Hacking Post your WiiU cheat codes here!

CuriousTommy

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Okay, so here is the code list ported to the new code handler. I do need people to test this first before @Macopride64 puts it on his website.
Button Activator GCC [Macopride64 -PAL]*
09010000 112EC9C2
0000XXXX 00000000
*Makes use of the if AND statement, allow code to be activated even if other buttons are being pressed.

P1 Walk/Run Speed Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
31000000 000003E8
00120000 XXXXXXXX
00120004 YYYYYYYY
D0000000 DEADCAFE

Substitute XXXXXXXX for Walk Speed
Substitute YYYYYYYY for Run Speed

P1 Infinite Ledge Hang Time [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000474
00120000 00000165
D0000000 DEADCAFE

P1 Infinite Footstools [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000006A3
00100000 00000000
D0000000 DEADCAFE

P1 Instant Get Up After Missed Tech [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000408
00120000 00000000
D0000000 DEADCAFE

P1 Instant Respawn [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000047C
00120000 000000FF
D0000000 DEADCAFE

P1 No Dizziness From Shield Break/Instant Grab Break [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000036C
00120000 00000000
D0000000 DEADCAFE

P1 Infinite Shield [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000504
00120000 42480000
D0000000 DEADCAFE

P1 Damage Percentage Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00001B70
00120000 XXXXXXXX
D0000000 DEADCAFE

P1 No Ledge Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000950
00100000 00000000
D0000000 DEADCAFE

P1 Always Get Ledge Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000950
00100000 02000000
D0000000 DEADCAFE

P1 Jumps Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000693
00100000 000000XX
D0000000 DEADCAFE

Start Game With One Player [Macopride64 -NTSC-U]
30000000 107FA2D8
13000000 13800000
31000000 000000E0
00100000 00000001
D0000000 DEADCAFE

Mario:
Mario: F.L.U.D.D. Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000004 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000050
D0000000 DEADCAFE

Bowser:
Bowser: Infinite Fire Breath [Macopride64 -PAL]

03000000 1098EDEB
00000010 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 3F99999A
00120008 3FD9999A
D0000000 DEADCAFE

Yoshi:
Yoshi: Infinite Egg Roll [Macopride64 -PAL]

03000000 1098EDEB
00000008 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003F8
00120000 00000000
D0000000 DEADCAFE

Rosalina & Luma:
Rosalina & Luma: Luma Shot Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000025 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E8
00120000 7F800000
D0000000 DEADCAFE

Rosalina & Luma: Launch Star Height Modifier [Macopride64 -PAL]
03000000 1098EDEB
00000025 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003EC
00120000 X0000000
D0000000 DEADCAFE

Bowser JR.:
Bowser JR.: Clown Cannon Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000002C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 7F800000
D0000000 DEADCAFE

Wario:
Wario: Waft Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000017 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000089E
00110000 000019C8
D0000000 DEADCAFE

Donkey Kong:
Donkey Kong: Giant Punch Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000005 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 41200000
D0000000 DEADCAFE

Diddy Kong
Diddy Kong: Peanut Popgun Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000001C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42200000
D0000000 DEADCAFE

Diddy Kong: Rocket Barrel Boost Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000001C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000005A
D0000000 DEADCAFE

Little Mac
Little Mac: Always Have K.O. Punch [Macopride64 -PAL]

03000000 1098EDEB
00000027 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 42C80000
D0000000 DEADCAFE

Link:
Link: Hero's Bow Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000006 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42700000
D0000000 DEADCAFE

Zelda:
Zelda: Phantom Slash Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000011 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000006D
D0000000 DEADCAFE

Sheik:
Sheik: Needle Storm Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000012 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000006
D0000000 DEADCAFE

Toon Link:
Toon Link: Hero's Bow Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000021 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42700000
D0000000 DEADCAFE

Samus:
Samus: Charge Shot Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000007 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000089B
00100000 00000070
D0000000 DEADCAFE

Marth:
Marth: Shield Breaker Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000013 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000003C
D0000000 DEADCAFE

Lucario:
Lucario: Aura Sphere Always Full [Macopride64 -PAL]

