Playing PAL Metroid Prime 3 with a PAL wii

Discussion in 'Wii - Hacking' started by King_jim19, Dec 30, 2007.

Dec 30, 2007
  1. King_jim19
    OP

    Newcomer King_jim19 Newbie

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    After doing alot of searching I am completely baffled by this problem.

    I have got a PAL wii with wiikey installed and have updated the wiikey with 1.9b and 1.9g.
    I have updated to the most current firmware for the wii 3.1e through the internet and my backed up games all work perfectly well.

    Now heres the crux to my problem....

    I have got a PAL version of Metroid Prime 3 corruption and was wondering if i can play it in my wii without the duplicate channels?

    I have read in detail the metroid trick which avoids the duplicate channels, where you make a brick blocked and region friid game disk and eventually unplugging the power when the update is about 10 to 15%.
    However, I was wondering if the update would still work and cause duplicate channels, even though I am using a game from the same region and that my wii is updated to 3.1e?

    I am really stumped with this since the majority of posts i have read seems to concern the problem of playing the ntsc metroid prime on a PAL wii.

    I am also wondering if an original game rather than a 'back up' of metroid prime would cause the duplicate channels?

    sorry but i am really stumped....

    Thanks
     
  2. tomqman

    Member tomqman This Is Everyone's Fault But Mine.

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    nope your all set no duplicate channels. just play away. pal on pal will be fine
     
  3. King_jim19
    OP

    Newcomer King_jim19 Newbie

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    Thanks...

    I just tried the metroid prime and it worked perfectly.... without the duplicate channels....

    one more question though....

    Is it safe to say that this would be the same with a super mario galaxy back up, where there will be no duplicate channels?

    Thanks again
     
  4. manias

    Member manias GBAtemp Maniac

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    pal on pal is always fine no matter what
     

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