Hello ! Why when I put "Pause Game" in TCP Gecko the game does not put in pause ? So I put the game paused manually ?
Some cheats for the Hyrule Warriors PAL/Disc 1.11. version i found:
Infinite Special Attack
00020000 1071219C
03030000 00000000
Infinite Magic
00020000 107121AC
01010000 00000000
No Damage (you still get damage but it doesn't count for the Ranking)
00020000 1071211C
00000000 00000000
KO 99999
00020000 10712120
0001869F 00000000
The code for 9 999 999 Rupees:
00020000 35616884
0098967F 00000000
i hope they work for you
(i had no time for the Materials andRupeesbut they should be easy to find)
Does somebody have the Character select Code? (or any other codes?)
case "Link":
Gecko.poke08(address1, 0x00);
break;
case "Zelda":
Gecko.poke08(address1, 0x01);
break;
case "Sheik":
Gecko.poke08(address1, 0x02);
break;
case "Impa":
Gecko.poke08(address1, 0x03);
break;
case "Ganondorf":
Gecko.poke08(address1, 0x04);
break;
case "Darunia":
Gecko.poke08(address1, 0x05);
break;
case "Ruto":
Gecko.poke08(address1, 0x06);
break;
case "Agitha":
Gecko.poke08(address1, 0x07);
break;
case "Midna":
Gecko.poke08(address1, 0x08);
break;
case "Fi":
Gecko.poke08(address1, 0x09);
break;
case "Ghirahim":
Gecko.poke08(address1, 0x0A);
break;
case "Zant":
Gecko.poke08(address1, 0x0B);
break;
case "Lana":
Gecko.poke08(address1, 0x0D);
break;
case "Cia":
Gecko.poke08(address1, 0x2C);
break;
case "Volga":
Gecko.poke08(address1, 0x2D);
break;
case "Wizzro":
Gecko.poke08(address1, 0x2E);
break;
case "Twili Midna":
Gecko.poke08(address1, 0x2F);
break;
case "Young Link":
Gecko.poke08(address1, 0x30);
break;
case "Tingle":
Gecko.poke08(address1, 0x31);
break;
case "Ganon (Ganon-Mode)":
Gecko.poke08(address1, 0x32);
break;
case "Cucco":
Gecko.poke08(address1, 0x33);
break;
case "Linkle":
Gecko.poke08(address1, 0x34);
break;
case "Skull Kid":
Gecko.poke08(address1, 0x35);
break;
case "Toon-Link":
Gecko.poke08(address1, 0x36);
break;
case "Tetra":
Gecko.poke08(address1, 0x37);
break;
case "King Daphnes":
Gecko.poke08(address1, 0x38);
break;
case "Medli":
Gecko.poke08(address1, 0x39);
break;
Training Dojo Level
3876B72F
Character Select (Legend Mode)
35615407 xx
Character Select (Free Mode)
356153FD xx
Character ID's (C&P from my Source Code of the Trainer)
Code:case "Link": Gecko.poke08(address1, 0x00); break; case "Zelda": Gecko.poke08(address1, 0x01); break; case "Sheik": Gecko.poke08(address1, 0x02); break; case "Impa": Gecko.poke08(address1, 0x03); break; case "Ganondorf": Gecko.poke08(address1, 0x04); break; case "Darunia": Gecko.poke08(address1, 0x05); break; case "Ruto": Gecko.poke08(address1, 0x06); break; case "Agitha": Gecko.poke08(address1, 0x07); break; case "Midna": Gecko.poke08(address1, 0x08); break; case "Fi": Gecko.poke08(address1, 0x09); break; case "Ghirahim": Gecko.poke08(address1, 0x0A); break; case "Zant": Gecko.poke08(address1, 0x0B); break; case "Lana": Gecko.poke08(address1, 0x0D); break; case "Cia": Gecko.poke08(address1, 0x2C); break; case "Volga": Gecko.poke08(address1, 0x2D); break; case "Wizzro": Gecko.poke08(address1, 0x2E); break; case "Twili Midna": Gecko.poke08(address1, 0x2F); break; case "Young Link": Gecko.poke08(address1, 0x30); break; case "Tingle": Gecko.poke08(address1, 0x31); break; case "Ganon (Ganon-Mode)": Gecko.poke08(address1, 0x32); break; case "Cucco": Gecko.poke08(address1, 0x33); break; case "Linkle": Gecko.poke08(address1, 0x34); break; case "Skull Kid": Gecko.poke08(address1, 0x35); break; case "Toon-Link": Gecko.poke08(address1, 0x36); break; case "Tetra": Gecko.poke08(address1, 0x37); break; case "King Daphnes": Gecko.poke08(address1, 0x38); break; case "Medli": Gecko.poke08(address1, 0x39); break;
And thisHi ! I found "Character Size" in Mario Kart 8 v4.1 [Tested in PAL]
1050FB88 XXXXXXXX
But this code just changes the size of the body and head when the kart is on the ground, otherwise the character returns to its default size.