03000000 1098EDEB
0000001F 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 0000005A
D0000000 DEADCAFE

R.O.B.:
R.O.B.: Robo Beam/Gyro/Robo Burner Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000020 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 44570000
00120004 42B40000
00120008 43020000
D0000000 DEADCAFE

Mewtwo:
Mewtwo: Shadow Ball Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000034 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000078
D0000000 DEADCAFE

Cloud:
Cloud: Instant Limit Break Charge [Macopride64 -PAL]

03000000 1098EDEB
00000038 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 42C80000
D0000000 DEADCAFE
P1 Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00001B5B
00100000 00000001
D0000000 DEADCAFE

Stocks Modifier [Macopride64 -PAL]
30000000 107FA024
17000000 17800000
31000000 000000YY
30100000 00000000
17000000 17800000
31000000 000000C7
00100000 000000XX
D0000000 DEADCAFE
You can find the values on his website: http://gewiihacks.freeforums.org/super-smash-bros-for-wii-u-f18.html

Edit: I tested the Start Game With One Player and it works!
 
Last edited by CuriousTommy,
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Okay, so here is the code list ported to the new code handler. I do need people to test this first before @Macopride64 puts it on his website.
Button Activator GCC [Macopride64 -PAL]*
09010000 112EC9C2
0000XXXX 00000000
*Makes use of the if AND statement, allow code to be activated even if other buttons are being pressed.

P1 Walk/Run Speed Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
31000000 000003E8
00120000 XXXXXXXX
00120004 YYYYYYYY
D0000000 DEADCAFE

Substitute XXXXXXXX for Walk Speed
Substitute YYYYYYYY for Run Speed

P1 Infinite Ledge Hang Time [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000474
00120000 00000165
D0000000 DEADCAFE

P1 Infinite Footstools [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000006A3
00100000 00000000
D0000000 DEADCAFE

P1 Instant Get Up After Missed Tech [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000408
00120000 00000000
D0000000 DEADCAFE

P1 Instant Respawn [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000047C
00120000 000000FF
D0000000 DEADCAFE

P1 No Dizziness From Shield Break/Instant Grab Break [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000036C
00120000 00000000
D0000000 DEADCAFE

P1 Infinite Shield [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000504
00120000 42480000
D0000000 DEADCAFE

P1 Damage Percentage Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00001B70
00120000 XXXXXXXX
D0000000 DEADCAFE

P1 No Ledge Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000950
00100000 00000000
D0000000 DEADCAFE

P1 Always Get Ledge Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000950
00100000 02000000
D0000000 DEADCAFE

P1 Jumps Modifier [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000693
00100000 000000XX
D0000000 DEADCAFE

Start Game With One Player [Macopride64 -NTSC-U]
30000000 107FA2D8
13000000 13800000
31000000 000000E0
00100000 00000001
D0000000 DEADCAFE

Mario:
Mario: F.L.U.D.D. Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000004 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000050
D0000000 DEADCAFE

Bowser:
Bowser: Infinite Fire Breath [Macopride64 -PAL]

03000000 1098EDEB
00000010 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 3F99999A
00120008 3FD9999A
D0000000 DEADCAFE

Yoshi:
Yoshi: Infinite Egg Roll [Macopride64 -PAL]

03000000 1098EDEB
00000008 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003F8
00120000 00000000
D0000000 DEADCAFE

Rosalina & Luma:
Rosalina & Luma: Luma Shot Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000025 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E8
00120000 7F800000
D0000000 DEADCAFE

Rosalina & Luma: Launch Star Height Modifier [Macopride64 -PAL]
03000000 1098EDEB
00000025 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003EC
00120000 X0000000
D0000000 DEADCAFE

Bowser JR.:
Bowser JR.: Clown Cannon Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000002C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 7F800000
D0000000 DEADCAFE

Wario:
Wario: Waft Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000017 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000089E
00110000 000019C8
D0000000 DEADCAFE

Donkey Kong:
Donkey Kong: Giant Punch Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000005 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 41200000
D0000000 DEADCAFE

