless you take it out while formatting.)
I believe that would only be true if you used tiny format. A standard format using the one built into system settings shouldn't do that.
 

ksanislo

Well-Known Member
Member
Joined
Feb 23, 2016
Messages
386
Trophies
0
Location
Seattle, WA
XP
512
Country
United States
I believe that would only be true if you used tiny format. A standard format using the one built into system settings shouldn't do that.

I only used the built in system format when I first did a CFW on my 2DS, and it definitely still ruined my evening. I'm pretty sure the ID in there is actually some kind of hash of a counter, and each format increments it to the next step, so you need to be careful with any format that might bring them back to being the same.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
    BigOnYa @ BigOnYa: Easiest, simple way would be just restart scene, but player would restart from beginning.