Hacking Nintendont

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No Avatar freezes at random.... furthest I got was the intro cutscene and it froze about 5 secs in.

So I played the Wii one haha

I ripped my own PAL copy of Soul Caliber I I because people say it freezes to... played it for 2 hours in all modes without freezing.

Avatar - Confirmed - Freezes at opening cutscene.
Soul Caliber I I - Confirmed working after 3 mins - nice game not played before!
 
I still haven't gotten an answer, what does "Debug Waiting" mean?

The debug option itself is so you can use a USB Gecko and a program like Gecko dot Net to easly debug the game, very helpful to fix game bugs. Debug wait just means the game will be paused until a debugger like Gecko dot Net connected and says to start the game.
 
Thank you fix.
that's what I was thinking.
I'll leave the description as it is on the nintendont.net then.

P.s How is your break going.
 
im playing all satr baseball 2004 0n 190 and its working great and just so you know you need a 512 block memeory card for that since the game needs over 380 blocks to save what the hell lol

I've got it working now, it doesn't like being compressed. RAW, fine. I've updated list accordingly. Dios Mios doesn't mind it compressed however.
 
Thank you fix.
that's what I was thinking.
I'll leave the description as it is on the nintendont.net then.

P.s How is your break going.
I just read some of the Troubleshooting tips on the website.

Perhaps you can also add a warning saying something about the recommended ISO being a 1:1 image for better compatibility.
Compressed images are sometimes risked to fail/freeze/glitch even if the game is fully compatible.
 
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I just read some of the Troubleshooting tips on the website.

Perhaps you can also add a warning saying something about the recommended ISO being a 1:1 image for better compatibility.
Compressed images are sometimes risked to fail/freeze/glitch even if the game is fully compatible.
Excellent point and it's something I did want to address but must have forgot haha.
Thanks ill add it later today (Bayonetta 2 is out) :)
 
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Gba link cable is not working on any compatible game with native control enabled. Thought there might have been a problem with the cable so tried it on Gamecube, Wii standard MIOS, Wii DIOS MIOS and Wii Devolution guess what all work. Anyone else have this problem?

Games tried are
Wind waker as the tingle tuner
Pacman Vs
Final Fantasy Crystal Chronicles
Zelda 4 Swords

All work from original disk on Wii and gamecube. All work on DiosMios and all work on devolution. So not a cable issue.
i got gba cable working i tranfered my xD pokemons to fire red with no issue
 
Gba link cable is not working on any compatible game with native control enabled. Thought there might have been a problem with the cable so tried it on Gamecube, Wii standard MIOS, Wii DIOS MIOS and Wii Devolution guess what all work. Anyone else have this problem?

Games tried are
Wind waker as the tingle tuner
Pacman Vs
Final Fantasy Crystal Chronicles
Zelda 4 Swords

All work from original disk on Wii and gamecube. All work on DiosMios and all work on devolution. So not a cable issue.
I just used the Tingle Tuner in Nintendont myself. Works fine.
 
So Rainbow Six 3 wasn't last tested since 1.130. This gave me hopes of functionality but on my 2.193 tests, it's still black screening after the intro. I guess it's officially joining Gun, Avatar: The Last Airbender and both X-Men Legends on the long-term red entry queue.
 
Okay here is a save file for Resident Evil 4 (NTSC-U).

https://www.sendspace.com/file/jw26y7

Just walk through the door when you load the save and watch the cutscene, then post your results (with settings).

Can't get your file to work. It asks me to format memory card. It has exactly the same name as my test save, which I've overwritten. Im using the exact same version. Can you check it is correct?
 
And on the subject of the GBA link (no, I don't own a GBA) now that it's working, I'm honestly surprised that (according to the compatibility list and search results on this thread) not a single peep bothered to test it out with the Jirachi on the Pokemon Colosseum bonus disc yet, in spite of the fact that it's the GBA link with the most value in 2014 because it's effectively future-proofed all the way up to Pokemon ORAS, haha.
 
And on the subject of the GBA link (no, I don't own a GBA) now that it's working, I'm honestly surprised that (according to the compatibility list and search results on this thread) not a single peep bothered to test it out with the Jirachi on the Pokemon Colosseum bonus disc yet, in spite of the fact that it's the GBA link with the most value in 2014 because it's effectively future-proofed all the way up to Pokemon ORAS, haha.
jirachi has been given so manny times in wifi events for several games it just inst that rare or important everyone has a jirachi or 2 by now from the wifi events i got 3 diferent ones.
 
Hey guys, I'm using 2.193 on a wii u with a afterglow wii u pro controller. The problem I have is that it is very random on the way it synch's. Sometimes it does it straight away, other times it takes a few goes and sometimes it doesn't do it at all. Not any specific game just random. The controller is synched beforehand and I turn off the wiimote once the GC game starts as all the lights turn on. Any help please?
 
The debug option itself is so you can use a USB Gecko and a program like Gecko dot Net to easly debug the game, very helpful to fix game bugs. Debug wait just means the game will be paused until a debugger like Gecko dot Net connected and says to start the game.
Thank you for clarifying this for me, Fix!
Well is it really worth having two options at the very top of the settings screen? I mean how many people actually use these two options? Maybe if possible something more organized could be done like maybe merge them both in one option (Debug = off/on/wait) and put it a little at the bottom, but I guess I'm just complaining here so whatever!
 
Hey guys, I'm using 2.193 on a wii u with a afterglow wii u pro controller. The problem I have is that it is very random on the way it synch's. Sometimes it does it straight away, other times it takes a few goes and sometimes it doesn't do it at all. Not any specific game just random. The controller is synched beforehand and I turn off the wiimote once the GC game starts as all the lights turn on. Any help please?
nintendont isnt that friendly to third party stuff, just keep trying its my guess until it syncs up maybe it helps if you use it on the nintendont menu itself to choose the game.
 

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