ROM Hack Pokémon x Nobunaga's Ambition English Translation Patch

CloneCharizard

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English Translation Project for Pokémon x Nobunaga's Ambition


PokéStation is doing a translation project for Pokémon + Nobunaga's Ambition (aka Pokémon Conquest). We don't support piracy, so don't ask for ROM links.

We will still continue our translation project, even though the game will be officially released in the USA on June 18th.



v1.4 Translation Patch:
  • Military Commanders (Bushou.dat) 100%
  • Items (Item.dat) 100%
  • Nations (Kuni.dat) 100%
  • Pokemon (Pokemon.dat) 100%
  • Abilities (Tokusei.dat) 100%
  • Trainers (Trainer.dat) 100%
  • Moves (Waza.dat) 100%
  • Military Commander Skills (Saihai.dat) 100%
  • Trainer Skills (TrSkill.dat) 0%
  • Skills (Skill.dat) 0%
  • Special Abilities (SpAbility.dat) 0%
  • Buildings (Building.dat) 6%
  • Character dialogue (MSG.dat) 1%
  • Graphics: maybe 6% ?
v1.3 Screenshots: (Outdated)
rIcl3.png
6OkMM.png
jP2VH.png
CjCRM.png
wWQQe.png
WTgob.png
EjjFZ.png
WBUEQ.png
ufge2.png
uBRy3.png
mg8U7.png
[yt]7fjKpmpXZNA[/yt]​



Project contributors:
pleonex

Glitch

Kyohack

CloneCharizard

Kosheh

Leanny
dysin
RisuBel
Suzaku
Frank Cadena

Want to help?


If you know Japanese, then you can help us by translating a block of text. Once you've translated the file, then email it back to me. My email is dsdever255(at)gmail.com Here are the blocks of text, and their translation status:
http://pokestation.n...late/block0.xml (sent to dysin)
http://pokestation.n...late/block1.xml (sent to RitsuBel)
http://pokestation.net/db/translate/block2.xml(sent to Suzaku)
http://pokestation.n...late/block3.xml (sent to Leanny)
http://pokestation.n...late/block4.xml (not translated)
http://pokestation.n...late/block5.xml (not translated)
http://pokestation.n...late/block6.xml (not translated)
http://pokestation.n...late/block7.xml (not translated)
http://pokestation.n...late/block8.xml (not translated)
http://pokestation.n...late/block9.xml (not translated)
http://pokestation.n...ate/block10.xml (not translated)
http://pokestation.n...ate/block11.xml (not translated)
http://pokestation.n...ate/block12.xml (not translated)
http://pokestation.n...ate/block13.xml (not translated)
http://pokestation.n...ate/block14.xml (not translated)
http://pokestation.n...ate/block15.xml (not translated)
http://pokestation.n...ate/block16.xml (not translated)
http://pokestation.n...ate/block17.xml (not translated)
http://pokestation.n...ate/block18.xml (not translated)
http://pokestation.n...ate/block19.xml (not translated)
http://pokestation.n...ate/block20.xml (not translated)
http://pokestation.n...ate/block21.xml (not translated)
http://pokestation.n...ate/block22.xml (not translated)
http://pokestation.n...ate/block23.xml (not translated)
http://pokestation.n...ate/block24.xml (not translated)
http://pokestation.n...ate/block25.xml (not translated)
http://pokestation.n...ate/block26.xml (not translated)
http://pokestation.n...ate/block27.xml (sent to Frank Cadena)
http://pokestation.n...ate/block28.xml (not translated)
http://pokestation.n...ate/block29.xml (not translated)
http://pokestation.n...ate/block30.xml (not translated)
http://pokestation.n...ate/block31.xml (not translated)
http://pokestation.n...ate/block32.xml (not translated)
http://pokestation.n...ate/block33.xml (not translated)
http://pokestation.n...ate/block34.xml (not translated)
http://pokestation.n...ate/block35.xml (not translated)
http://pokestation.n...ate/block36.xml (not translated)
http://pokestation.n...ate/block37.xml (not translated)
http://pokestation.n...ate/block38.xml (not translated)
http://pokestation.n...ate/block39.xml (not translated)
http://pokestation.n...ate/block40.xml (not translated)
http://pokestation.n...ate/block41.xml (not translated)
http://pokestation.n...ate/block42.xml (sent to Glitch)
http://pokestation.n...ate/block43.xml (Translated by: Glitch Here)
The latest patch is version 1.4


Below, I have attached a ROM patch that reflects our progress so far. I have also included the xDelta ROM patching utility. Make sure you use a clean un-edited ROM when applying the patch. The translation patch includes the anti-piracy patch. To patch the ROM, download and then unzip the file below. Then open the xdeltaUI mod program, and select the patch file. Then choose your clean ROM for the source file. After that, type a name like pokemon.nds for the output file. Press apply and wait for it to say "Patch successful". Make sure that your ROM has the same name as your save file. If your flash cart has trouble, then make sure you have the latest firmware, and then copy all files from your SD card to your computer, then format your SD card, then copy your files back to your SD card.


Works on:
  • Acekard 2i
  • Supercard DS two
  • Desmume 0.9.7 standard & svn4189 x64 bits
  • IdeaS Emulator 1.0.4.0 Multicores
  • R4 (using custom YSmenu)
  • R4i Gold (using custom YSmenu)
  • EZ Flash Vi
  • No$GBA (With filter scale2x and texture 32 bits)
  • R4 (with latest wood firmware)
  • R4i Gold (with latest wood firmware)
You can find the official PokéStation thread HERE.
 
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jimmyemunoz

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You need to change the first post CloneCharizard because Wood now works as of today 3/20/2012, besides that, thank you for volunteering! :D
Also, you can add, any card using RetroGameFan's kernel will work with this game translation as well.
 

bahamut920

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Added to the Index.

I still say this is one of the sillier crossovers I've seen.

This and WO3 prove Koei will cross over with anyone. I wonder when we'll see Warriors X Capcom...? :P
 
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bballkidx

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i tried it on my R4 with the DSTT menu didnt work and i tried it on the YS menu and got DLDI name does not exist. any help?
 

Mantis41

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Dear Most Stylized Text In The Game,

You are an asshole. ;
Five hours of work, hunting for fonts, palette swapping, yelling at my monitor, and clicking about 600 times, and I have finally conquered you.
LOL, I like this guy.
 

KougaMyazawa

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Has anyone tested this on CycloDS Evolution? (I know it's dead, but some still have it, so I'm wondering.)


Or has no one tested this on Cyclo yet? If not, I'll be willing to test it myself.
 

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