Diddy Kong
Diddy Kong: Peanut Popgun Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000001C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42200000
D0000000 DEADCAFE

Diddy Kong: Rocket Barrel Boost Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
0000001C 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000005A
D0000000 DEADCAFE

Little Mac
Little Mac: Always Have K.O. Punch [Macopride64 -PAL]

03000000 1098EDEB
00000027 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 42C80000
D0000000 DEADCAFE

Link:
Link: Hero's Bow Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000006 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42700000
D0000000 DEADCAFE

Zelda:
Zelda: Phantom Slash Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000011 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000006D
D0000000 DEADCAFE

Sheik:
Sheik: Needle Storm Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000012 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000006
D0000000 DEADCAFE

Toon Link:
Toon Link: Hero's Bow Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000021 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000003E4
00120000 42700000
D0000000 DEADCAFE

Samus:
Samus: Charge Shot Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000007 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 0000089B
00100000 00000070
D0000000 DEADCAFE

Marth:
Marth: Shield Breaker Always Full Charge [Macopride64 -PAL]

03000000 1098EDEB
00000013 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000477
00100000 0000003C
D0000000 DEADCAFE

Lucario:
Lucario: Aura Sphere Always Full [Macopride64 -PAL]

03000000 1098EDEB
0000001F 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 0000005A
D0000000 DEADCAFE

R.O.B.:
R.O.B.: Robo Beam/Gyro/Robo Burner Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000020 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 44570000
00120004 42B40000
00120008 43020000
D0000000 DEADCAFE

Mewtwo:
Mewtwo: Shadow Ball Always Full [Macopride64 -PAL]

03000000 1098EDEB
00000034 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00000897
00100000 00000078
D0000000 DEADCAFE

Cloud:
Cloud: Instant Limit Break Charge [Macopride64 -PAL]

03000000 1098EDEB
00000038 00000000
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 000005B4
00120000 42C80000
D0000000 DEADCAFE
P1 Invincibility [Macopride64 -PAL]
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00001B5B
00100000 00000001
D0000000 DEADCAFE

Stocks Modifier [Macopride64 -PAL]
30000000 107FA024
17000000 17800000
31000000 000000YY
30100000 00000000
17000000 17800000
31000000 000000C7
00100000 000000XX
D0000000 DEADCAFE
You can find the values on his website: http://gewiihacks.freeforums.org/super-smash-bros-for-wii-u-f18.html

Edit: I tested the Start Game With One Player and it works!
Brawl or Wii u?
 

CuriousTommy

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Well, the invincibility works without freezing or slowing down the game. I gotta say, you did a fantastic job, Tommy. Of course, props are due to Macopride for even bringing the original codes to existence.
Yeah, hopefully I didn't mess up with putting the wrong size.
 

TheWord21

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Yeah, hopefully I didn't mess up with putting the wrong size.

Nah, it seems to work as normal, Tommy. By the way, I had a hypothesis with the Final Smash transformations... and yes, they are bound by timers. For example, Mega Lucario is bound by a timer as is Giga Bowser. If I found enough of these offsets, good sir, how would I go about creating an all-encompassing code with pointers, excluding dumping data? Yeah, those offsets are dynamic.

I forgot one more thing: it seems that for Training mode, you don't need the threads to pause the gameplay... you can use the 1/2 or 1/4 speed that requires one to Press L.
 

CuriousTommy

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If I found enough of these offsets, good sir, how would I go about creating an all-encompassing code with pointers, excluding dumping data?
There is no way you can make a pointer without making two or more ram dumps.

By the way, I had a hypothesis with the Final Smash transformations... and yes, they are bound by timers. For example, Mega Lucario is bound by a timer as is Giga Bowser.
Yeah, that makes a lot of sense. Now you just need to figure out if the timer counts up or down. (My intuition says the timer might be one that is increasing, but I could totally be wrong with that).
 

Ailuros27

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Did the codes for Hyrule Warriors ever get ported to 1.11.0? Specifically the battle codes such as No Damage Taken, etc.?

