Kalima said:Eveyrthing is working fine until now.
I'm using two cheats with the first Rudolph's patch.
Code:52006f2c fdd8f1d8 02006f2c 00000000 d2000000 00000000 94000130 FCFB0000 02180b8c 00000000 D2000000 00000000
And:
Code:52004EA0 E8BD01F0 02001800 E92D4008 02001804 E3A00000 02001808 E3A0150E 0200180C E2811A06 02001810 E5810B44 02001814 EA5FE9F2 02001818 E59F4034 0200181C E59F5034 02001820 E5845000 02001824 E59F4020 02001828 E5945000 0200182C E59F601C 02001830 E1550006 02001834 03A05001 02001838 05C4500A 0200183C 03A05000 02001840 E1445DB4 02001844 E8BD01F0 02001848 EA000D95 0200184C 02180C60 02001850 28AAFF1F 02001854 037FBFE0 02001858 EAA01606 02004EA0 EAFFF25C D0000000 00000000
I just can't play w/ English patch. The emulator crash talking about the "Pokemon Black.SAV". But, with the Rudolph's patch v1 and these codes, i can play and save w/o any crashes (after 16 hours playing directly).
FuzWuz said:Does anyone know how to use the DSV file as the save file for NO$GBA? It works for other games... not this one.
No need for it, as the rom works perfectly just with that code. I've just beaten Yakon and I haven't had a single freeze so far.Sabeta said:That's odd. I checked the "Raw" icon, and it works perfectly for me. What would cause this?
Eh, no idea.
QUOTEAlso, where is the White Anti-Freeze code?
Mind telling me indepth? Step by step? I really don't want to start ALL OVER AGAIN.Lord Patamon said:FuzWuz said:Does anyone know how to use the DSV file as the save file for NO$GBA? It works for other games... not this one.
It worked for me, I simply changed the dsv extension for a .sav one and NO$GBA accepted it without problem.
What I did was starting a new game on NO$GBA and save it and then saved a game state with NO$Zoomer. The game state NO$Zoomer saves is actually a .sav file too so I simply renamed my desmume file with the name of the game state created by NO$Zoomer (I put a bak extension to the original game state) and then I ran NO$Zoomer with my pokemon black rom (That's the one I'm playing) with the save code enabled and then loaded the game state which was my desmume file and voila! I had my desmume advance on this game ready to be played on NO$GBA
YoUnGbUcK-X said:you don't need the blue screen cheat i'm only using the save code and im getting pass the blue screen AND i'm saving
FuzWuz said:Mind telling me indepth? Step by step? I really don't want to start ALL OVER AGAIN.Lord Patamon said:FuzWuz said:Does anyone know how to use the DSV file as the save file for NO$GBA? It works for other games... not this one.
It worked for me, I simply changed the dsv extension for a .sav one and NO$GBA accepted it without problem.
What I did was starting a new game on NO$GBA and save it and then saved a game state with NO$Zoomer. The game state NO$Zoomer saves is actually a .sav file too so I simply renamed my desmume file with the name of the game state created by NO$Zoomer (I put a bak extension to the original game state) and then I ran NO$Zoomer with my pokemon black rom (That's the one I'm playing) with the save code enabled and then loaded the game state which was my desmume file and voila! I had my desmume advance on this game ready to be played on NO$GBA
Thank you so much. I just inserted the wrong code for White version. That was why.Lord Patamon said:FuzWuz said:Mind telling me indepth? Step by step? I really don't want to start ALL OVER AGAIN.Lord Patamon said:FuzWuz said:Does anyone know how to use the DSV file as the save file for NO$GBA? It works for other games... not this one.
It worked for me, I simply changed the dsv extension for a .sav one and NO$GBA accepted it without problem.
What I did was starting a new game on NO$GBA and save it and then saved a game state with NO$Zoomer. The game state NO$Zoomer saves is actually a .sav file too so I simply renamed my desmume file with the name of the game state created by NO$Zoomer (I put a bak extension to the original game state) and then I ran NO$Zoomer with my pokemon black rom (That's the one I'm playing) with the save code enabled and then loaded the game state which was my desmume file and voila! I had my desmume advance on this game ready to be played on NO$GBA
Okay actually I discovered that is not necesary at all the save slot thing.
Just change the desmume save file extension from dsv to sav and put the file on the battery folder NO$GBA uses and you're good to go. just run the game, enable the save code and NO$GBA will recognize your Desmume file.
Just tested that with White and it worked directly