Hacking "Official" WiiU Loadiine Compatibility list thread

famouslutt

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Bayonetta 2 booted (to "now loading") in about 8 secs, title screen in 10... (use 64k cluster size)

Anything for Minecraft?


I think there was a bad dump - there's some data missing on the update version. If u dl the (PACT i think) "original" release and update it urself, it shud work. Well, it did 4 me and I can use NNID.
 
Last edited by famouslutt,

xhinz

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-- sorry seems this is not the correct place to ask this question --

mod please delete this post thanks
 
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C0ntroller

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Pokemon Tekken won't save any progress if you modify some settings. Which one I haven't found out yet but when I did some avatar customizing and sound options it hasn't saved the whole session.
 

drizztbsd

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About Just Dance 2015, it seems the game doesn't save at all with Loadiine
I have tried Dimok's and maschell's builds without luck, and my SD has 2GB free space, so I don't think that's the problem.

I have the same problem (EUR), both on self-dumped released or NUS-downloaded. did you found the solution?
 

[^Blark^]

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Mario vs Donkey Kong: Tipping Stars (PAL)
Loadiine GX2 v0.3 (nightly build)
not exactly sure which one
System: 5.3.2 FW (USA)
Mode:Miimaker

Notes:
It works perfectly for me.
(played through 2 levels+messed with the workshop mode and everything seemed to work 100%. loading times are a little long at times but not always. nothing too major.)

this is a copy and paste I originally put this in loadiine GX2 thread my apologies
 
Last edited by [^Blark^],

Raylene2K7

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I have a question. Where do you get title ids for virtual console on wii u
You don't need the original ID's, you can name them whatever you want (6 letters). Like: [VC1234]

Just make sure your cover ID is the same as the game's, then put a background pic in you like.
For example:

wusm001djs01.jpg

wusm002v0uh9.jpg

wusm0036lsm0.jpg


my clean & simple vc backgrounds:
http://uploaded.net/file/re9e1dvk
 
Last edited by Raylene2K7,
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barak06

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You don't need the original ID's, you can name them whatever you want (6 letters). Like: [VC1234]

Just make sure your cover ID is the same as the game's, then put a background pic in you like.
For example:

wusm001djs01.jpg

wusm002v0uh9.jpg

wusm0036lsm0.jpg
Ok So Some questions both for icon & background :
1. Type Of files : jpeg, png... ?
2. Wich size ?
3. Put in loadiine/covers3d ? Or in /meta Of the game ?
 

Raylene2K7

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Ok So Some questions both for icon & background :
1. Type Of files : jpeg, png... ?
2. Wich size ?
3. Put in loadiine/covers3d ? Or in /meta Of the game ?
All your question can be answered by just having a look into those 2 folders, take any Wii U game.

Cover: YOU choose the size you want, whatever fits best (I like them a bit smaller than Wii U game covers so I chose 168x236 for NES games). Put it in the covers3d folder like every other cover you have.
Background: YOUR "bootTvTex.tga" & "bootDrcTex.tga" files in the meta folder (take them from any game and edit/create your own)
 
Last edited by Raylene2K7,
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Noob420

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You don't need the original ID's, you can name them whatever you want (6 letters). Like: [VC1234]

Just make sure your cover ID is the same as the game's, then put a background pic in you like.
For example:

wusm001djs01.jpg

wusm002v0uh9.jpg

wusm0036lsm0.jpg
It is like 2 am where I live but thanks a million i finally get to play earthbound f-zero and all that good stuff.
 

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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
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    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
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    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
    The Real Jdbye @ The Real Jdbye: even the slowest non-sdhc sd cards are a few MB/s