Homebrew postLoader4

obcd

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So you are saying dml can run without the dml mios on the real nand?
It was my impression that The sneek BC launched the dml mios on real nand.
In the beginning, the dml patches where part of sneek BC which is why it only worked for people who had bootmii @ boot2

Besides that, the way I think it works, it would be perfectly possible to launch a dml game from uneek as well.
The only problem I see there is that uneek can't add the sd game folder contents to diconfig.bin.
If that file is created with the proper entries in it before, the gc game can be selected and should run from within uneek as well.
 
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stfour

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!!! BETA WARNING !!!

Release note

> Added emulator frontend page (currently fceugx, vbagx, snes9xgx, genplusgx), roms must be in //roms as they should.
> Added uid.sys an system menu channel visibility managment for neek (neek2o)
> Added TTF support
> Added direct shortcut for SettingEditor GUI and WiiMod (thx to both for their permission)
> Redesigned menu interface
> Greatly improved the stability and reliability
> Boundled there is dimension2.0 theme (a mix of dimension and setting editor gui default theme)

Known Issues

> There may be a little delay on page changes. This due to cover cache thread locking that can happens during reading of big png
> gensplus fails starting roms :(

A BIG thank to FIX94 for his hard work on emulators plugin !


postLoader 4.b11

* d-cross up select wii games/dml. down for emu.
* added selection for dml mode (0.x for < 58, 1.x for new dml)
* added more video modes for dml (only 1.x mode)
* added nodisc and padhook flags in per game settings (only 1.x mode)
* wbfs games on first FAT32 partition can be booted via neek2o from real nand (neekbooter 1.4 is required as priiloader autoboot installed file in /nand/pl2o nand image)
* note: genplus doesn't work for me

postLoader 4.b10

* corrected a bug in grlib drawimage functions, that may not scale correctly the texture
* covercache: fixed threading and now start caching current page items instead of previous one.
* icons: fixed possible fault with long text

postLoader 4.b9

* huge speed improvment in importing emu snapshots
* Added support for genplusgx emulator

postLoader 4.b8

* postLoader is capable of import saved snapshots as covers (fceugx, vbagx, snes9xgx)
* rendering speedup checking and disabling offscreen objects

postLoader 4.b7

* in dol embedded configuration is stored only when needed (great speedup on hb start)
* corrected long filenames exception for emulators

postLoader 4.b6

* Integrated uid.sys manager for neek is partially working. Press [home] in channel mode (under neek2o/neek)
* Now hb apps are loaded directly to mem2... launching is even faster
* Added emulator support for fceugx, vbagx

postLoader 4.b5

* Changed the HDD keep live function
* Updated all sorting functions to qsort
* Changed escape code for TTF flags, as char 255 caused wrong behaveur in mbstowcs
* new TTF width caching system, with full support for wide chars
* fixed icon font size during scrolling

postLoader 4.b4

* Changed a lot of on-screen informations
* Corrected a bug on apps name from xml in homebrew mode
* Corrected a bug on channels name

postLoader 4.b3

* Adjusted position of some user inteface items...
* Semplified HOME menu for all modes
* Added a direct shortcut for Setting Editor GUI in the bottom bar (S.E. Gui must be installed in /apps/SettingsEditorGUI/ or /apps/Settings Editor GUI/)

postLoader 4.b3

* Added texture based cache system for GRRLIB ttf implementation
* Added a cache for ttf character size in GRRLIB
* emuBrowser: now using qsort for sorting
* Added topbar for selecting browser mode
* Added bottombar for selecting about/setup/disc/neek(bootmii)/setting editor (if installed)
* Now disc is checked before starting it.
* priibooterGUI 2.7: little change in fade timing to give a little more time to press a key on wiimote

postLoader 4.b1

* Now postLoader uses TTF fonts
* Fixed a bug on GRRLIB when measuring character width (TTF)
* Fixed a bug on homebrew parameters detection
* Corrected some memory allocation bugs
* Added emulator page (actually only snes9xgx, and roms must be in /snes9xgx/roms). A great THANK to fix94 for his hard works on emulators
* Corrected a random bug that was causing the hang of cover cache thread.
 
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AbdallahTerro

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The neekbooter in b11 works fine after installing the new neekbooter in pln2o nand. Target Toss pro bags didn't work in neek2o mode (used to work before in PL3)
It took me some time to get it right, why can't we just install the booter from PL4 running from real nand?
I'll do more testing tomorrow and post my results.

I also suggest you add a neek2o cleanup option (handy after game freezes or fails to launch in neek2o mode) i.e. delete nandcfg and diconfig files from USB:\sneek folder
otherwise neek2o fails to launch after a freeze

Thanks stfour :)
 

stfour

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There is a bug. The folder //ploader/covers.emu must be created manually. The cover name must be the same of the rom but with ".png" extension ("romname.zip" -> "romname.png"). I suggest to not exceed cover size of 320x2xx (filesize 100-150 kbyte).
 

stfour

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Yes, also bigger... but will be "relatively" little slow in updating icons....

With tantric's emulators I used to take a snapshot and then use the "import covers" in postloader. Remember to make the "covers.emu" folder ;)
 

loco365

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So I'm trying to update using the updater withing postLoader. However, it doesn't want to - rather it says the file is missing. I don't want to have to download it manually because my SD card reader is a real pain to use. What's happening?
 

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