I'd buy a Switch if it had an exclusive new PSPo game.

And maybe for the new Fire Emblem game.
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Update:
We've got tentative fixes for the major crash issues, including a recent one that was caused by the translated glossary text having too many characters which would cause missions to lock up at the end.
Rechecking every glossary entry and doing some rewriting seems to have fixed that but we still need to do more tests under various scenarios to make sure.
Jam has been working on the remaining UI hacks and has done a lot of QC work as well, and I'm mostly doing QC, typesetting, and handling issues that pop up.
As this game has a lot of text (several million characters) it takes a while to get through it, but we're getting there.
Oh, and we've got the translations for the DLC inserted in the game as well.
I worked on that a long time ago, but this is the first time that text is inserted, which is nice.