the issue began on 1.31 thats where fix94 took out the beeping noises that some games had while saving or going trough the menus so i guess its colateral damage it will either beep or take longer to load.
You don't convert .gci to .raw
gci is a save
raw is a memory card
you need to insert the gci inside the raw, using the Dolphing memory card manager.
Dolphin > tools > memory card manager
Open the Raw memory card created by nintendont
select Import GCI
pick your GCI file to insert into the memcard.raw
If it tells you the save is already present, you have to delete the single save present in the raw first.
Oddly, it doesn't work with Mario sunshine
The save is not correctly/fully written in the individual 2MB GMSE.raw, while it worked fine with the 16MB NINMEM.raw card.
Then try to test each revision since 1.29 to see which one the issue began with.
Sorry but i'm too busy a person, i'll just have to trust that someone else looks at it.
Also confirmed RE0 and RE3 are slower even with fresh saves on 1.43
It's very easy to notice the difference with a slow SD card, audio gets softly garbled/distorted then it goes back to normal after awhile. At least that's how it went with Sonic Riders and that definitely doesn't happen in v1.30Any chance dvd threading can be improved upon... or removed? I did some tests and most of my games are now much slower versus v1.30, even when using an hdd with 64kb is this the only way to reduce beeps? Which btw I've only noticed in SSBM and I've had crashes in some matches, and some minor incompatibilities in other games with v1.31+
sure it not on 1.31? since 1.27 and such were just controller patches it would make more sence if it stopped on 1.31 since some games got a black screen due to disc thing.Final Fantasy: Crystal Chronicles worked on v1.26 and has blackscreen since v1.27.
Yes, I'm sure. But would be nice if someone could confirm this nonetheless.sure it not on 1.31? since 1.27 and such were just controller patches it would make more sence if it stopped on 1.31 since some games got a black screen due to disc thing.
SDHC cards working? on Homebrew and Nintendont?Hey guys I'm in the market looking around for a 32GB class 10 card then I realized that the speed in "class #" only pertains to write speeds not read speeds right? So would it matter if I get a class 10 30mb/s or 45mb/s card for Nintendont or other purposes where it pertains to read speeds?
why years ago doesn't worked SDHCs? it could install, uninstall and reinstall HBC with SDHC? or just HBC menu and Nintendont?Yes they do. I use a 16GB SDHC card currently.
Class 4 and class 10 will have little to no difference in read speeds. New memory card saving will probably be a few seconds faster, and you'll see a significant boost when copying ISO's to your SDHC card, but that's it.Hey guys I'm in the market looking around for a 32GB class 10 card then I realized that the speed in "class #" only pertains to write speeds not read speeds right? So would it matter if I get a class 10 30mb/s or 45mb/s card for Nintendont or other purposes where it pertains to read speeds? Or would I be better off just saving my money and buying a cheaper class 4 32GB card off eBay or something?
Because old IOS don't have the drivers for them.why years ago doesn't worked SDHCs? it could install, uninstall and reinstall HBC with SDHC? or just HBC menu and Nintendont?
You mean the newest and the latest IOS58 compatible with Wii U now works with SDHC? i don't knew this thing.Because old IOS don't have the drivers for them.
Yes. An IOS like 36 wouldn't support it though.You mean the newest and the latest IOS58 compatible with Wii U now works with SDHC? i don't knew this thing.
So, i think i'm still needing an USB device; flashdrive or HDD... at least up to 32gb or 160gbYes. An IOS like 36 wouldn't support it though.