(The arms are not affected by the code)
The timer i found for mario was located at 3d81fd4cReally now, @jbuck1975? Tell me, what does 3D81FD4C actually do? And glad I could help you (or at least, try to) in your endeavors.
I don't understand, it happens with every single code I try to create. Right now I have this:
03010000 102EFA66
00000100 00000000
00020000 261BD9F4
FFFFFFFF 00000000
Is there something to fix? The address works perfectly with TCP Gecko.
https://gbatemp.net/attachments/tcpgecko-zip.58262/Sorry I can't find it. I go to wj44.ml/k31 and /py, that is it.
I doubt that would cause graphical issues though. It seems to be an if condition, so worst case scenario, the code does not activate.Two guesses
One. The first half of the code is 16 but instead of 32
It depends on what firmware you are on. When I was on 5.3.2, it worked fine without issue, but when I updated to 5.5.1, it gives me an error (unsupported os).Hello ! Why when I put "Pause Game" in TCP Gecko the game does not put in pause ? So I put the game paused manually ?
Are the values suppose to be in float? Also, how did you find this type of cheat code?Hi ! I found "Character Size" in Mario Kart 8 v4.1 [Tested in PAL]
1050FB88 XXXXXXXX
But this code just changes the size of the body and head when the kart is on the ground, otherwise the character returns to its default size.
(The arms are not affected by the code)
Are the values suppose to be in float? Also, how did you find this type of cheat code?
After you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?Err, if you press a/x, you're done, it should work once you press the relevant button. Unsure of the difference, would recommend just pressing X for cheat codes.
when it sends you back to the home menu you are done and you can launch the game you want to use it for. when you are in the game you can connect with TCP Gecko, JGecko U ore whatever you are usingAfter you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?
The timer i found for mario was located at 3d81fd4c
After you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?
what do you mean? the best memory range for what? Items? Rupees?Can somebody give me the best memory range for hyrule warriors?
Ok but when I put the game paused manualy ? It is same to pause gamehttps://gbatemp.net/attachments/tcpgecko-zip.58262/
It should be at the end of the first post.
I doubt that would cause graphical issues though. It seems to be an if condition, so worst case scenario, the code does not activate.
It depends on what firmware you are on. When I was on 5.3.2, it worked fine without issue, but when I updated to 5.5.1, it gives me an error (unsupported os).
You can also try using the thread tab in JGecko U to pause the game.
Are the values suppose to be in float? Also, how did you find this type of cheat code?
sadly these codes dont work for me. i just searcht for my character code (way easyer then i thought, only took me a few seconds) my one for Free Mode is 35616DFCTraining Dojo Level
3876B72F
Character Select (Legend Mode)
35615407 xx
Character Select (Free Mode)
356153FD xx
Character ID's (C&P from my Source Code of the Trainer)
Code:case "Link": Gecko.poke08(address1, 0x00); break; case "Zelda": Gecko.poke08(address1, 0x01); break; case "Sheik": Gecko.poke08(address1, 0x02); break; case "Impa": Gecko.poke08(address1, 0x03); break; case "Ganondorf": Gecko.poke08(address1, 0x04); break; case "Darunia": Gecko.poke08(address1, 0x05); break; case "Ruto": Gecko.poke08(address1, 0x06); break; case "Agitha": Gecko.poke08(address1, 0x07); break; case "Midna": Gecko.poke08(address1, 0x08); break; case "Fi": Gecko.poke08(address1, 0x09); break; case "Ghirahim": Gecko.poke08(address1, 0x0A); break; case "Zant": Gecko.poke08(address1, 0x0B); break; case "Lana": Gecko.poke08(address1, 0x0D); break; case "Cia": Gecko.poke08(address1, 0x2C); break; case "Volga": Gecko.poke08(address1, 0x2D); break; case "Wizzro": Gecko.poke08(address1, 0x2E); break; case "Twili Midna": Gecko.poke08(address1, 0x2F); break; case "Young Link": Gecko.poke08(address1, 0x30); break; case "Tingle": Gecko.poke08(address1, 0x31); break; case "Ganon (Ganon-Mode)": Gecko.poke08(address1, 0x32); break; case "Cucco": Gecko.poke08(address1, 0x33); break; case "Linkle": Gecko.poke08(address1, 0x34); break; case "Skull Kid": Gecko.poke08(address1, 0x35); break; case "Toon-Link": Gecko.poke08(address1, 0x36); break; case "Tetra": Gecko.poke08(address1, 0x37); break; case "King Daphnes": Gecko.poke08(address1, 0x38); break; case "Medli": Gecko.poke08(address1, 0x39); break;
Can you tell me which Version of the you have?sadly these codes dont work for me. i just searcht for my character code (way easyer then i thought, only took me a few seconds) my one for Free Mode is 35616DFC
still thanks for the character list
I have Pal/Disk and it even is the German one (if that makes a drifference)Can you tell me which Version of the you have?
Because your addresses don't work for me.
Region, Disk or eShop?
I have PAL/Disk
Then I don't get it why the addresses are different.I have Pal/Disk and it even is the German one (if that makes a drifference)