... Is it because I have a bad Nand dump or I broke a pad? I noticed one of the clk pin is not connected to the other 4 clk pins.
All four tiny CLK pins are electrically connected. Thus, connection to one is connection to all four.
A bad NAND dump would result in a brick on hardmod restore.
It's possible to get a corrupt dump when using a hardmod.
Sadly, this same type of corruption is possible when writing the hardmod back.
In other words, the only safe way to use a hardmod appears to be:
- Dump: Create 3+ images via hardmod w/o power cycling, merge those three dumps
- e.g., merge utility source at https://github.com/Selver-gba/MergeImages
- Restore: Write the image via hardmod, then repeat dump process, then compare new vs. old dump
Finally, if you've created the XORPADs for the NAND, such as via Decrypt9, you may have additional options. None of these would be automated, but you have a chance to restore it with a few hours work (and lots of time learning, if you don't know how it'll help you yet).
Last edited by Selver,