Hacking Post your WiiU cheat codes here!

GamePil

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Some cheats for the Hyrule Warriors PAL/Disc 1.11. version i found:

Infinite Special Attack
00020000 1071219C
03030000 00000000

Infinite Magic
00020000 107121AC
01010000 00000000

No Damage (you still get damage but it doesn't count for the Ranking)
00020000 1071211C
00000000 00000000

KO 99999
00020000 10712120
0001869F 00000000

The code for 9 999 999 Rupees:
00020000 35616884
0098967F 00000000

i hope they work for you
(i had no time for the Materials and Rupees but they should be easy to find)
Does somebody have the Character select Code? (or any other codes?)
 
Last edited by GamePil,

Dekirai

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Some cheats for the Hyrule Warriors PAL/Disc 1.11. version i found:

Infinite Special Attack
00020000 1071219C
03030000 00000000

Infinite Magic
00020000 107121AC
01010000 00000000

No Damage (you still get damage but it doesn't count for the Ranking)
00020000 1071211C
00000000 00000000

KO 99999
00020000 10712120
0001869F 00000000

The code for 9 999 999 Rupees:
00020000 35616884
0098967F 00000000

i hope they work for you
(i had no time for the Materials and Rupees but they should be easy to find)
Does somebody have the Character select Code? (or any other codes?)

Training Dojo Level
3876B72F

Character Select (Legend Mode)
35615407 xx

Character Select (Free Mode)
356153FD xx

Character ID's (C&P from my Source Code of the Trainer)
Code:
                case "Link":
                    Gecko.poke08(address1, 0x00);
                    break;

                case "Zelda":
                    Gecko.poke08(address1, 0x01);
                    break;

                case "Sheik":
                    Gecko.poke08(address1, 0x02);
                    break;

                case "Impa":
                    Gecko.poke08(address1, 0x03);
                    break;

                case "Ganondorf":
                    Gecko.poke08(address1, 0x04);
                    break;

                case "Darunia":
                    Gecko.poke08(address1, 0x05);
                    break;

                case "Ruto":
                    Gecko.poke08(address1, 0x06);
                    break;

                case "Agitha":
                    Gecko.poke08(address1, 0x07);
                    break;

                case "Midna":
                    Gecko.poke08(address1, 0x08);
                    break;

                case "Fi":
                    Gecko.poke08(address1, 0x09);
                    break;

                case "Ghirahim":
                    Gecko.poke08(address1, 0x0A);
                    break;

                case "Zant":
                    Gecko.poke08(address1, 0x0B);
                    break;

                case "Lana":
                    Gecko.poke08(address1, 0x0D);
                    break;

                case "Cia":
                    Gecko.poke08(address1, 0x2C);
                    break;

                case "Volga":
                    Gecko.poke08(address1, 0x2D);
                    break;

                case "Wizzro":
                    Gecko.poke08(address1, 0x2E);
                    break;

                case "Twili Midna":
                    Gecko.poke08(address1, 0x2F);
                    break;

                case "Young Link":
                    Gecko.poke08(address1, 0x30);
                    break;

                case "Tingle":
                    Gecko.poke08(address1, 0x31);
                    break;

                case "Ganon (Ganon-Mode)":
                    Gecko.poke08(address1, 0x32);
                    break;

                case "Cucco":
                    Gecko.poke08(address1, 0x33);
                    break;

                case "Linkle":
                    Gecko.poke08(address1, 0x34);
                    break;

                case "Skull Kid":
                    Gecko.poke08(address1, 0x35);
                    break;

                case "Toon-Link":
                    Gecko.poke08(address1, 0x36);
                    break;

                case "Tetra":
                    Gecko.poke08(address1, 0x37);
                    break;

                case "King Daphnes":
                    Gecko.poke08(address1, 0x38);
                    break;

                case "Medli":
                    Gecko.poke08(address1, 0x39);
                    break;
 

GamePil

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Training Dojo Level
3876B72F

