Homebrew PokeGen + DeSmuMe issues?

Laiyrai

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Hi guys! So I'm running Windows 7 and DeSmuMe 0.9.6 (I also have 9.8 but a lot of people say it's glitched, so I tried 9.6 too) and the latest PokeGen. I'm using a Pokemon White 2 fully english ROM. I do the following:

1. Save ingame.
2. Export back up memory.
3. Load .sav in PokeGen
4. I go to edit a Pokemon in my boxes; let's say an Umbreon. I want to change it from level 35 --> level 45.
5. I do so, and save the .sav file after setting the Pokemon with changes.
6. I import backup memory to DeSmuMe, and when I reset the ROM to get to the title screen,
after I click continue, I get something along the lines of this: Save file will be deleted due to corruption or damage.


I have also posted this on PokeGen, to see if they can help. Is this something with PokeGen? Am I doing something wrong? (Same thing happened in both DeS version.) Help would be appreciated.
 

Codr

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There's no reason whatsoever to "Export backup memory"... just load (in PokeGen) the .dsv file that Desmume uses for your save file.
 

Laiyrai

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Okay, so I saved / opened it in .dsv file and for some reason, it still comes up as 'save file corrupt' yadda yadda when I load it. yes I saved it directly ad overwrote the original, yes it's in the right place. (or it's where the original was.) What's going on?
 

porkiewpyne

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I guess you may have to use 0.9.8 then. I have tried and tested it and it works fine. It's odd that 0.9.6 messes up like that :(

EDIT: Been using 0.9.8 for a while now. Didn't notice any glitch.
 

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