So for quite some time i had installed Game Maker 1.4 with help of the Universal Patcher since i was curious of how game development was on there, and i noticed that on a tutorial i've seen for Universal Patcher, Wii U and 3DS were both options for exporting your game on, even they have options in the general preferences menu but only asking for their respective SDK.
Here's some proof
So the thing is that it doesn't let you export it to those platforms since the runner binary which should be both GameMaker-Studio\/WiiU/Runner/runner.rpx and GameMaker-Studio\/3DS/Runner/runner.3ds are missing, because as far as i'm aware, Yoyo actually never released them since they were probably canned.
I wanted to ask if it's possible to make a game run on both platforms by some method like a homebrew made Yoyo runner, or by modifying Game Maker itself to force it to export to those platforms
Edit:
Apologies if i had the Prefixes wrong, i'm kinda new on posting on here xddd
Here's some proof
So the thing is that it doesn't let you export it to those platforms since the runner binary which should be both GameMaker-Studio\/WiiU/Runner/runner.rpx and GameMaker-Studio\/3DS/Runner/runner.3ds are missing, because as far as i'm aware, Yoyo actually never released them since they were probably canned.
I wanted to ask if it's possible to make a game run on both platforms by some method like a homebrew made Yoyo runner, or by modifying Game Maker itself to force it to export to those platforms
Edit:
Apologies if i had the Prefixes wrong, i'm kinda new on posting on here xddd