Character Select (Legend Mode)
35615407 xx

Character Select (Free Mode)
356153FD xx

Character ID's (C&P from my Source Code of the Trainer)
Code:
                case "Link":
                    Gecko.poke08(address1, 0x00);
                    break;

                case "Zelda":
                    Gecko.poke08(address1, 0x01);
                    break;

                case "Sheik":
                    Gecko.poke08(address1, 0x02);
                    break;

                case "Impa":
                    Gecko.poke08(address1, 0x03);
                    break;

                case "Ganondorf":
                    Gecko.poke08(address1, 0x04);
                    break;

                case "Darunia":
                    Gecko.poke08(address1, 0x05);
                    break;

                case "Ruto":
                    Gecko.poke08(address1, 0x06);
                    break;

                case "Agitha":
                    Gecko.poke08(address1, 0x07);
                    break;

                case "Midna":
                    Gecko.poke08(address1, 0x08);
                    break;

                case "Fi":
                    Gecko.poke08(address1, 0x09);
                    break;

                case "Ghirahim":
                    Gecko.poke08(address1, 0x0A);
                    break;

                case "Zant":
                    Gecko.poke08(address1, 0x0B);
                    break;

                case "Lana":
                    Gecko.poke08(address1, 0x0D);
                    break;

                case "Cia":
                    Gecko.poke08(address1, 0x2C);
                    break;

                case "Volga":
                    Gecko.poke08(address1, 0x2D);
                    break;

                case "Wizzro":
                    Gecko.poke08(address1, 0x2E);
                    break;

                case "Twili Midna":
                    Gecko.poke08(address1, 0x2F);
                    break;

                case "Young Link":
                    Gecko.poke08(address1, 0x30);
                    break;

                case "Tingle":
                    Gecko.poke08(address1, 0x31);
                    break;

                case "Ganon (Ganon-Mode)":
                    Gecko.poke08(address1, 0x32);
                    break;

                case "Cucco":
                    Gecko.poke08(address1, 0x33);
                    break;

                case "Linkle":
                    Gecko.poke08(address1, 0x34);
                    break;

                case "Skull Kid":
                    Gecko.poke08(address1, 0x35);
                    break;

                case "Toon-Link":
                    Gecko.poke08(address1, 0x36);
                    break;

                case "Tetra":
                    Gecko.poke08(address1, 0x37);
                    break;

                case "King Daphnes":
                    Gecko.poke08(address1, 0x38);
                    break;

                case "Medli":
                    Gecko.poke08(address1, 0x39);
                    break;

Thanks! Thats awesome
i didn't even know you had a Hyrule Warriors Trainer
btw nice knowing that i'm not the only German here :D
 
Last edited by GamePil,

Divengerss.

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Hi ! I found "Character Size" in Mario Kart 8 v4.1 [Tested in PAL]
1050FB88 XXXXXXXX

But this code just changes the size of the body and head when the kart is on the ground, otherwise the character returns to its default size.
(The arms are not affected by the code)
 

Divengerss.

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Hi ! I found "Character Size" in Mario Kart 8 v4.1 [Tested in PAL]
1050FB88 XXXXXXXX

But this code just changes the size of the body and head when the kart is on the ground, otherwise the character returns to its default size.
(The arms are not affected by the code)
And this ;)

Remove Start camera
10510AC4 358637BD
 

GoldYoshi

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I don't understand, it happens with every single code I try to create. Right now I have this:
03010000 102EFA66
00000100 00000000
00020000 261BD9F4
FFFFFFFF 00000000

Is there something to fix? The address works perfectly with TCP Gecko.

Two guesses
One. The first half of the code is 16 but instead of 32

Two. FFFFFFFF is too big (or too small rather)
 

CuriousTommy

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Sorry I can't find it. I go to wj44.ml/k31 and /py, that is it.
https://gbatemp.net/attachments/tcpgecko-zip.58262/
It should be at the end of the first post.

Two guesses
One. The first half of the code is 16 but instead of 32
I doubt that would cause graphical issues though. It seems to be an if condition, so worst case scenario, the code does not activate.

Hello ! Why when I put "Pause Game" in TCP Gecko the game does not put in pause ? So I put the game paused manually ?
It depends on what firmware you are on. When I was on 5.3.2, it worked fine without issue, but when I updated to 5.5.1, it gives me an error (unsupported os).

You can also try using the thread tab in JGecko U to pause the game.

Hi ! I found "Character Size" in Mario Kart 8 v4.1 [Tested in PAL]
1050FB88 XXXXXXXX

But this code just changes the size of the body and head when the kart is on the ground, otherwise the character returns to its default size.
(The arms are not affected by the code)
Are the values suppose to be in float? Also, how did you find this type of cheat code?
 

Harmonia

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Are the values suppose to be in float? Also, how did you find this type of cheat code?

