Hacking Post your WiiU cheat codes here!

CosmoCortney

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It will be supported by JGecko U later. But this one will be much more reliable than the old one. JGecko U won't install the code handler so we become independent from the A0 range.
So real-time cheatcode support for Splatoon becomes possible, the home-button and mk8 freezes become fixed and it is easier to use since we can get rid of all the special exploits (which caused a lot of confusion)
 

0nethe

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It will be supported by JGecko U later. But this one will be much more reliable than the old one. JGecko U won't install the code handler so we become independent from the A0 range.
So real-time cheatcode support for Splatoon becomes possible, the home-button and mk8 freezes become fixed and it is easier to use since we can get rid of all the special exploits (which caused a lot of confusion)
Very cool. Just still wondering for something. Do we still check the pygecko setting on loading or not after installing this elf? Or do we have to uncheck it to avoid conflict?
 

CosmoCortney

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Very cool. Just still wondering for something. Do we still check the pygecko setting on loading or not after installing this elf? Or do we have to uncheck it to avoid conflict?
what do you mean by pygecko settings?
 
Last edited by CosmoCortney,

Kyrara

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This one should fix it.
Thats the one that i have used ^^
Redownload and test = Still freeze at game start (StarFox Guard / Hyrule Warriors / Starfox Zero)

EU WiiU 5.5.1
Launching HB with Loadiine.ovh site
Testet with Methode X and A (with Handler and without)
 
Last edited by Kyrara,
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CosmoCortney

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This one should fix it.

Thats the one that i have used ^^
Redownload and test = Still freeze at game start (StarFox Guard / Hyrule Warriors / Starfox Zero)

@wj44 which location do you use for this one?
you could maybe try the old one (which I first thought to be faulty) if it uses the new one
 

0nethe

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GeckoInstaller.zip seems fine for me on 5.5.1 US but still need pycgecko setting checked on loadiine to connect TCPGecko with.
 

CosmoCortney

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Did you mean that TCPGecko elf.rar ?
That one freeze at the time i press the X Button to activate it.

GeckoInstaller.zip and GeckoInstaller_3.zip are freezing at game Start.
It refered to the recent one sent by wj44.
Forget about the one I have posted since it has no updated buffer :P
 

CosmoCortney

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The old Location.
Ok, i will take a look at the memory when StarFox Zero/Guard is running and see if something has changed there



@wj44 the momory area looks fine with these games. So stick witht he old address (010F4000)
 
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Famicon

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Smash 4 Ver. 1.1.5 PAL Codes
Button Activator GCC [Macopride64 -PAL]
03010000 112EC9C2
0000XXXX 00000000
X Values:
0001 = Start
1000 = Left
2000 = Right
4000 = Down
8000 = Up
0002 = Z
0004 = R
0008 = L
0100 = A
0200 = B
0400 = X
0800 = Y

P1 Invincibility [Macopride64 -PAL]
00200000 107F9C30
13000000 13800000
0000002C 00000000
13000000 13800000
00001B5B 00000001

No HOME Button Block [Macopride64 -PAL]
00000000 1004F71F
00000000 00000000
Press the HOME button anywhere at anytime.

Stocks Modifier [Macopride64 -PAL]
00200000 107FA024
17000000 17800000
000000YY 00000000
17000000 17800000
000000C7 000000XX
This is essentially infinite stocks, unless you enable the code then disable it.
Y Values:
24 = Player 1
28 = Player 2
2C = Player 3
30 = Player 4
34 = Player 5
38 = Player 6
3C = Player 7
40 = Player 8
X is the amount of stocks in hex (max is 63 in hex which is 99 stocks)

Coins Modifier [Macopride64 -PAL]
00020000 12C27BE4
XXXXXXXX 00000000
X is the amount of coins in hex