Also, when the codehandler changed did ALL the codetypes get changed, or just the pointer ones?
 
Last edited by Ailuros27,

CuriousTommy

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Also, when the codehandler changed did ALL the codetypes get changed, or just the pointer ones?

Pointer seems to be the only one that is affected. It also fixes the issue of not being able to manipulate values that use a pointer, such as using floating point operation and applying it back to the value. Only direct writes would work with the old code handler when it comes to pointers.
 

Ailuros27

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Thanks. Then if it takes too long I might try to port a few of the Hyrule Warriors codes myself. Not sure when I'll have time, though.
 

Apache81

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Hyrule Warriors

Region: PAL
Language: ITA
Type: Disc
Version: 1.11.0

Max Rupees [Apache81]
00020000 3561D844
0098967F 00000000

No Damage Taken [Ported by Apache81. Author Uknown]
00020000 1071211C
00000000 00000000
Still lose hearts, but doesn't count against summoning Golden Skulltulas or A-Rank requirements

Infinite Magic [Ported by Apache81. Author Uknown]
00020000 107121AC
01010000 00000000

Infinite Special [Ported by Apache81. Author Uknown]
00020000 1071219C
03030000 00000000

KO Count 9900 [Apache81]
00020000 10712120
000026AC 00000000
This is to avoid the annoying 10000 message all the time.

999 Materials [Apache81]
00020000 35631424
03E703E7 00000000
00020000 35631428
03E703E7 00000000
00020000 3563142C
03E703E7 00000000
00020000 35631430
03E703E7 00000000
00020000 35631434
03E703E7 00000000
00020000 35631438
03E703E7 00000000
00020000 3563143C
03E703E7 00000000
00020000 35631440
03E703E7 00000000
00020000 35631444
03E703E7 00000000
00020000 35631448
03E703E7 00000000
00020000 3563144C
03E703E7 00000000
00020000 35631450
03E703E7 00000000
00020000 35631454
03E703E7 00000000
00020000 35631458
03E703E7 00000000
00020000 3563145C
03E703E7 00000000
00020000 35631460
03E703E7 00000000
00020000 35631464
03E703E7 00000000
00020000 35631468
03E703E7 00000000
00020000 3563146C
03E703E7 00000000
00020000 35631470
03E703E7 00000000
00020000 35631474
03E703E7 00000000
00020000 35631478
03E703E7 00000000
00020000 3563147C
03E703E7 00000000
00020000 35631480
03E703E7 00000000
00020000 35631484
03E703E7 00000000
00020000 35631488
03E703E7 00000000
00020000 3563148C
03E703E7 00000000
00020000 35631490
03E703E7 00000000
00020000 35631494
03E703E7 00000000
00020000 35631498
03E703E7 00000000
00020000 3563149C
03E703E7 00000000
00020000 356314A0
03E703E7 00000000
00020000 356314A4
03E703E7 00000000
00020000 356314A8
03E703E7 00000000
00020000 356314AC
03E703E7 00000000
00020000 356314B0
03E703E7 00000000
00020000 356314B4
03E703E7 00000000
00020000 356314B8
03E703E7 00000000
00020000 356314BC
03E703E7 00000000

Max Adventure Map Items [Ported by Apache81. Author Uknown]
00020000 356318E4
06060606 00000000
00020000 356318E8
06060606 00000000
00020000 356318EC
06060606 00000000

Max Maser Quest Items [Ported by Apache81. Author Uknown]
00020000 3563693C
06060606 00000000
00020000 35636940
06060606 00000000
00020000 35636944
06060606 00000000

Max Twilight Items [Ported by Apache81. Author Uknown]
00020000 35639168
06060000 00000000
00020000 3563916C
00060600 00000000
00020000 35639174
06060606 00000000
00020000 35639178
06060606 00000000

Max Termina Items [Ported by Apache81. Author Uknown]
00020000 3563B994
06060000 00000000
00020000 3563B998
00000006 00000000
00020000 3563B9A8
06060606 00000000
00020000 3563B9AC
06060606 00000000
00020000 3563B9B0
06000000 00000000

Please, report any bug or malfunction.
Thanks !!! :-)
 
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CuriousTommy

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Since school is approaching, I have decided to do a mega release of my cheat codes for Super Mario 3D World [ARDE01]. These codes were already posted on wiiucodes.tk, but I thought I would post it here also since it is currently not possible for people to find it without me posting a direct link. These codes were tested with the disk version of the game.

