Hacking Nintendont

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the issue began on 1.31 thats where fix94 took out the beeping noises that some games had while saving or going trough the menus so i guess its colateral damage it will either beep or take longer to load.
 
You don't convert .gci to .raw

gci is a save
raw is a memory card
you need to insert the gci inside the raw, using the Dolphing memory card manager.

Dolphin > tools > memory card manager
Open the Raw memory card created by nintendont
select Import GCI
pick your GCI file to insert into the memcard.raw
If it tells you the save is already present, you have to delete the single save present in the raw first.


Oddly, it doesn't work with Mario sunshine :(
The save is not correctly/fully written in the individual 2MB GMSE.raw, while it worked fine with the 16MB NINMEM.raw card.

oh wow thank you so much it works thanks for the explanation to very helpful thanks XD.
 
I posted about this back in page 325
Any chance dvd threading can be improved upon... or removed? I did some tests and most of my games are now much slower versus v1.30, even when using an hdd with 64kb is this the only way to reduce beeps? Which btw I've only noticed in SSBM and I've had crashes in some matches, and some minor incompatibilities in other games with v1.31+
It's very easy to notice the difference with a slow SD card, audio gets softly garbled/distorted then it goes back to normal after awhile. At least that's how it went with Sonic Riders and that definitely doesn't happen in v1.30
 
Final Fantasy: Crystal Chronicles worked on v1.26 and has blackscreen since v1.27.
sure it not on 1.31? since 1.27 and such were just controller patches it would make more sence if it stopped on 1.31 since some games got a black screen due to disc thing.
 
sure it not on 1.31? since 1.27 and such were just controller patches it would make more sence if it stopped on 1.31 since some games got a black screen due to disc thing.
Yes, I'm sure. But would be nice if someone could confirm this nonetheless.
I tested it this morning. I also expected v1.31 to be the revision which is responsible for the black screen, but then I discovered that there was a black screen with v1.30 aswell. Then I went back till v1.26 was the first revision on which the game worked again.
 
maybe the problem is also with the devkit lib that is used to build the dol after the change. If i understood correctly that could make a difference.
Just saying. I might be wrong though and the devs already agreed on the devkit they use, or it has no influence at all on this particular change.
 
Hey guys I'm in the market looking around for a 32GB class 10 card then I realized that the speed in "class #" only pertains to write speeds not read speeds right? So would it matter if I get a class 10 30mb/s or 45mb/s card for Nintendont or other purposes where it pertains to read speeds? Or would I be better off just saving my money and buying a cheaper class 4 32GB card off eBay or something?
 
Hey guys I'm in the market looking around for a 32GB class 10 card then I realized that the speed in "class #" only pertains to write speeds not read speeds right? So would it matter if I get a class 10 30mb/s or 45mb/s card for Nintendont or other purposes where it pertains to read speeds?
SDHC cards working? on Homebrew and Nintendont?
 
Updated WWE: Day of Reckoning 2 on the compatibility list. The game works with some minor cache issues (Mainly announcer, music and video issues during entrances) on v1.43. I will go through the game with dolphin later and see if i can come up with cache.txt for the entrances
 
Hey guys I'm in the market looking around for a 32GB class 10 card then I realized that the speed in "class #" only pertains to write speeds not read speeds right? So would it matter if I get a class 10 30mb/s or 45mb/s card for Nintendont or other purposes where it pertains to read speeds? Or would I be better off just saving my money and buying a cheaper class 4 32GB card off eBay or something?
Class 4 and class 10 will have little to no difference in read speeds. New memory card saving will probably be a few seconds faster, and you'll see a significant boost when copying ISO's to your SDHC card, but that's it.
why years ago doesn't worked SDHCs? it could install, uninstall and reinstall HBC with SDHC? or just HBC menu and Nintendont?
Because old IOS don't have the drivers for them.
 

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