Stage Modifier [Macopride64 -PAL]
00000000 1098EE41
000000XX 00000000
X Values:
01 = Battlefield
2F = Big Battlefield
02 = Final Destination
04 = Mushroom Kingdom U
03 = Mario Galaxy
07 = Delfino Plaza
05 = Mario Circuit
08 = Mario Circuit (Brawl)
06 = Luigi's Mansion
09 = Jungle Hijinxs
0A = Kongo Jungle (64)
0B = Skyloft
0C = Bridge of Eldin
26 = Temple
0D = Pyrosphere
0E = Norfair
17 = Port Town Aero Dive
0F = Woolly World
10 = Yoshi's Island
11 = The Great Cave Offensive
12 = Halberd
13 = Orbital Gate Assault
14 = Lylat Cruise
15 = Kalos Pokemon League
16 = Pokemon Stadium 2
1C = Onett
19 = Coliseum
1A = Castle Siege
2A = Flat Zone X
1F = Palutena's Temple
20 = Skyworld
1B = Gamer
18 = Garden of Hope
1D = Town and City
1E = Smashville
23 = Wii Fit Studio
24 = Boxing Ring
25 = Gaur Plain
27 = Duck Hunt
29 = 75 m
28 = Wrecking Crew
22 = Pilotwings
21 = Wuhu Island
2D = Windy Hill Zone
2B = Wily Castle
2E = Miiverse
2C = PAC-LAND
---
30 = Dream Land (64)
31 = Suzaku Castle
32 = Peaches's Castle (64)
33 = Hyrule Castle (64)
34 = Mario Maker
35 = Pirate Ship
36 = Midgar
37 = Umbra Clock Tower
---
CA = Multi Man Smash Battlefield (w/ different starting spawns & moving platform which appears randomly)
CB = All Star Mode Room
CC = Home-Run Constest Stage (freezes)
CD = Target Blast Stage (freezes)
CE = Online Training Room
CF = Button Test Room
D0 = Trophy Rush
---
D1 - D4 = Instant Death Stages

P1 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EDE6
000000XX 00000000

P1 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EDEB
000000XX 00000000

P2 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EE66
000000XX 00000000

P2 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EE6B
000000XX 00000000

P3 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EEE6
000000XX 00000000

P3 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EEEB
000000XX 00000000

P4 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EF66
000000XX 00000000

P4 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EF6B
000000XX 00000000
For v1 character modifier codes, select any character, switch costume and your selected character will appear on the menu. For v2 codes, select any character and your selected character will only appear in game.
Doesn't work online. May not work in all modes (ex. smash tour).
X Values:
04 = Mario
0C = Luigi
0F = Peach
10 = Bowser
08 = Yoshi
25 = Rosalina & Luma
2C = Bowser JR.
17 = Wario
05 = Donkey Kong
1C = Diddy Kong
14 = Mr. Game & Watch
27 = Little Mac
06 = Link
11 = Zelda
12 = Sheik
15 = Ganondorf
21 = Toon Link
07 = Samus
1A = Zero Suit Samus
19 = Pit
29 = Palutena
13 = Marth
1E = Ike
2A = Robin
2B = Duck Hunt Duo
09 = Kirby
1D = King Dedede
18 = Meta Knight
0A = Fox
16 = Falco
0B = Pikachu
22 = Charizard
1F = Lucario
2E = Jigglypuff
31 = Greninja
20 = R.O.B.
0E = Ness
0D = Captain Falcon
28 = Villager
1B = Olimar
26 = Wii Fit Trainer
2D = Shulk
24 = Dr. Mario
30 = Dark Pit
2F = Lucina
32 = PAC-MAN
33 = Mega Man
23 = Sonic
01 - 03 = Mii Fighters (haven't tested which is which yet...)
---
34 = Mewtwo
35 = Ryu
36 = Lucas
37 = Roy
38 = Cloud
39 = Bayonetta
3A = Corrin
Edit: Invincibility added
Thanks!! :D
 

EvilBakura

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I don't know. What's an amiran system?