Known value search of 3F800000 in memory range 10000000 - 18000000.

btw the "character size mod" code is pretty glitchy iirc, along with a lot of codes you edit in this memory range. Sometimes you're modifying more than just the character in the RAM, and it leads to hilarious (sometimes scary) results if you don't freeze lol
 
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jbuck1975

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Err, if you press a/x, you're done, it should work once you press the relevant button. Unsure of the difference, would recommend just pressing X for cheat codes.
After you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?
 

GamePil

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After you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?
when it sends you back to the home menu you are done and you can launch the game you want to use it for. when you are in the game you can connect with TCP Gecko, JGecko U ore whatever you are using
 

TheWord21

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The timer i found for mario was located at 3d81fd4c

...Perhaps, your copy of NSMB U is a different version from mine, somehow?

--------------------- MERGED ---------------------------

After you press x. The it boots back to the wii u menu. Then when you go to mii maker it goes back to the screen that says press a or press x. What are you supposed to do next?

Just start up the game.
 
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Divengerss.

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https://gbatemp.net/attachments/tcpgecko-zip.58262/
It should be at the end of the first post.


I doubt that would cause graphical issues though. It seems to be an if condition, so worst case scenario, the code does not activate.


It depends on what firmware you are on. When I was on 5.3.2, it worked fine without issue, but when I updated to 5.5.1, it gives me an error (unsupported os).

You can also try using the thread tab in JGecko U to pause the game.


Are the values suppose to be in float? Also, how did you find this type of cheat code?
Ok but when I put the game paused manualy ? It is same to pause game
 

GamePil

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Training Dojo Level
3876B72F

Character Select (Legend Mode)
35615407 xx

Character Select (Free Mode)
356153FD xx

Character ID's (C&P from my Source Code of the Trainer)
Code:
                case "Link":
                    Gecko.poke08(address1, 0x00);
                    break;

                case "Zelda":
                    Gecko.poke08(address1, 0x01);
                    break;

                case "Sheik":
                    Gecko.poke08(address1, 0x02);
                    break;

                case "Impa":
                    Gecko.poke08(address1, 0x03);
                    break;

                case "Ganondorf":
                    Gecko.poke08(address1, 0x04);
                    break;

                case "Darunia":
                    Gecko.poke08(address1, 0x05);
                    break;

                case "Ruto":
                    Gecko.poke08(address1, 0x06);
                    break;

                case "Agitha":
                    Gecko.poke08(address1, 0x07);
                    break;

                case "Midna":
                    Gecko.poke08(address1, 0x08);
                    break;

                case "Fi":
                    Gecko.poke08(address1, 0x09);
                    break;

                case "Ghirahim":
                    Gecko.poke08(address1, 0x0A);
                    break;

                case "Zant":
                    Gecko.poke08(address1, 0x0B);
                    break;

                case "Lana":
                    Gecko.poke08(address1, 0x0D);
                    break;

                case "Cia":
                    Gecko.poke08(address1, 0x2C);
                    break;

                case "Volga":
                    Gecko.poke08(address1, 0x2D);
                    break;

                case "Wizzro":
                    Gecko.poke08(address1, 0x2E);
                    break;

                case "Twili Midna":
                    Gecko.poke08(address1, 0x2F);
                    break;

                case "Young Link":
                    Gecko.poke08(address1, 0x30);
                    break;

                case "Tingle":
                    Gecko.poke08(address1, 0x31);
                    break;

                case "Ganon (Ganon-Mode)":
                    Gecko.poke08(address1, 0x32);
                    break;

                case "Cucco":
                    Gecko.poke08(address1, 0x33);
                    break;

                case "Linkle":
                    Gecko.poke08(address1, 0x34);
                    break;

                case "Skull Kid":
                    Gecko.poke08(address1, 0x35);
                    break;

                case "Toon-Link":
                    Gecko.poke08(address1, 0x36);
                    break;

                case "Tetra":
                    Gecko.poke08(address1, 0x37);
                    break;

                case "King Daphnes":
                    Gecko.poke08(address1, 0x38);
                    break;

                case "Medli":
                    Gecko.poke08(address1, 0x39);
                    break;
sadly these codes dont work for me. i just searcht for my character code (way easyer then i thought, only took me a few seconds) my one for Free Mode is 35616DFC
still thanks for the character list
 

Dekirai

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sadly these codes dont work for me. i just searcht for my character code (way easyer then i thought, only took me a few seconds) my one for Free Mode is 35616DFC
still thanks for the character list
Can you tell me which Version of the you have?
Because your addresses don't work for me.

Region, Disk or eShop?
I have PAL/Disk
 

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