Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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I've attempted putting this code in the two text boxes above the "Connect to Gecko" button at the bottom and click poke but it didn't activate the code. (Attempted 378D6AD4 in the first box and both 0000FFFF
you did nothing wrong there. i assume the code is a pointer so it won't work everywhere
 
Wow great progress on all this so far! I was just wondering, I am attempting on entering this code for Super Mario 3D World in TCPGecko (Gave up on connecting successfully to JGecko U on Loadiine). The code is:
Set Timer to 999 [Onion_Knight]
378D6AD4 0000FFFF
I've attempted putting this code in the two text boxes above the "Connect to Gecko" button at the bottom and click poke but it didn't activate the code. (Attempted 378D6AD4 in the first box and both 0000FFFF and FFFF in the second). Then I went to memory viewer and entered the first 8 digits in the Address bar at the top and clicked "Update". It found in the big screen on the right the code, so I changed the second value that was there to 0000FFFF (also tried FFFF) and clicked both poke and serial poke. Neither of them worked on the game. Where am I supposed to enter this code?
I believe you gotta translate the code with JGeckoU's code wizard in the add/edit code window.
 
Hyrule Warriors 1.8.0

Character Select
3560E19C 00XXFFFF
00 - Link
01 - Zelda
02 - Sheik
03 - Impa
04 - Ganondorf
05 - Darunia
06 - Ruto
07 - Agitha
08 - Midna
09 - FI
0A - Girahim
0B - Zant
0C - DEFEAT
0D - Lana

2C - Cia
2D - Volga
2E - Wizro
2F - Twili Midna
30 - Young Link
31 - Tingle

32 - Ganon <-- Fun in maps not meant for him however cannot use items :/
33 - Cucco
 
Last edited by Missing Number,
I don't know if the JGecko U has also been partially updated for the new codehandler :/
maybe Bully can fix this the next day or anytime soon
It hasn't been. Let me know what changed since I'm not on my Wii U till Friday but I can still release a new version :P

Also here is a full tutorial on making pointer codes:
 
Last edited by BullyWiiPlaza,
you did nothing wrong there. i assume the code is a pointer so it won't work everywhere

I believe you gotta translate the code with JGeckoU's code wizard in the add/edit code window.

I loaded up JGecko U and added the code into the "Codes/Add Code" section. I then clicked the Code Wizard, changed the top option to "Pointer" then clicked generate code. This was my result:
00110000 00000000
00000000 00000000
00000000 00000000
I'm going to assume just by looking at this code that it won't work and I clearly have no idea how to use the Code Wizard. Could anyone please tell me how to convert the code to a pointer code so it will work?
 
It hasn't been. Let me know what changed since I'm not on my Wii U till Friday but I can still release a new version :P

Also here is a full tutorial on making pointer codes:


The same as in the pm. in order to enable the codehandler the value 0x00000001 has to be sent to 0x10014CFC. Send 0x00000000 to there to turn it off. Do not enable the codehandler when connecting. Just do it after all cheats are sent to prevent any possible conflicts.

The event the "send" button triggers should be he following scheme:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
  3. send cheat list
  4. send 0x00000001 to 0x10014CFC
The event of the "disable" button should be:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
 
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The same as in the pm. in order to enable the codehandler the value 0x00000001 has to be sent to 0x10014CFC. Send 0x00000000 to there to turn it off. Do not enable the codehandler when connecting. Just do it after all cheats are sent to prevent any possible conflicts.

The event the "send" button triggers should be he following scheme:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
  3. send cheat list
  4. send 0x00000001 to 0x10014CFC
The event of the "disable" button should be:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
Thank you for your help, but unfortunately I'm not quite sure where you're getting these values from, nor am I sure where to enter them when you say "send 0x00000000 to 0x10014CFC" or any of it. I also watched the video you quoted, which was quite helpful but I'm only trying to convert codes with no pointer to include a pointer, not create from scratch. How did you come up with these values and where do I enter them to convert the code?
 
Thank you for your help, but unfortunately I'm not quite sure where you're getting these values from, nor am I sure where to enter them when you say "send 0x00000000 to 0x10014CFC" or any of it. I also watched the video you quoted, which was quite helpful but I'm only trying to convert codes with no pointer to include a pointer, not create from scratch. How did you come up with these values and where do I enter them to convert the code?
I have defined these values and addresses in the codehandler. Those are only important to someone developing a tool that makes use of the codehandler. However, you could use it to execute real-time cheats, but it'd be a lot of fumbling.

JGecko U features a tool to help you to convert codes. Just the code type, enter the address, value and it should output a code in valid format.
if the codehandler has been installed, start poking the code(s) starting at 0x10015000 and then poke 0x00000001 to 0x10014CFC
 
The same as in the pm. in order to enable the codehandler the value 0x00000001 has to be sent to 0x10014CFC. Send 0x00000000 to there to turn it off. Do not enable the codehandler when connecting. Just do it after all cheats are sent to prevent any possible conflicts.

The event the "send" button triggers should be he following scheme:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
  3. send cheat list
  4. send 0x00000001 to 0x10014CFC
The event of the "disable" button should be:
  1. send 0x00000000 to 0x10014CFC
  2. clear cheat list (fill the range of 0x10015000 - 10017000 with zeros)
Done. Injection support will be deleted soon when this works now :)
 
Last edited by BullyWiiPlaza,
I want have 999 stars on Mario vs Donkey Kong Tipping Stars. I followed the @BullyWiiPlaza tutorial but freeze me with a buzz i think that this appeare because i have mario vs dk on Loadiine. The question is:
Have someone this game on original disk or downloaded from eShop and know how to use TCPGecko or JGeckoU? If there are someone please tell me, i want the adress to modify stars cuantity
Bye!
@Masterwin @Cyan @dimok @Maschell @CosmoCortney
 
the existing cheatcode addresses are probably for the old kernel (not for loadiine).
If you use loadiine, you will have to search the addresses manually with TCP Gecko.
Search for different values until you get only few possible match and try the code.

If you find a cheat which works with loadiine, post it in the cheat thread, and tell users that it's for loadiine, not the normal kernel.

Oh, and you should have posted it in the cheat code thread, I'll move and merge your post.
edit : Done
 
A cheat (or memory location) to totally complete Super Mario 3D World last level (12-1) with all the characters will be GREATLY appreciated !
 
How do I use this? I've been on it for hours and I can't find one value. Can anybody explain why I keep failing. I'm using memory range 10 and I've converted the decimals to hex on every search.
 
the existing cheatcode addresses are probably for the old kernel (not for loadiine).
If you use loadiine, you will have to search the addresses manually with TCP Gecko.
Search for different values until you get only few possible match and try the code.

If you find a cheat which works with loadiine, post it in the cheat thread, and tell users that it's for loadiine, not the normal kernel.

Oh, and you should have posted it in the cheat code thread, I'll move and merge your post.
edit : Done
Ever that i find values, i find 5 or values and ever tell me 2 similar adress but if i poke the first, the second or the two adress freeze me i dont know what i have to do!! xD
:yayu:
 
Works on Wii U NTSCU 5.5.1 Sm4sh disc@Macopride64

P1 Invincibility [Macopride64 -PAL]

00200000 107F9C30
13000000 13800000
0000002C 00000000
13000000 13800000
00001B5B 00000001


Coins Modifier [Macopride64 -PAL]
00020000 12C27BE4
XXXXXXXX 00000000
X is the amount of coins in hex
 
Last edited by OriginalHamster,
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