He means a usa ntsc wii u, american, since these codes are for PAL version ( european )

Smash 4 Ver. 1.1.5 PAL Codes
Button Activator GCC [Macopride64 -PAL]
03010000 112EC9C2
0000XXXX 00000000
X Values:
0001 = Start
1000 = Left
2000 = Right
4000 = Down
8000 = Up
0002 = Z
0004 = R
0008 = L
0100 = A
0200 = B
0400 = X
0800 = Y

P1 Invincibility [Macopride64 -PAL]
00200000 107F9C30
13000000 13800000
0000002C 00000000
13000000 13800000
00001B5B 00000001

No HOME Button Block [Macopride64 -PAL]
00000000 1004F71F
00000000 00000000
Press the HOME button anywhere at anytime.

Stocks Modifier [Macopride64 -PAL]
00200000 107FA024
17000000 17800000
000000YY 00000000
17000000 17800000
000000C7 000000XX
This is essentially infinite stocks, unless you enable the code then disable it.
Y Values:
24 = Player 1
28 = Player 2
2C = Player 3
30 = Player 4
34 = Player 5
38 = Player 6
3C = Player 7
40 = Player 8
X is the amount of stocks in hex (max is 63 in hex which is 99 stocks)

Coins Modifier [Macopride64 -PAL]
00020000 12C27BE4
XXXXXXXX 00000000
X is the amount of coins in hex

Stage Modifier [Macopride64 -PAL]
00000000 1098EE41
000000XX 00000000
X Values:
01 = Battlefield
2F = Big Battlefield
02 = Final Destination
04 = Mushroom Kingdom U
03 = Mario Galaxy
07 = Delfino Plaza
05 = Mario Circuit
08 = Mario Circuit (Brawl)
06 = Luigi's Mansion
09 = Jungle Hijinxs
0A = Kongo Jungle (64)
0B = Skyloft
0C = Bridge of Eldin
26 = Temple
0D = Pyrosphere
0E = Norfair
17 = Port Town Aero Dive
0F = Woolly World
10 = Yoshi's Island
11 = The Great Cave Offensive
12 = Halberd
13 = Orbital Gate Assault
14 = Lylat Cruise
15 = Kalos Pokemon League
16 = Pokemon Stadium 2
1C = Onett
19 = Coliseum
1A = Castle Siege
2A = Flat Zone X
1F = Palutena's Temple
20 = Skyworld
1B = Gamer
18 = Garden of Hope
1D = Town and City
1E = Smashville
23 = Wii Fit Studio
24 = Boxing Ring
25 = Gaur Plain
27 = Duck Hunt
29 = 75 m
28 = Wrecking Crew
22 = Pilotwings
21 = Wuhu Island
2D = Windy Hill Zone
2B = Wily Castle
2E = Miiverse
2C = PAC-LAND
---
30 = Dream Land (64)
31 = Suzaku Castle
32 = Peaches's Castle (64)
33 = Hyrule Castle (64)
34 = Mario Maker
35 = Pirate Ship
36 = Midgar
37 = Umbra Clock Tower
---
CA = Multi Man Smash Battlefield (w/ different starting spawns & moving platform which appears randomly)
CB = All Star Mode Room
CC = Home-Run Constest Stage (freezes)
CD = Target Blast Stage (freezes)
CE = Online Training Room
CF = Button Test Room
D0 = Trophy Rush
---
D1 - D4 = Instant Death Stages

