Hacking Prince of Persia: The Forgotten Sands

luka

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farcry15 said:
here's a PPF patch if you don't want to edit the main.dol
http://www.mediafire.com/?y2bdi4hjkik
apply it to the main.dol with a ppf patcher
the patch is for the main dol or its for the iso? i try to apply to the main.dol but after that the file become 7mb
ohmy.gif
 

Dr. Clipper

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peppers said:
I'll go ahead and make this easy for everybody place this in the root of your SD card, will it work when placed in the root of the usb drive as well? btw fyi the hex edit works on hermes v5 with FAT so will this since its the same thing

http://rapidshare.com/files/389321665/root.zip.html
You have to rename the GAMEID to be the 4 or 6 digit game ID, mate. Probably best to just duplicate the file and name one with the US ID, the other with PAL (is the game out in Japan?). And just distribute the files on their own. People can work out where to add it.

QUOTE(WiiCrazy @ May 20 2010, 07:49 AM) Well, only 1% percent of people possibly uses patch/cheat files for this stuff, most waits to be mouth feeded... I knew it would spread and people could just represent it however they like... I don't care...

And yep it's evident that the patch was known since that time when the pastie with the disassembly posted. Anyway, it was an easy trial and error stuff and I did just for the sake of it...

ps: Btw it's not illegal to share a small snippet of code with a few changes on it...
What's easier for noobs? Extracting a .dol from a .iso, patching that in a hex editor and then working out how to reconstruct the game OR creating a text file that does the exact same thing without having to touch the game?
 

icebrg5

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For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
 

PrinceNOOB

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icpmattj said:
For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
TY so much.
Trying it now
Hmm still doesnt work do I have to enable to wip patch or something
 

peppers

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Dr. Clipper said:
Probably best to just duplicate the file and name one with the US ID, the other with PAL (is the game out in Japan?). And just distribute the files on their own. People can work out where to add it.

doy, I don't know what I was thinking, one moment
 

WiiCrazy

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Dr. Clipper said:
WiiCrazy said:
Well, only 1% percent of people possibly uses patch/cheat files for this stuff, most waits to be mouth feeded... I knew it would spread and people could just represent it however they like... I don't care...

And yep it's evident that the patch was known since that time when the pastie with the disassembly posted. Anyway, it was an easy trial and error stuff and I did just for the sake of it...

ps: Btw it's not illegal to share a small snippet of code with a few changes on it...
What's easier for noobs? Extracting a .dol from a .iso, patching that in a hex editor and then working out how to reconstruct the game OR creating a text file that does the exact same thing without having to touch the game?

The easiest for them is to download the whole game again just because they can't figure out any of this... So it doesn't matter a lot...
 

icebrg5

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PrinceNOOB said:
icpmattj said:
For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
TY so much.
Trying it now
Hmm still doesnt work do I have to enable to wip patch or something


What version of wiiflow are you using?
 

PrinceNOOB

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icpmattj said:
PrinceNOOB said:
icpmattj said:
For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
TY so much.
Trying it now
Hmm still doesnt work do I have to enable to wip patch or something


What version of wiiflow are you using?
the latest rev
 

Dr. Clipper

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peppers said:
this is for the pirated version of the game and will work on the PAL or US version as well but you have to rename the wip file to the PAL or US game ID
Fixed.

If someone can prove to me that the US game actually has that ID (I'm 99% sure it's fake) then I will remove this post.

OK, I admit that it seems I was wrong here.
 

icebrg5

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PrinceNOOB said:
icpmattj said:
PrinceNOOB said:
icpmattj said:
For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
TY so much.
Trying it now
Hmm still doesnt work do I have to enable to wip patch or something


What version of wiiflow are you using?
the latest rev

maybe you named the wip file wrong?
 

PrinceNOOB

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icpmattj said:
PrinceNOOB said:
icpmattj said:
PrinceNOOB said:
icpmattj said:
For wiiflow it looks like the patches need to be in

usb:/apps/wiiflow/codes

That's what my config says and i never changed it or set it before.

If your running yours from sd then replace usb: with sd:
TY so much.
Trying it now
Hmm still doesnt work do I have to enable to wip patch or something


What version of wiiflow are you using?
the latest rev

maybe you named the wip file wrong?
Nope named it correctly do I have to turn ocarina one or something?
 

Dr. Clipper

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PrinceNOOB said:
Nope named it correctly do I have to turn ocarina one or something?
Hmm, are you using IOS222/223/224? In Cfg prior to 57b3, the disc check is applied to all Hermes' IOSes still, and it is probably the same for Wiiflow. I have a feeling the wip patch will fail with Hermes' IOSes unless you disable the disc check patch too.

In Cfg, that would be using 57b3 and "disable_dvd_patch=1" in config.txt, but I don't know if Wiiflow can disable it.
 

PrinceNOOB

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Dr. Clipper said:
PrinceNOOB said:
Nope named it correctly do I have to turn ocarina one or something?
Hmm, are you using IOS222/223/224? In Cfg prior to 57b3, the disc check is applied to all Hermes' IOSes still, and it is probably the same for Wiiflow. I have a feeling the patch will fail with 222/223 unless you disable that patch too.
im using 249
 

panmusic

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I am astonished with your work Dr.Clipper (and everyone's else for the matter!)
Congratulations!!!
I tried the wip file after renaming it with the PAL ID (I have a PAL Wii) and started normally with Wiiflow without any freezes at all.After some minutes,it froze as I approached a save fountain.
I hope this helps...
 

PrinceNOOB

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panmusic said:
I am astonished with your work Dr.Clipper (and everyone's else for the matter!)
Congratulations!!!
I tried the wip file after renaming it with the PAL ID (I have a PAL Wii) and started normally with Wiiflow without any freezes at all.After some minutes,it froze as I approached a save fountain.
I hope this helps...
Or if you press hte home button :/ im trying to figure out how to make it work too...
 

IceIceBird

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wip file with latest (57b3) cfg loader and cIOSr19base57 = doesn't work
altdol (with "new" main.dol) with latest (57b3) cfg loader and cIOSr19base57 = work

How does the loader handle the wip file? is it just like an "internal" ocarine cheat?
How is it that the altdol method work and not the wip method, maybe there is an "cheat" check also that hasn't been found. Just speculating.
 

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