Open Letter to Game Publishers

Discussion in 'General Off-Topic Chat' started by TwinRetro, Nov 17, 2011.

  1. TwinRetro
    OP

    TwinRetro Global Moderator

    Global Moderator
    6,246
    5,070
    Aug 29, 2008
    Djibouti
    Hiatus Hell
    Game Companies: If you really want to fight the used game market, you should try to do things that benefit the consumer. Not screw them over. This online pass BS? That will just make me not buy your game at all. Don't worry though. I have a few ideas.

    1. Here's a novel idea...How about dropping your prices after...let's say 6 months? Paying full price for a year old game brand new, vs saving a whopping $20-30 getting it used I think it's a no-brainer.

    2. Instead of giving the consumers a crappy online pass to play your game online, how about this...For people who buy your game NEW, include a snazzy piece of DLC. Something that justifies paying $50-60 vs getting it used. Or maybe a DLC code to download one of your hit XBLA/PSN games. (Gunstringer and Fruit Ninja for instance) No, that doesn't mean cutting the game in half and including the other half in a DLC code either. That's worse than an online pass (looking at you Batman Arkham City)

    3. How about making your digital download games CHEAPER than retail? No case, no disc, no manual...so why am I (or why WOULD I be) paying full price for an incomplete product?

    Those are just a few ideas off the top of my head, but the bottom line is, you are NOT entitled to any money from used game sales. Period. Once your product is purchased, the purchasee is entitled to do anything they want with it, including playing it, letting their friends play it, letting their friends watch them play it, use it as a frisbee, burn it, freeze it, microwave it, or even *gasp* SELL IT!

    Defeating used game sales is the Kobayashi Maru. You cannot win. If you do end up defeating games sales, you would have alienated your consumer base to the point of no return. Think about it. How many people have become a fan of your games and are now buying NEW copies of your CURRENT games because they enjoyed an old out of print copy of one of your games sitting on a dusty store shelf that was developed 10 years ago.

    In short; Don't be an idiot. Used game sales help your bottom line just as much as new. Maybe not directly, but it does help.

    Sincerely,
    (If you keep this up) A Soon To Be Ex-Gamer
     
    1 person likes this.
  2. junkerde

    junkerde Banned

    Banned
    483
    37
    Jan 3, 2011
    United States
    nice points, but in truth game companies dont care about these types of open letters, sadly.
     
  3. TwinRetro
    OP

    TwinRetro Global Moderator

    Global Moderator
    6,246
    5,070
    Aug 29, 2008
    Djibouti
    Hiatus Hell
    It's more of a rant than anything. I don't actually expect anyone important to read this anyway.
     
  4. KingVamp

    KingVamp Great... AETHER!

    Member
    10,242
    1,944
    Sep 13, 2009
    United States
    Wouldn't more people just wait for a price drop of new games?

    Isn't holding even a small amount of DLC back just to entice gamers to buy new, goes under "incomplete game, should have already been in the game"argument?
    More people need to go back to the pre-order gifts like free shirts or something.

    DLC should really be something way after, but even then they could be holding back to make it seem they work on it later. So annoying. :sleep:
     
  5. prowler

    prowler Sony

    Member
    9,473
    2,816
    Jul 14, 2009
    Ragol
    6 months? I expect games to be dropped in price after 2 depending on the game.
     
  6. purplesludge

    purplesludge anyone have any ideas for this space

    Member
    1,047
    23
    Mar 2, 2009
    United States
    wv
    That's why I like pc games.
     
  7. alidsl

    alidsl I am now a lurker

    Member
    2,823
    279
    May 27, 2009
    Kanto - Pallet Town
    Here's a novel idea...Game producers should try and make as much money as possible because it's their job. Maybe you do the same at your job (if you work), I'm sure everyone likes to make money. It just so happens that game developers like to release a game that will make the most money NOT a sequel to a game that some of us in our little corner of the internet like.
     
  8. Armadillo

    Armadillo GBAtemp Psycho!

    Member
    3,621
    1,602
    Aug 28, 2003
    United Kingdom
    Most games can be got cheaper a few months after release online anyway. Dues ex human revolution came out in August and is currently available for £12. Bit of a big drop and a little unusual, but smaller drops are not. I got motorstorm apocalypse for £17.99 three or so months after release. Infamous 2 £18 just recently, jumped up a bit now and is at £24, but seems to regularly drop to £18. Castlevania dropped to £17.99 most places just after Christmas.

    Driver has dropped to £15 for the standard, £29.99 for the one with the model car. That's only a few months old. Epic edition of Gears 3 has gone down to £70 from £99.

    Pretty much everything can be had significantly cheaper a couple of months after release anyway, pretty much the only exceptions seem to be sports games, Call of Duty and Nintendo games.
     
  9. Chikaku-chan

    Chikaku-chan ᏁᎽᎪ~

    Member
    751
    133
    Aug 9, 2011
    New Zealand
    *Publisher reads*
    WTF is this shit.... we need to make money as well.
    Plus we basicaly dont care about the consumer.
    *evil laugh*
     
  10. Ammako

    Ammako GBAtemp Guru

    Member
    6,424
    3,547
    Dec 22, 2009
    Canada
    Am I the only one who thinks this is kinda funny?
     
  11. Forstride

    Forstride The rudder moves when I turn the wheel

    Member
    2,763
    840
    May 6, 2008
    United States
    Pittsburgh, PA
    No. It's quite funny how he thinks that a case and manual are going to affect the cost to where it's significantly cheaper (As in $10+ less, not a measily $2 cheaper).
     
  12. alphamule

    alphamule GBAtemp Fan

    Member
    429
    45
    Oct 24, 2011
    United States
    Well don't ignore store markup+tax versus the electronic equivalent of shipping+handling. There are costs to delivering content online, but they're no where near as bad as retail. This is probably the #1 reason you don't see that many PC games in Wal-mart. Even they can't compete with the likes of Steam and Amazon.