P1 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EDE6
000000XX 00000000

P1 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EDEB
000000XX 00000000

P2 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EE66
000000XX 00000000

P2 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EE6B
000000XX 00000000

P3 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EEE6
000000XX 00000000

P3 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EEEB
000000XX 00000000

P4 Character Modifier v1 [Macopride64 -PAL]
00000000 1098EF66
000000XX 00000000

P4 Character Modifier v2 [Macopride64 -PAL]
00000000 1098EF6B
000000XX 00000000
For v1 character modifier codes, select any character, switch costume and your selected character will appear on the menu. For v2 codes, select any character and your selected character will only appear in game.
Doesn't work online. May not work in all modes (ex. smash tour).
X Values:
04 = Mario
0C = Luigi
0F = Peach
10 = Bowser
08 = Yoshi
25 = Rosalina & Luma
2C = Bowser JR.
17 = Wario
05 = Donkey Kong
1C = Diddy Kong
14 = Mr. Game & Watch
27 = Little Mac
06 = Link
11 = Zelda
12 = Sheik
15 = Ganondorf
21 = Toon Link
07 = Samus
1A = Zero Suit Samus
19 = Pit
29 = Palutena
13 = Marth
1E = Ike
2A = Robin
2B = Duck Hunt Duo
09 = Kirby
1D = King Dedede
18 = Meta Knight
0A = Fox
16 = Falco
0B = Pikachu
22 = Charizard
1F = Lucario
2E = Jigglypuff
31 = Greninja
20 = R.O.B.
0E = Ness
0D = Captain Falcon
28 = Villager
1B = Olimar
26 = Wii Fit Trainer
2D = Shulk
24 = Dr. Mario
30 = Dark Pit
2F = Lucina
32 = PAC-MAN
33 = Mega Man
23 = Sonic
01 - 03 = Mii Fighters (haven't tested which is which yet...)
---
34 = Mewtwo
35 = Ryu
36 = Lucas
37 = Roy
38 = Cloud
39 = Bayonetta
3A = Corrin
Edit: Invincibility added

For some reason they worked for me only once, then the game froze right when the match ended

now everytime i try them nothing happens

My Wii U is 5.5.1 E

I'm using the JGecko from bullywiiplaza thread: https://github.com/BullyWiiPlaza/JGeckoU/blob/master/JGecko U.jar?raw=true

With my wii u web browser i first go to http://wj44.ml/k31/

then i go to http://wj44.ml/py/

then back on the home menu and i launch smash ( real disc )

then i launch Jgecko on pc, i click on connect and it asks me for game name and id, i take them from here: http://www.gametdb.com/WiiU/AXFP01

and it says it's connected and all, but when i try these codes they don't work anymore, only once they did, dunno why i haven't done anything different from first time uhm :unsure:

For those of you who gets em working fine, what exactly do you do and which version of jgecko do you use? Can you give me a link if it's different from mine? Thanks in advance! :)
 
Last edited by EvilBakura,
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Famicon

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He means a usa ntsc wii u, american, since these codes are for PAL version ( european )



For some reason they worked for me only once, then the game froze right when the match ended

now everytime i try them nothing happens

My Wii U is 5.5.1 E

I'm using the JGecko from bullywiiplaza thread: https://github.com/BullyWiiPlaza/JGeckoU/blob/master/JGecko U.jar?raw=true

With my wii u web browser i first go to http://wj44.ml/k31/

then i go to http://wj44.ml/py/

then back on the home menu and i launch smash ( real disc )

then i launch Jgecko on pc, i click on connect and it asks me for game name and id, i take them from here: http://www.gametdb.com/WiiU/AXFP01

and it says it's connected and all, but when i try these codes they don't work anymore, only once they did, dunno why i haven't done anything different from first time uhm :unsure:

For those of you who gets em working fine, what exactly do you do and which version of jgecko do you use? Can you give me a link if it's different from mine? Thanks in advance! :)

Mine is 5.5.1 U and I have the same freezing problem. Do they stay on the whole time or do I have to keep enabling/disabling them?

--------------------- MERGED ---------------------------

It seems disabling them after one fight freezes the game.
 

vgplayer54

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Wow great progress on all this so far! I was just wondering, I am attempting on entering this code for Super Mario 3D World in TCPGecko (Gave up on connecting successfully to JGecko U on Loadiine). The code is:
Set Timer to 999 [Onion_Knight]
378D6AD4 0000FFFF
I've attempted putting this code in the two text boxes above the "Connect to Gecko" button at the bottom and click poke but it didn't activate the code. (Attempted 378D6AD4 in the first box and both 0000FFFF and FFFF in the second). Then I went to memory viewer and entered the first 8 digits in the Address bar at the top and clicked "Update". It found in the big screen on the right the code, so I changed the second value that was there to 0000FFFF (also tried FFFF) and clicked both poke and serial poke. Neither of them worked on the game. Where am I supposed to enter this code?
 

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