Be sure to read everything, there are some important notes that I put! I also added some notes of codes that I could not find pointer for, in case anyone was interested in finding them for me! Note that these codes seem to freeze the Captain Toad level. Also, these codes were made for Player 1 with the Wii U Gamepad in mind. Anyway, I hope you all enjoy it!

So it seems like the button activators are firmware specific. All codes posted below that use button activators are designed with 5.5.1 in mind, since that is the current version that I have my Wii U. (Note: For the values, credit goes to BullyWiiPlaza!) Also keep in mind that you will need to put the termination code at the end (D0000000 DEADCAFE) if there isn't one already.

Wii U Gamepad (5.3.2U) [CuriousTommy]
09020000 102F49A8
000VWXYZ 00000000
[Insert rest of code here!]

Wii U Gamepad (5.5.1U) [CuriousTommy]
09020000 102F48A8
000VWXYZ 00000000
[Insert rest of code here!]

Values:
Substitute V with:
0 = None
1 = TV Button
2 = Right Thumbstick Press
4 = Left Thumbstick Press

Substitute W with:
0 = None
1 = Y
2 = X
4 = B
8 = A

Substitute X with:
0 = None
1 = D-Pad Down
2 = D-Pad Up
4 = D-Pad Right
8 = D-Pad Left

Substitute Y with:
0 = None
1 = R
2 = L
4 = ZR
8 = ZL

Substitute Z with:
0 = None
2 = Home Button
8 = Start
4 = Select

For combinations under the same category you
add them together, for example (for a and b):
Since A = 8 and B = 4,
You would get 0xC (12 in hexadecimal)

Infinite Timer [CuriousTommy*]
30000000 119EC580
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 0000009C
00120000 0000ABAA
D0000000 DEADCAFE
*Credit also goes to CosmoCortney & Kurayami!

Always Have Maximum Lives [CuriousTommy]
30000000 119E55C0
10000000 4CD9FFFF
31000000 00000C70
30100000 00000000
10000000 4CD9FFFF
00120000 00000456
D0000000 DEADCAFE

Instant Sprint (Player 1) [CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00003430
00120000 000000FF
D0000000 DEADCAFE

Invincibility (Player 1) [CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002878
00120000 01000000
D0000000 DEADCAFE
Note: Character has strobing like effect unless the character has an invincibility leaf powerup or get a star.

Moonjump (Player 1) [Adrylek & CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002800
00120000 XXXXXXXX
D0000000 DEADCAFE
Substitute the X values for a hexadecimal floating point:
To generate this value, go to the Conversion tab in JGecko U and select [Floating Point --> Hexadecimal] button and input the number you want to convert.
If you are not sure what value to use, I use 15, which is 41700000 in hexadecimal floating point.

This code must be used with a button activator, otherwise the character will always be rising (or falling depending on the value that is provided).

Note: Do not activate moon jumps while attempting to do a ground pound! Otherwise, you will fly up nonstop until the timer runs out.

Press A on Wii U Gamepad to activate Moonjump (Player 1)
09020000 102F48A8
00008000 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002800
00120000 41700000
D0000000 DEADCAFE

Power-up Modifier (Player 1) [CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002880
00120000 0000000X
00120004 0000000X
30000000 108BEE14
10000000 40000000
31000000 00000100
30100000 00000000
10000000 40000000
31000000 00000010
00120000 0000000X
D0000000 DEADCAFE

Replace X with any value below:
0 = Normal
1 = Mini
2 = Fire Flower
3 = Super Bell (Cat)
4 = Super Leaf (Tanooki)
5 = Boomerang Flower
6 = Invincibility Leaf
7 = Lucky Bell (Cat & Golden Statue)

