So, everyone has an opinion on piracy. The reasons for and against have been argued ad nauseum so we'll forgo that in this thread.
Personally, I pirate because I don't want to pay the retail prices of games that I'll only play a little bit (I'm mostly a casual gamer). When there is a game I really like (e.g. Zelda) I'll buy it. This is not often.
But I know effort goes into even the "simple" games (e.g. Wii Music ). I want to support those developers too.
So, the question I pose is how do I do that? I'll like to pay what I think the game is worth. Just like that Radiohead album, I want to choose my own value for the game. What if I just send $10 in an envelope to Nintendo (anonymously, of course) and say, "Hi, I got $10 worth of fun from so and so game. Here you go." Who would I address to be sure it's not just pocketed by some random employee?
Any other ideas? This could go towards music and DVDs also.
Ps: I know rental is an option but I'm doubtful of how much of my money goes to the developer. Plus I hate late fees.
Personally, I pirate because I don't want to pay the retail prices of games that I'll only play a little bit (I'm mostly a casual gamer). When there is a game I really like (e.g. Zelda) I'll buy it. This is not often.
But I know effort goes into even the "simple" games (e.g. Wii Music ). I want to support those developers too.
So, the question I pose is how do I do that? I'll like to pay what I think the game is worth. Just like that Radiohead album, I want to choose my own value for the game. What if I just send $10 in an envelope to Nintendo (anonymously, of course) and say, "Hi, I got $10 worth of fun from so and so game. Here you go." Who would I address to be sure it's not just pocketed by some random employee?
Any other ideas? This could go towards music and DVDs also.
Ps: I know rental is an option but I'm doubtful of how much of my money goes to the developer. Plus I hate late fees.