To be honest i prefer them to focus on translating Infinity. And personally i like more Infinity than Nova
Relax, it's just a joke. The game don't even exist, and a translation, if needed, won't be feasible for several years.
To be honest i prefer them to focus on translating Infinity. And personally i like more Infinity than Nova
No online is a surprise. Not even co-op? I compared it with PSO2 engine-wise, content-wise it's hard to compare.
I wouldn't call it a hunting game yet. It still has more resemblances with Diablo than with Monster Hunter. The thing with Monster Hunter is the individual Monsters have more depth than CoD campaigns nowadays and the combo system is beefy as f*ck and when you reach G rank you start counting frames to perfectly dodge some attacks.Huh, interesting. So it's like a MonHun PS? Kinda funny since AFAIK MonHun was based on PS. At worst it's a new spin-off: Online, Universe and now Nova.
No online is a surprise. Not even co-op? I compared it with PSO2 engine-wise, content-wise it's hard to compare.
This is just a translation thread, but I want to know how hard it'd be to add the standard skin palette to the Desmans.
P.S. I tried PSO2 Dewmans are just not the same without Infinity Blasts...
Relax, it's just a joke. The game don't even exist, and a translation, if needed, won't be feasible for several years.
I found out from someone on PSO-World that PPSSPP's latest auto build (v0.9.9.1-937) now has the graphic fix for PSP2/Infinity. It needs to have OpenGL enabled for the hack setting to take effect.
i just made this account (a year ago ) just to thank this team for translating Phantasy Star Portable 2 Infinity... keep up the good work