Press Up on Wii U Gamepad for Invincible Tanooki Suit (Player 1)
09020000 102F48A8
00000200 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002880
00120000 00000006
00120004 00000006
30000000 108BEE14
10000000 40000000
31000000 00000100
30100000 00000000
10000000 40000000
31000000 00000010
00120000 00000006
D0000000 DEADCAFE

Press Down on Wii U Gamepad for Fire Flower (Player 1)
09020000 102F48A8
00000100 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002880
00120000 00000002
00120004 00000002
30000000 108BEE14
10000000 40000000
31000000 00000100
30100000 00000000
10000000 40000000
31000000 00000010
00120000 00000002
D0000000 DEADCAFE

Press Left on Wii U Gamepad for Boomerang Powerup (Player 1)
09020000 102F48A8
00000800 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002880
00120000 00000005
00120004 00000005
30000000 108BEE14
10000000 40000000
31000000 00000100
30100000 00000000
10000000 40000000
31000000 00000010
00120000 00000005
D0000000 DEADCAFE

Press Right on Wii U Gamepad for Golden Cat (Player 1)
09020000 102F48A8
00000400 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002880
00120000 00000007
00120004 00000007
30000000 108BEE14
10000000 40000000
31000000 00000100
30100000 00000000
10000000 40000000
31000000 00000010
00120000 00000007
D0000000 DEADCAFE

Activate/Deactivate Mega Mushroom (Player 1) [CuriousTommy]
09020000 102F48A8
00000010 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00003168
00120000 00000000
D0000000 DEADCAFE
09020000 102F48A8
00000020 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00003168
00120000 0FFFFFFF
D0000000 DEADCAFE
Press L to activate and press R to deactivate
Since there is a side effect with warp boxes and glass pipes, this code will require activation.
Also, the Mega Mushroom effect is not infinite, but it should last for a very long time.

Infinite Propeller Height (Player 1) [CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000C0
30100000 00000000
10000000 40000000
31000000 00002208
00120000 00000015
D0000000 DEADCAFE

Character Selector (Player 1) [CuriousTommy]
00020000 37E1AB6C
0000000X 00000000
Value:
0 = Mario
1 = Luigi
2 = Peach
3 = Toad
4 = Rosalina

Note: This code affects the character selection screen and forces the selection to be the value. Even if Rosalina was not unlocked, you can still use this code to force her to be chosen. You can not switch characters while in level, but this code is safer to activate anywhere at any time and does not have any negative side effects other than not being able to select any other character in the selection screen while this code is active.

Primary Character (Player 1) [CuriousTommy]
30000000 119E55C0
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 000001C8
00120000 0000000X
D0000000 DEADCAFE

Replace X with any value below:
0 = Mario
1 = Luigi
2 = Peach
3 = Toad
4 = Rosalina

If this code was to be activated during the character selection screen, the death screen, or the save file selection screen. Then this code will allow you to swap characters on the fly without any side effects.

However, if activated in level or on the world map, this code can cause game breaking side effects. The common being stuck on the flag pole and pipes that shoot the players. If used on the world map, you lose the ability to move around and the background becomes broken until you set the value to the character that is actually on the world map.

With that being said, if you were to use a button activator with this code while in level, you can have all the character spawn under a bubble and be controlled with one controller!

Press [TV] + D-Pad Down for Peach (Player 1)
09020000 102F48A8
00010100 00000000
30000000 119E55C0
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 000001C8
00120000 00000002
D0000000 DEADCAFE

Press [TV] + D-Pad Left for Mario (Player 1)
09020000 102F48A8
00010800 00000000
30000000 119E55C0
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 000001C8
00120000 00000000
D0000000 DEADCAFE


Press [TV] + D-Pad Right for Luigi (Player 1)
09020000 102F48A8
00010400 00000000
30000000 119E55C0
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 000001C8
00120000 00000001
D0000000 DEADCAFE

