So I just thought of this, if you're not aware, DK Barrel Blast was originally designed with the Bongo controller in mind, and everything about the game obviously reflects that, though ultimately they made it a wiimote motion control game instead.
I'm curious since the Wii has access to Gaemcube controllers, could the game be modded in anyway to instead play with the Bongos as originally planned.
Here are the in game controls as they stand now and what they could be
Accelerate Shake the
and
could be changed to pounding left and then right bongos over and over
Steer Shake the
to go right and the
to go left could be changed to just pounding the left bongo to go left, and just pounding the right to go right
Jump Raise the
and
simultaneously. could be changed to hitting both the left and right bongos at the same time
Attack Press
could be changed to a clap
Use item Press
/
could be changed to the start button on the Bongos
Charge a Wild Move Tilt the
in any direction. The charge can be canceled by jumping or using an item Not sure what could be mapped here, perhaps just holding down the left or right bongo
Use a Wild Move Release the
also not sure what could be mapped here, but if we follow my example, once you glow from charging your wild move, you could release the bongo you're holding down
Pause / Resume
with the lack of enough buttons, this could go unmapped, just have someone with a wiimote hit home if they want to pause.
I'm curious since the Wii has access to Gaemcube controllers, could the game be modded in anyway to instead play with the Bongos as originally planned.
Here are the in game controls as they stand now and what they could be
Accelerate Shake the
Steer Shake the
Jump Raise the
Attack Press
Use item Press
Charge a Wild Move Tilt the
Use a Wild Move Release the
Pause / Resume
Last edited by duffmmann,