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Caith

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A few posts back is the address to change the name. Search for @nameofthehose and u can find it or look about 20 pages back.
yep here is:
51070d9c1b0e2a506d597063de5ee93f.jpg


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Caith

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I seem to be having trouble: whenever I change one of my stored horses to Epona, after a save and load it reverts to the horse it was before. The Royal White Stallion stays, though. Could there be some sort of check for Amiibo vs memory edited Eponas?
Same here.....

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Paula

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I took DarkFlare69's BOTW speed modifier code and added an activator, comes in handy when you need to get to an area that doesn't have a tower to travel to.

Speed Modifier / Super Sprint (Hold B)
09000000 102F48AA
00000040 00000000
00020000 439BF514
XXXXXXXX 00000000
D0000000 DEADCAFE
06000000 102F48AA
00000040 00000000
00020000 439BF514
3F800000 00000000
D0000000 DEADCAFE

*XXXXXXXX = Speed (In Float)
*00000000 = 0x Speed (Frozen)
*3F800000 = 1x Speed (Default)
*40000000 = 2x Speed
*40800000 = 4x Speed
*41000000 = 8x Speed
*42000000 = 32x Speed
 

trunske

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Guys with JGecko U how do you inject alot of data in memory? If you can't how to you write a code bigger then 32-bit?

Edit:

Horse Stable 1 address = 4011EBD4
Horse Stable 2 address = 4011ED14
Horse Stable 3 address = 4011EE54
Horse Stable 4 address = 4011EF94


Between the them all might be the bond stat for the horse as well didn't test. The strength. speed, stamina and temperament is set by the horses ID

You will see GameRomHorse(a number or name) change it to (1-23), Epona or Zelda.
[CODEGameRomHorse00 = brown horse white hair black mouth.
GameRomHorse01
GameRomHorse02
GameRomHorse03
GameRomHorse04
GameRomHorse05
GameRomHorse06 = blue-ish Brown with black hair and colored month
GameRomHorse07
GameRomHorse08
GameRomHorse09
GameRomHorse10
GameRomHorse11
GameRomHorse12
GameRomHorse13
GameRomHorse14
GameRomHorse15 = dark brown black hair and mouth
GameRomHorse16
GameRomHorse17
GameRomHorse18
GameRomHorse19
GameRomHorse20
GameRomHorse21
GameRomHorse22
GameRomHorse23
GameRomHorseEpona
GameRomHorseZelda
[/CODE]
I'll mess around tomorrow some time. I know where to get the giant horse so we can get his true name ID.
It Works but it's not permanent like other users said xD
I hope it could be fixed xD
Thanks for your effort!!
 
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Caith

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Oh for Hylia! it functions i have now Epona, I do it for JgeckoU and now to change the name? thanks!!!!!

757bc2da35ecb4d413716e01b9e196e2.jpg


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I seem to be having trouble: whenever I change one of my stored horses to Epona, after a save and load it reverts to the horse it was before. The Royal White Stallion stays, though. Could there be some sort of check for Amiibo vs memory edited Eponas?

A few posts back is the address to change the name. Search for @nameofthehose and u can find it or look about 20 pages back.

yep here is:
51070d9c1b0e2a506d597063de5ee93f.jpg


Enviado desde mi Honor 4X mediante Tapatalk

Ya im not doing that i cant afford to lose my epona lol.
Okay, I did it, like I did
1. apply the code by JgeckoU in slot 1, that horse was already called Epona.
2. I kill the horse with an ancient arrow.
3. Deactivate the code, disconnect the JgeckoU.
4. I went to the fountain of the deity of the horses.
5. revive Epona in the last slot position, save and restart the game.
6. Enjoy Epona!

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Ailuros27

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I know we were going to move discussion of the trainer to another thread, but I thought I'd post this here, too, as a warning. My girlfriend has tried to beat Ganon twice now with the trainer on in the background, and it has frozen after the cutscene that leads to the final phase of the fight. I'm not sure what she was using or what might be doing it. Just be careful, people.
 

Shikkichu

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I know we were going to move discussion of the trainer to another thread, but I thought I'd post this here, too, as a warning. My girlfriend has tried to beat Ganon twice now with the trainer on in the background, and it has frozen after the cutscene that leads to the final phase of the fight. I'm not sure what she was using or what might be doing it. Just be careful, people.
It isn't the trainer causing it, trust me, I beat the game start to finish twice, watched both end cutscenes while trainer runs in bg, no crash
 

danver

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Then its either that your didnt refresh the editor, and edited something that also will lead to problems. If you look you will see that many people don't follow that rule, or you added something you weren't supposed to in your current progress for example not even do the first divine beast. Yet have mefia's grace ya that will do it.
 

Ailuros27

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@BullyWiiPlaza I'm trying to use JGecko U with Zelda: Breath of the Wild, but the titles.xml is out of date. I've never been able to update it or get anything from the Internet using JGecko U because it throws a bunch of Java errors when I try. Is there someplace I can get the titles.xml myself?

--------------------- MERGED ---------------------------

@danver Yeah, but she literally rebooted her stock FW after the freeze, relaunched the game, reloaded her save from before the battle (the same save that froze) and then beat Ganon without having any issues. So if it was something in her save, wouldn't it have still done it then, too?
 

danver

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yes you can update them via jgecko

--------------------- MERGED ---------------------------

Ok my question is did she add anything like mephia's grace or anything thing that she shouldn't have before doing the divine beasts?

--------------------- MERGED ---------------------------

Also did she have her speed set to normal on the cheats and same for moonjump?
 

Ailuros27

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The titles.xml? I can't update it because it won't load it from the Internet. JGecko U can't connect. It always throws Java errors.
 

Ailuros27

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yes you can update them via jgecko

--------------------- MERGED ---------------------------

Ok my question is did she add anything like mephia's grace or anything thing that she shouldn't have before doing the divine beasts?

--------------------- MERGED ---------------------------

Also did she have her speed set to normal on the cheats and same for moonjump?
The only things she edited were weapons, shields, armor, and rupees. We also restored her key items she had lost due to not refreshing properly. She defeated all four Divine Beasts, and never gave herself anything.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...