Press [TV] + D-Pad Up for Toad (Player 1)
09020000 102F48A8
00010200 00000000
30000000 119E55C0
10000000 40000000
31000000 00000C70
30100000 00000000
10000000 40000000
31000000 000001C8
00120000 00000003
D0000000 DEADCAFE

Freefly (Player 1) [CuriousTommy]
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 000027FC
12000000 102F48B4
15060000 41C80000
13100000 00000000
12000001 102F48B8
15060100 C1C80000
13100001 00000008
D0000000 DEADCAFE
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002800
00120000 00000000
D0000000 DEADCAFE
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 000027DC
09020000 102F48A8
00008000 00000000
12100002 00000000
15040200 41A00000
13100002 00000000
D0000000 DEADCAFE
09020000 102F48A8
00004000 00000000
12100002 00000000
15050200 41A00000
13100002 00000000
D0000000 DEADCAFE
Only works with Wii U Gamepad (5.5.1U)
Your character will be frozen in the air when this code is activated.
Use the right stick to move the character, press A to ascend and B to descend. Keep in mind that movement in not based off of the position of the camera.
Currently, this code will freeze the console if you press the B button when you are not in a level, I recommend you to enable this code when you are in a level and disable it when you are outside the level.
Also, credit goes to Adrylek for Moonjump code that I repurposed for this code.

Disable Music [CuriousTommy & Adrylek]
30000000 100722D0
10000000 40000000
31000000 00001FF4
30100000 00000000
10000000 40000000
31000000 00001160
00120000 00000000
D0000000 DEADCAFE
If activated in level, you need to pause the game to noticed that effect.
Note that if you have this code enabled when you go the the character selection screen, the game will freeze.

Address        AB|CD|EF|GH    AB|CD|EF|GH
3DD2BC2C 10|8E|50|04 10|8E|50|18 00000014


G is responsible for whether the exit course is enabled or not
When G is set to 1, the Exit Course is disabled
When G is set to 0, the Exit Course is enabled​
H states what option is selected
When on ground:
When H is 4, the indicator is on Continue.
When H is 8, the indicator is on Exit Course.​
When on air:
When H is 8, the indicator is on Continue.​

Note: When searching for this code, be sure to pause first,
the value defaults to 00000000 before the first pause.

More research may need to be put into this. Sometimes I am not able to exit the level using this trick, but that only happens when I am using a bad pointer.

3D7075F4 42240000 426C0000 00480000

This value seems to effect the charge duration of the cannon. The value
seems to be based on floating points.
The Floating points values seem to go from 0 to 59. When
holding a charge, the valve goes up to 59 and stays there
until button has been released. Otherwise, the value goes up
to 29 and then reset back to zero.

Reference:
29 = 41E80000
59 = 426C0000

P.S. If you do find a good pointer, do not do a direct write with a floating point value that is 29 or higher as that will crash the game!

It seems like the Purple Box Timer makes use of a timer that keeps increasing. Another interesting thing I noticed is that there is a different address for each purple box you go through.

When you go through a purple box, it starts off at zero and will keep going until it hits 294. However, if you grab the green star before the Purple Box timer ends,the timer will stop.

On a side note, I have been able to make pointers for each Mystery House that I tested, but it I would rather try to find one pointer that would work for all of the Mystery Houses.

Here are two of them that I found:
Mystery House Brawl [CuriousTommy]
30000000 3E3B6C00
10000000 4CD9FFFF
31000000 FFFFFEBC
30100000 00000000
10000000 4CD9FFFF
31000000 00000034
00120000 00000001
D0000000 DEADCAFE
Pointer: [[0x3E3B6C00] + 0xFFFFFEBC] + 0x34

Mystery House Melee [CuriousTommy]
30000000 3E008700
10000000 4CD9FFFF
31000000 FFFFFEBC
30100000 00000000
10000000 4CD9FFFF
31000000 00000034
00120000 00000001
D0000000 DEADCAFE
Pointer: [[0x3E008700] + 0xFFFFFEBC] + 0x34

Note: the reason why I use 1 instead of 0 has to do with the fact that the player will get stuck in the purple warp box.
 
Last edited by CuriousTommy,

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